YAAA I'm gonna pm you. I need help with model detection.. everything seems to be drawn the same way, or I'm doing something wrong.
Also: CS isn't dead yet
So far in OFP I've got:
1) A buggy nosky
2) Nofog
3) Wireframe
4) Draw with points
5) *beta* Wallhack, still trying to do model rec though.. see thru everything
6) Whitewalls
7) *not gonna put chams cuz I was able to render all ground/sky white, everything else sticks out like a soar thumb :
*
Now I've never done an aimbot using D3D stuff.. but I might get ahold of someone who's been kind enough to release theirs and see if I can integrate it. This is just future thinking though.
Edit: I got an awesome idea.. I can't get a hold on the model rec (I have a wide range of primcounts and vertcounts that I know they are between), but I can make it so that everything that isn't those entities is drawn instead of looking specifically for them. I already got it down pretty much using whitewalls for testing.