Author Topic: Faking editor version to 1.6  (Read 1106 times)

0 Members and 1 Guest are viewing this topic.

Uplink

  • Online Villain
  • ***
  • Posts: 126
    • View Profile
    • http://www.acidice.net
Faking editor version to 1.6
« on: March 28, 2004, 06:28:04 am »
Has anyone been able to fake the editor version? I mean make it think that it's 1.6 and be able to play on servers that way.
 
  With the developers menu, you can change pretty much everything. Game Speed, FOV, Crosshair Always on...

M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Faking editor version to 1.6
« Reply #1 on: March 28, 2004, 12:42:27 pm »
Hmm, well it should be possible but it depends on how much work Pterodon has put on version checks. You could always try to just change it with a hex editor but I doubt that it works very well then.

Anyway, you can use a file comparer (I wanted to put up one on the TKC site, but that would help a lot to decrypt our trainers). Anyway if there are two editor versions you can compare the .exe's of each. Somewhere in the beginning of the file you should find a version number (might be decrypted). There is a little chance that it works.
Heckling is an art, and game hacking a science.

[TKC] ~<{LTC}>~

  • Master Heckler
  • *****
  • Posts: 2781
    • View Profile
Faking editor version to 1.6
« Reply #2 on: March 28, 2004, 01:41:59 pm »
how did you get the dev menu in 1.60 again uplink?
southpark:
global warming is going to strike two days before the day after tomorrow

Uplink

  • Online Villain
  • ***
  • Posts: 126
    • View Profile
    • http://www.acidice.net
Faking editor version to 1.6
« Reply #3 on: March 28, 2004, 01:59:18 pm »
I used resource hacker. In the vietcong.exe there is code for the devs menu in the editor. Just take that code and replace the code in the editor.exe for the customers menu.

  There is some pretty useful stuff, but some of it won't work.

[TKC] ~<{LTC}>~

  • Master Heckler
  • *****
  • Posts: 2781
    • View Profile
Faking editor version to 1.6
« Reply #4 on: March 28, 2004, 02:06:46 pm »
where can i download resource hacker?
southpark:
global warming is going to strike two days before the day after tomorrow

M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Faking editor version to 1.6
« Reply #5 on: March 28, 2004, 02:14:54 pm »
downloads section
Heckling is an art, and game hacking a science.

[TKC] ~<{LTC}>~

  • Master Heckler
  • *****
  • Posts: 2781
    • View Profile
Faking editor version to 1.6
« Reply #6 on: March 28, 2004, 02:52:12 pm »
lol i should have known :P


