Author Topic: Grenade smoke  (Read 721 times)

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Darkhero

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Grenade smoke
« on: August 07, 2010, 05:38:55 pm »
Hello.

Stirring a bit in the first alpha files I found this online.
Smoke grenades.
It's just an animation?

Code: [Select]
//ITEM = id, user_name_id, bes_name, weap_id, disappear_time,ammo_type,ammo_amount,drop_type,disappear_time_MP



ITEM= 137, 0, G\Weapons\VvH_Grenade_Smoke\VvH_Grenade_Smoke_stg, 0, 0,0,0,2,20 // spec for smoke grenade, unlimited smoke
ITEM= 138, 2226, G\Weapons\vvh_claymore\VvH_switch_stg , 49, 0,0,0,2,0
ITEM= 139, 54600, G\Weapons\vvh_claymore\VvH_Claymore_stg , 0, 0,0,0,2,0




// New items + weapons
ITEM= 3,   54606, G\Weapons\VvH_Skorpion\VvH_Skorpion_stg , 3, 60,0,0,0,35
ITEM= 5,   54601, G\Weapons\VvH_DP2\VvH_DP2_stg , 5, 60,0,0,0,35
ITEM= 13,  54610, G\Weapons\VvH_Svt40\VvH_Svt40_stg , 13, 60,0,0,0,35
ITEM= 16,  54612, G\Weapons\VvH_SVT40_wo\VvH_SVT40_wo_stg , 16, 60,0,0,0,35
ITEM= 24,  54603, G\Weapons\VvH_M14new\VvH_M14new_stg , 24, 60,0,0,0,35
ITEM= 31, 54605, G\Weapons\VvH_M14_wo\VvH_M14_wo_stg , 31, 60,0,0,0,35
ITEM= 32, 54608, G\Weapons\VvH_Sten\VvH_Sten_stg , 32, 60,0,0,0,35
ITEM= 33, 2230, G\Weapons\VvH_Bandage\VvH_Bandage_stg , 34, 0,0,0,0,35





// New Ammo  -40 >>
ITEM= 41,   54607, G\Weapons\VvH_Skorpion\VvH_Skorpion_mgz , 3, 60, 26,20,0,35
ITEM= 42,   54602, G\Weapons\VvH_DP2\VvH_DP2_mgz , 5, 60, 27,47,0,35
ITEM= 43,   54611, G\Weapons\VvH_Svt40\VvH_Svt40_mgz , 13, 60, 28,20,0,35
ITEM= 44,   54611, G\Weapons\VvH_SVT40_wo\VvH_SVT40_wo_mgz , 16, 60, 28,20,0,35
ITEM= 45,   54604, G\Weapons\VvH_M14new\VvH_M14new_mgz , 24, 60, 29,20,0,35
ITEM= 46,   54604, G\Weapons\VvH_M14_wo\VvH_M14_wo_mgz , 31, 60, 29,20,0,35
ITEM= 47,   54609, G\Weapons\VvH_Sten\VvH_Sten_mgz , 32, 60, 30,32,0,35




// end fo file

[TKC] Aphex

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Re: Grenade smoke
« Reply #1 on: August 11, 2010, 12:09:52 pm »
Look in the SDK or wait for me to send my botmod to ya. SDK explains how to get an AI to throw the smoke grenade. Its yellow smoke, ( can be changed ) and the textures do not work very well through them if they have alpha channels

VvH_Grenade_Smoke_stg is not an animation, its a .BES file: VvH_Grenade_Smoke_stg.bes

If you want to use it, I guess you could just replace the normal grenade in VC.
« Last Edit: August 11, 2010, 12:22:51 pm by [TKC] Aphex »