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Thanks Wesker. Would have thought someone would want to test it with any other D3D8 game. If it gets enough support I'll consider releasing the private D3D9 dll to all that test the D3D8 one on a game not yet mentioned.I'm also thinking of creating a D3D SetVertexShaderConstantX() Manipulation Tool. Most current games are using the programmable graphics pipeline to transform vertices. Capturing the translation matrices data from SetTransform(D3DTS_WORLD, ...) to use in aimbots no longer works as the fixed function pipeline is left behind.The tool would have a very similiar feel to the TexModelRec one... live capture and data manip. Any pointers Medic? lol.Subsky
p.s slightly off topic, would you or Medic like to start a topic on the PRINCIPLES (note principles not handouts ;P ) of injection techniques / detection avoidance? I dont really fancy putting the work into a wallhack/aimbot if it results in a GUID ban on a PB server .
Quote from: Easy_tiger on March 03, 2008, 08:31:59 pmp.s slightly off topic, would you or Medic like to start a topic on the PRINCIPLES (note principles not handouts ;P ) of injection techniques / detection avoidance? I dont really fancy putting the work into a wallhack/aimbot if it results in a GUID ban on a PB server . i will speak to mullah about it , though this kind of info would have to be in a form of dev section to give it at least a bit of privacy .. btw hooking is simple , the difficult part is making it undetected by whatever anti cheat scans for it.
Quote from: MrMedic on March 04, 2008, 06:14:05 pmQuote from: Easy_tiger on March 03, 2008, 08:31:59 pmp.s slightly off topic, would you or Medic like to start a topic on the PRINCIPLES (note principles not handouts ;P ) of injection techniques / detection avoidance? I dont really fancy putting the work into a wallhack/aimbot if it results in a GUID ban on a PB server . i will speak to mullah about it , though this kind of info would have to be in a form of dev section to give it at least a bit of privacy .. btw hooking is simple , the difficult part is making it undetected by whatever anti cheat scans for it.It would be great if you could and yea the dev section would be the best place for such a topic. It would be great if i could find out how to stealth like CE's stealth kernel mode, i can scan ingame all day long in CoD4 and PB aint moaned once anyways back on topic....