i have the editor, but what do i have to do?  paste

IDR_MENU MENU
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
{
POPUP "&File"
{
   MENUITEM "&New Scene\tCtrl+N",  40009
   MENUITEM "&Open Scene\tCtrl+O",  40006
   MENUITEM "&Save Scene\tCtrl+S",  40305
   MENUITEM "Save &As Scene",  40306
   MENUITEM "&Duplicate scene",  40487
   MENUITEM SEPARATOR
   MENUITEM "Save selected",  40445
   MENUITEM "Merge",  40446
   POPUP "So&unds && effects"
   {
      MENUITEM "e&xport",  40428
      MENUITEM "i&mport",  40429
      MENUITEM "mer&ge",  40438
   }
   POPUP "&Waypoints"
   {
      MENUITEM "Export",  40407
      MENUITEM "Import",  40408
   }
   MENUITEM SEPARATOR
   POPUP "&Recent Scenes"
   {
      MENUITEM "cosi",  40132
   }
   MENUITEM SEPARATOR
   MENUITEM "Finalize &MP mission",  40486
   MENUITEM SEPARATOR
   MENUITEM "&Load game",  40387
   MENUITEM "Sa&ve game",  40386
   MENUITEM SEPARATOR
   MENUITEM "Save screensho&t\tF2",  40304
   MENUITEM SEPARATOR
   MENUITEM "E&xit\tAlt+F4",  40003
}
POPUP "&Edit"
{
   MENUITEM "&Undo\tCtrl+Z",  40307
   MENUITEM "&Redo\tCtrl+Y",  40308
   MENUITEM SEPARATOR
   MENUITEM "Cu&t\tCtrl+X",  57635,  GRAYED
   MENUITEM "&Copy\tCtrl+C",  57634,  GRAYED
   MENUITEM "&Paste\tCtrl+V",  57637,  GRAYED
   MENUITEM "&Delete\tDel",  40497,  GRAYED
   MENUITEM SEPARATOR
   POPUP "Select"
   {
      MENUITEM "Current sector\tE",  40473
      MENUITEM SEPARATOR
      MENUITEM "Select objects for &LM",  40344
      MENUITEM "Select objects &with LM",  40419
      MENUITEM SEPARATOR
      MENUITEM "Subentities with dynamic flag and no physics",  40426
      MENUITEM "BESes with movable physical objects",  40427
      MENUITEM "Random subselection\tCtrl+Q",  40508
   }
   MENUITEM "&Select Dialog\tHome",  40320
   MENUITEM SEPARATOR
   MENUITEM "Hide selected\tH",  40439
   MENUITEM "Unhide all\tShift+H",  40440
   MENUITEM "Hide Dialog\tShift+Home",  40441
   MENUITEM "Unhide Dialog\tCtrl+Home",  40442
   MENUITEM "Sho&w Types Dialog\tCtrl+H",  40324
   MENUITEM SEPARATOR
   MENUITEM "Freeze Dialog\tF",  40498
   MENUITEM "Unfreeze Dialog\tShift+F",  40499
   MENUITEM SEPARATOR
   POPUP "Reload"
   {
      MENUITEM "Reload selected types",  40356
      MENUITEM "Reload selected types, no change of properties",  40418
   }
}
POPUP "&Tools"
{
   MENUITEM "C&ollector",  40342
   POPUP "Developer"
   {
      MENUITEM "Log tex info",  40340
      MENUITEM "Log scene info",  40357
      MENUITEM "Log memory info",  40393
   }
   MENUITEM "Enable &Capture",  40409
   MENUITEM "Export Textures from CBF\t(zatim jen DDS)",  40484
   MENUITEM "&Look at sun\tShift+S",  40343
   MENUITEM "Rebuild Tex&DB",  40420
   MENUITEM "&Reload Wizard",  40146
   POPUP "&Texts"
   {
      MENUITEM "&Reload",  40137
      MENUITEM "&Change language",  40138
      POPUP "&Log spaces"
      {
         MENUITEM "All",  40140
         MENUITEM ">&5",  40141
         MENUITEM ">&20",  40142
         MENUITEM ">100",  40143
      }
      MENUITEM "Log used characters",  40449
   }
   POPUP "&Version preprocess"
   {
      MENUITEM "TexOptimize",  40397
      MENUITEM "Collisions calculator",  40395
      MENUITEM "Recompile all scripts",  40385
      MENUITEM "Delete SCC MAX PSD C INC SDB CMP LCP",  40415
      MENUITEM "Crypt definitions",  40447
      MENUITEM "Make checksums",  40450
      MENUITEM "Make noBF TexDB_",  40476
      MENUITEM SEPARATOR
      MENUITEM "Scene sounds recovery",  40512
   }
}
POPUP "E&ditor"
{
   MENUITEM "&Anim editor on/off",  40351
   MENUITEM "&Camera animation editor",  40389
   MENUITEM "Multiplayer game editor",  40485
   MENUITEM "Particle &editor on/off",  40135
   MENUITEM "Scene sound a&reas",  40337
   MENUITEM "Sound editor",  40481
   MENUITEM SEPARATOR
   POPUP "Transform"
   {
      MENUITEM "Move\tM",  40496
      MENUITEM "Rotate\tR",  40500
      MENUITEM "Scale\tC",  40501
      MENUITEM SEPARATOR
      MENUITEM "x-axis\tX",  40502
      MENUITEM "y-axis\tY",  40503
      MENUITEM "z-axis\tZ",  40504
      MENUITEM "uniform\tU",  40505
   }
   MENUITEM SEPARATOR
   MENUITEM "Fill DirMult from SHM",  40403
   MENUITEM "Scene centrator",  40399
   MENUITEM SEPARATOR
   MENUITEM "Co&ntour lines (on/off)",  40432
   MENUITEM "Level map view",  40431
   MENUITEM SEPARATOR
