Author Topic: ArmA2 screens  (Read 6564 times)

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ZOldDude

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ArmA2 screens
« on: March 26, 2008, 04:03:43 am »
Hope BI gets off it's ass and puts this game out...I want to buy it.




*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

ZOldDude

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Re: ArmA2 screens
« Reply #1 on: March 26, 2008, 04:58:03 am »



Link to early movie:
http://w15.easy-share.com/1699713470.html

ArmA2 will NOT run on a single core CPU!
AI now respond to surroundings/danger and react more like real people (thus the need for dual core CPU as a minimum).

Old man Z -wants- to buy this game!

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Easy_tiger

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Re: ArmA2 screens
« Reply #2 on: March 27, 2008, 04:44:16 pm »
i just hope they sort the controls out, then i'll buy it  :icon_biggrin2

[TKC]Anothercheater

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Re: ArmA2 screens
« Reply #3 on: March 27, 2008, 10:17:00 pm »
wheres the demo

[TKC]Wesker

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Re: ArmA2 screens
« Reply #4 on: March 28, 2008, 02:44:15 am »
Wounder what graphics card... ArmA bones my 8800GTS as it is.

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Easy_tiger

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Re: ArmA2 screens
« Reply #5 on: March 28, 2008, 03:56:40 pm »
Wounder what graphics card... ArmA bones my 8800GTS as it is.


thats wierd my x1950 gave me no probs on 1.08 but aint tried any of the later patches yet tho. i reckon your card will do the job fine tho the gfx dont seem different at all

M. O.

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Re: ArmA2 screens
« Reply #6 on: March 30, 2008, 04:18:52 pm »
Looks very good, a must have ;)

But I see that old barn there, I think they should skip re-using old models. Or at least re-do them. They've used the same model for ages now.
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b00n

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Re: ArmA2 screens
« Reply #7 on: March 30, 2008, 10:47:03 pm »
wow that's look really nice


ZOldDude

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Re: ArmA2 screens
« Reply #8 on: March 31, 2008, 01:25:49 am »
wow that's look really nice
And the screens are from -in game play- not scripted intro movies.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

M. O.

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Re: ArmA2 screens
« Reply #9 on: March 31, 2008, 04:38:25 am »
Seen from the air it seems to be quite photorealistic
Heckling is an art, and game hacking a science.

[TKC]Wesker

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Re: ArmA2 screens
« Reply #10 on: March 31, 2008, 01:55:23 pm »
Lol it looks great but I bet it's much more buggy than arma.
Seriously don't expect too much from BIS because they are failures. The one to watch is OFP2 by Codemasters.

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ZOldDude

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Re: ArmA2 screens
« Reply #11 on: April 01, 2008, 01:39:43 am »
Lol it looks great but I bet it's much more buggy than arma.
Seriously don't expect too much from BIS because they are failures. The one to watch is OFP2 by Codemasters.
Just looked at the official OFP2 site...what a joke.

I am using the first screen in the 2ND post "stretched" so the whole thing fill the screen for my desktop now.
Looks cool.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

[TKC]Wesker

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Re: ArmA2 screens
« Reply #12 on: April 01, 2008, 03:00:21 am »
Just looked at the official OFP2 site...what a joke.
We'll see who laughs last  :icon_biggrin2
My faith is certainly not with the people who release unfinished products and ignore their community.

I predict
ArmA2 will be a bug fest from start to end (like ArmA).
OFP2 will have it's bugs but will be later resolved.

BIS vs CM
BIS: small, only 30 game devs (slackers) employed.
Codemasters: Europe's largest game development group, more highly experienced.


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M. O.

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Re: ArmA2 screens
« Reply #13 on: April 01, 2008, 03:52:51 am »
But that's just a render. Units look equally good. CM a little bit better though. Probably they launched Arma to get quick money for ArmA2 or something.
Heckling is an art, and game hacking a science.

ZOldDude

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Re: ArmA2 screens
« Reply #14 on: April 01, 2008, 12:29:29 pm »

That is an artist's rendition...there are -no- pics from the game at all so far and the official site is devoid of any posts other than people hired by the company...3-4 hopeful fans and about the same amount from the BI forum.

There is one movie that trys to pimp the game on review/game demo sites but they are not ...from...the game. On the end credits it also says something about not sponsored by the US DoD,like they are trying to use that to make it look better than it will be.
That's why I said the official forums were a joke.

Codemasters may be a big EU publishing company but the game it's self has it's workers in a small Asian country a few miles away from all those earthquakes that case the tidal waves!
Quote
Kuala Lumpur is situated midway along the west coast of Peninsular Malaysia, at the confluence of the Klang and Gombek rivers. It is approximately 35 km from the coast and sits at the centre of the Peninsula's extensive and modern transportation network. Kuala Lumpur is easily the largest city in the nation, possessing a population of over one and a half million people drawn from all of Malaysia's many ethnic group
Best thing about the area is an old online contact lives near a stamper and goes bin diveing for movie and game disks. :icon_thumbsup
« Last Edit: April 01, 2008, 12:53:39 pm by ZOldDude »

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*