Author Topic: Some Zargabad life scripts 1.7/6.0  (Read 5523 times)

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s0beit

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Some Zargabad life scripts 1.7/6.0
« on: July 24, 2010, 03:14:33 pm »
These are some VERY simple scripts that allow you to have some fun.

Double your paycheck (Civilians, Cops, Mayor and Chief respectively):
Quote
add_civmoney=add_civmoney+add_civmoney;
add_copmoney=add_copmoney+add_copmoney;
MayorExtraPay=MayorExtraPay+MayorExtraPay;
chiefExtraPay=chiefExtraPay+chiefExtraPay;

Force Mayor:
Quote
isMayor=true

Force Gang Leader:
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gangleader=true;

Force Cop (untested, and the effects would be client side):
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iscop=true;

Cheap Gang Creation (you can also make it 0, lol):
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gangcreatecost=1;

Double Gang Income:
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gangincome=gangincome+gangincome

Faster Respawn:
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extradeadtime=0;
suicidepenalty=0;
DeadTimeMax=5;

Infinite Petrol:
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petroluse=0;

Anti-Stun:
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StunTimePerHit=0;
MaxStunTime=0;

Kill MOTD:
Quote
motdwaittime=9999999999;

I will add the scripts as i develop them, but you can have some fun with those (yes when you force mayor you also get the extra $3000)
« Last Edit: December 23, 2010, 10:34:20 am by ZOldDude »

termo06

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Re: Some Zargabad life scripts [1.7]
« Reply #1 on: July 24, 2010, 07:00:28 pm »
How to use?
.pbo?

s0beit

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Re: Some Zargabad life scripts [1.7]
« Reply #2 on: July 24, 2010, 07:20:16 pm »
I might upload a PBO sometime but right now those are just basically the source codes to SQS files which you put inside of a PBO.

Coronel_Niel

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Re: Some Zargabad life scripts [1.7]
« Reply #3 on: July 25, 2010, 12:35:16 am »
["iscop=false"] exec "_do_public.sqs"
["isciv=false"] exec "_do_public.sqs"

Player is not a civ or a cop... the effects of this is just brilliant
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efka

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Re: Some Zargabad life scripts [1.7]
« Reply #4 on: July 25, 2010, 05:11:16 am »
sorry lads, but how to use this scripts. cheers :icon_devil

s0beit

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Re: Some Zargabad life scripts [1.7]
« Reply #5 on: July 25, 2010, 05:33:31 am »
Like i said i may compile them into a PBO but right now im refining the way my PBO works.

The menu is way too large, thats why in my other topic i asked about a menu, ill probably release it later if its really good ;)

Looter

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Re: Some Zargabad life scripts [1.7]
« Reply #6 on: August 05, 2010, 09:10:11 am »
Have you tested it on MP and not gotten kicked/banned by Battle-eye?

Super61bhd

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Re: Some Zargabad life scripts [1.7]
« Reply #7 on: August 05, 2010, 09:38:12 am »
Have you tested it on MP and not gotten kicked/banned by Battle-eye?

You don't get banned for having scripts....Battle-Fail only bans for injected .dll thats detected. Your problem is getting past the sig checks, if thats what you mean.
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Looter

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Re: Some Zargabad life scripts [1.7]
« Reply #8 on: August 05, 2010, 10:22:11 am »
Ah, I see...I've read a few posts talking about a WPE SendTo method, but havent tried it myself yet, not exactly sure what to do. I've used WPE before, just not sure of how to exactly send it a file while joining or w/e it is that you do..Any other methods?

Super61bhd

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Re: Some Zargabad life scripts [1.7]
« Reply #9 on: August 05, 2010, 11:17:53 am »
In my experiences, WPE packet editor is probably one of the hardest solutions. Here is the hint everyone gives out "tell it what you want it to know". You could interpret it many ways, and there are several solutions to it.
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Welcome_To_Hell

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Re: Some Zargabad life scripts [1.7]
« Reply #10 on: August 05, 2010, 09:42:45 pm »
So you just decompiled the mission .pbo and got all the vars.

That's cool, thanks. Would love to see some code for a hook on .pbo checker. As then i can get a debugger loaded up and call commands ingame via console. I am modifying lost keys to add some extended functionality such as instant gear picker and a working console.

ZOldDude

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Re: Some Zargabad life scripts [1.7]
« Reply #11 on: August 06, 2010, 01:30:31 am »
Nice sig.
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Re: Some Zargabad life scripts [1.7]
« Reply #12 on: August 06, 2010, 03:36:36 am »
Maybe, if i have enough time on my hands  :icon_biggrin2

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Re: Some Zargabad life scripts [1.7]
« Reply #13 on: August 06, 2010, 03:38:25 am »
hell do it :)
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Darky

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Zargabad Life 6.0 Scripts
« Reply #14 on: December 23, 2010, 06:55:41 am »
This thread is an extension of this one: http://tkc-community.net/forum/index.php?topic=9018.0

Increase Inventory Money Limit
Quote
money_limit=9999999999999999; // Default = 999999

Increase Bank Money Limit
Quote
bank_limit=9999999999999999; // Default = 5000000

No Impound Pay
Quote
impoundpay=0;  // Default = 1000

Free factory workers
Quote
facworkercost=0; // Default = 3500

Double factory workers limit
Quote
maxfacworkers=maxfacworkers+maxfacworkers; // Default = 25

Get more money when robbing a Gas station
Quote
maxstationmoney = 999999999999999; // Default = 50000
wantedamountforrobbing = 0; // Default = 30000