Author Topic: Vietcong texture hacking? bump maps / specular?  (Read 1017 times)

0 Members and 1 Guest are viewing this topic.

[TKC] Aphex

  • Online Villain
  • ***
  • Posts: 165
    • View Profile
    • http://www.tkc-community.net
Vietcong texture hacking? bump maps / specular?
« on: August 01, 2010, 09:01:22 pm »
A suggestion from another VC1 fan has asked the question if it would be possible to "hack" or alter some files to give VC1 a specular or bump-map look? Even the use of some light shaders like bloom or similar. Vietcong uses shaders, but I have not looked into them much, if they are in fact, anything at all.

johnmann

  • Klass Klown
  • ***
  • Posts: 300
    • View Profile
    • http://www.tkc-community.net
Re: Vietcong texture hacking? bump maps / specular?
« Reply #1 on: August 26, 2010, 02:36:11 am »
Hey mate ive been doing random searches on t search and found a few things to do with the texture.. here is a quick trainer with something i found..

Note its not only in the game..  if u go to multiplayer and character and turn the hack on it does it in there 2 :P

its attached to this m8

johnmann


[TKC] Aphex

  • Online Villain
  • ***
  • Posts: 165
    • View Profile
    • http://www.tkc-community.net
Re: Vietcong texture hacking? bump maps / specular?
« Reply #2 on: September 01, 2010, 08:55:49 pm »
Thanks for having a peek into this for me mate. I've downloaded it and checked it out, but I'm doing something wrong, or I am not running a version compatible with that trainer? Tell me what I may have wrong. I'm using version 1.60. What exactly happens as well? I'm sure that question is answered when I have it working though