Author Topic: [Release] Arma 2 Mega mod-app 100% undetected  (Read 3872 times)

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i mss old ofp

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #30 on: September 03, 2011, 09:42:49 pm »
i never seen a hax take so long to aprove...
Really?
No memory?



Darky's ring a bell?

I don't know about the rest of the Staff but I do have a life outside of here...I will look at things when I have the free time to do so if nobody else gets to it before me.
well darkys i understand why.
thaught maybe you steped out for a bit.
its been 48 hours step up or step out.
im kidding Z .....
i dont realy cear when you look at it ...
im just glad to see othere people learning to do some things forthem selves and good that there sharing.
i have a master typ dialog i was working on , i need to get back to ... id love to realese it at some point. but my friend is so far advanced from me i cant keep up with my old news mod-apps , if you know what i meen?

692063616E206C6F616420612070626F6F6E2074686520666C79206C6D616F00

the joke is you!!!!

1434742

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #31 on: September 04, 2011, 05:48:04 am »
I have returned from my trip and I see that the download has still not been approved. So, I am going to get started on the combined ops mod-app. Going to remove many buttons with Drop down menus to reduce size and efficiency.

I miss old ofp, I know that cpp and bin make a difference because I tested it on Arma 2 free. When the pbo has a cpp config instead of bin like original, it gets detected. When it has same size and .bin, it is not detected by start up sig check. This is how I discovered that method, by using Arma 2 free as test since it has the most advanced sig check to date.
Always PM me if you need anything, I am happy to help.

Colaman

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #32 on: September 04, 2011, 01:46:07 pm »
An Error Has Occurred!
This download is not approved yet and you do not have permission to view it.
sorry i bad speak english

joopig

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #33 on: September 04, 2011, 06:05:55 pm »
An Error Has Occurred!
This download is not approved yet and you do not have permission to view it.
If you read what it says you would understand that it has not been approved yet, some of you people   :cluebat_new

i mss old ofp

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #34 on: September 05, 2011, 05:04:29 am »
i read thru this hax and there will be problems. sorry to say but it will work but not for everyone.
sqs has alot of problems . somtimes the sqs codes will be so slow they will acked as if broken.
sqs is very open and slopy. sqf is a little cleaner.
but even the way this hack is emplimented is going to be issues.
it was good work but i feel its half way there ... you need to optimize it a bit. and get rid of sqs and the long exec kjdfhlkjfhlreuhdjhglskrudhdlkjfrghsliurghilughlsiru8fdikuhgsr8tghlisuhgsriu5t.s qs"
you could just use numbers. exec VM 1.sqf ...
692063616E206C6F616420612070626F6F6E2074686520666C79206C6D616F00

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Scing

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #35 on: September 05, 2011, 11:19:00 pm »
His method and that before works flawless. There's little difference in execution time unless you're using a dinosaur of a PC.

Colaman

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #36 on: September 08, 2011, 02:52:07 pm »
Strongmod-apps/Components.hpp not found !
1434742 give me please
sorry i bad speak english

jcdenton

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #37 on: September 08, 2011, 11:31:21 pm »
Great Work!  :smile
« Last Edit: September 09, 2011, 09:27:16 pm by jcdenton »

Trikkypuss

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #38 on: September 09, 2011, 11:12:33 pm »
Strongmod-apps/Components.hpp not found !
1434742 give me please
i am having the same problem too.
"Include file Stronghax\Components.hpp not found"
that pops up when i launch. does anyone else have that problem?!


MrMedic

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #39 on: September 10, 2011, 03:30:20 am »
A lot of people are using this , I keep seeing crazy things happening in servers , it is quite funny.
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i mss old ofp

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #40 on: September 10, 2011, 10:41:08 am »
woops i think i ban 4 or 5 players using this hack. my ban list hack is auto, ill try and delet some settings , i dont think its a perment ban , just when im on same server( i think ) . when i was working on unbaning i realised i could ban players without using a list, i just see players get kicked. i am sorry to some of you . ill try and fix it.
692063616E206C6F616420612070626F6F6E2074686520666C79206C6D616F00

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Colaman

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #41 on: September 10, 2011, 12:56:20 pm »
How is it possible to start him in OA And Arma 2 FREE?
« Last Edit: September 10, 2011, 02:40:22 pm by Colaman »
sorry i bad speak english

MrMedic

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #42 on: September 10, 2011, 03:47:04 pm »
How is it possible to start him in OA And Arma 2 FREE?

it isnt at the moment , this method is old there are much better ways of doing it.
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[KFC]Wesktard

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #43 on: September 10, 2011, 05:45:33 pm »
Doesn't work.

MrMedic

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Re: [Release] Arma 2 Mega mod-app 100% undetected
« Reply #44 on: September 10, 2011, 06:48:33 pm »
Doesn't work.

You must be doing something wrong.

EnCoded Message: i3iy9yl8kr2xf3g2Txs3pr6ye3ya7jg5ty2z

https://www.youtube.com/watch?v=62_7-AYfdkQ
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