   MENUITEM "Level b&itmap view",  40376
   MENUITEM "Save level.bmp\tF1",  40413
   MENUITEM SEPARATOR
   MENUITEM "Events selectator",  40404
   MENUITEM "Events - &zero timer",  40394
   MENUITEM SEPARATOR
   MENUITEM "Search for *collisions",  40430
   MENUITEM "Search for nomipmap DDSes",  40483
   MENUITEM SEPARATOR
   MENUITEM "Grass editor",  40524
}
POPUP "&Game"
{
   MENUITEM "Game / Editor\tF8",  40332
   MENUITEM "&Game menu",  40380
   MENUITEM "Set GameProgress value",  40433
   MENUITEM "Start campaign from...",  40448
   MENUITEM SEPARATOR
   POPUP "&Players"
   {
      MENUITEM "&Create Default Player\tF9",  40112
      MENUITEM "Choose &Weapon",  40134
   }
   MENUITEM "Enable player's flashlight\tShift-L",  40436
   MENUITEM SEPARATOR
   MENUITEM "Car/Ship path save",  40400
   MENUITEM "MPstats",  40477
   MENUITEM "Players properties\tShift+F12",  40444
   MENUITEM "Scripts &debugger\tCtrl-F12",  40405
   MENUITEM "&Waypoints tester",  40392
}
POPUP "E&ntities"
{
   POPUP "L&ocate selected entity"
   {
      MENUITEM "&Look at\tCtrl+End",  40321
      MENUITEM "Look at && &Move\tEnd",  40322
      MENUITEM "&Top\tShift+End",  40323
   }
   POPUP "&Create"
   {
      MENUITEM "&Dummy",  40301
      MENUITEM "&Event",  40333
      MENUITEM "&Fauna",  40416
      MENUITEM "Hiearchy dummy\tIns",  40391
      MENUITEM "Level &item",  40488
      MENUITEM "&Light",  40302
      MENUITEM "&Northstar",  40489
      MENUITEM "&Player",  40338
      MENUITEM "&Recovery point",  40654
      MENUITEM "S&cripting helper",  40452
      MENUITEM "&SndSwitch",  40378
      MENUITEM "Spectator ca&mera",  40475
      MENUITEM "&Waypoint",  40336
   }
   MENUITEM SEPARATOR
   MENUITEM "&BES info",  40472
}
POPUP "&View"
{
   POPUP "&Quality"
   {
      MENUITEM "&Use LODs",  40358,  CHECKED
      MENUITEM "&Wireframe\tW",  40373
      MENUITEM SEPARATOR
      MENUITEM "&Filtering\tF11",  40360
      MENUITEM "&Mipmapping\tCtrl-F11",  40361
      MENUITEM "&Lightmaping\tF7",  40362
      MENUITEM "PteroMat LMs\tShift+F11",  40479
      MENUITEM "F&og\tCtrl-F7",  40363
      MENUITEM "Texture diffuse &1\tF3",  40364
      MENUITEM "Texture diffuse &2\tCtrl-F3",  40365
      MENUITEM "Texture diffuse &3\tShift-F3",  40379
      MENUITEM "Te&xture reflection\tF4",  40367
      MENUITEM "Texture ref&raction\tCtrl-F4",  40368
   }
   POPUP "&Draw"
   {
      MENUITEM "&Level item BESes",  40482
      MENUITEM SEPARATOR
      MENUITEM "&Scene (ingame)\tF5",  40369
      MENUITEM "&Grow objects (ingame)\tCtrl-F5",  40366
      MENUITEM "Grass objects (ingame)\tCtrl+1",  40506,  CHECKED
      MENUITEM "Ch&aracters (ingame)\tShift-F5",  40371
      MENUITEM "Fpv &weapon (ingame)\tShift-F6",  40383
      MENUITEM "Rain effects (ingame)\tCtrl-F6",  40375
      MENUITEM SEPARATOR
      MENUITEM "&Collision scene (ingame)\tF6",  40370
      MENUITEM "Dynamic collisions (ingame)",  40410
      MENUITEM "Dynamic missile collisions (ingame)",  40411
      MENUITEM "Wa&ter scene (ingame)\tShift+F4",  40437
   }
   POPUP "&Show"
   {
      MENUITEM "&Hiearchy",  40372
      MENUITEM "WayPoint &paths\tCtrl-W",  40374
      MENUITEM SEPARATOR
      MENUITEM "AI Blockers\tCtrl-B",  40398
      MENUITEM "AI help grid\tCtrl-G",  40412
      MENUITEM "CurveSounds",  40406
      MENUITEM "Physi&cs\tCtrl-P",  40390
      MENUITEM "S&elect sector",  40425
      MENUITEM "Texts numbers",  40414
      MENUITEM SEPARATOR
      MENUITEM "Occluder's design",  40422
      MENUITEM "Item's design",  40423
      MENUITEM "Portal's design",  40421
      MENUITEM SEPARATOR
      MENUITEM "Burn dots ( ingame )",  40424
      MENUITEM "&Wallmarks (ingame)\tShift-F7",  40384
   }
   POPUP "&Grid planes"
   {
      MENUITEM "&XY",  40518
      MENUITEM "&YZ",  40520
      MENUITEM "&ZX",  40519
      MENUITEM SEPARATOR
      MENUITEM "&Axis",  40521
   }
   POPUP "&On screen info"
   {
      MENUITEM "Profile info\tCtrl-I",  40401
      MENUITEM "&Debug texts\tCtrl-D",  40388
   }
   MENUITEM SEPARATOR
   POPUP "&Editor panel"
   {
      MENUITEM "On",  40326
      MENUITEM SEPARATOR
      MENUITEM "Database\tK",  40451
      MENUITEM "Dobj type",  40478,  GRAYED
      MENUITEM "Help",  40359
      MENUITEM "History",  40329
      MENUITEM "LightMaps",  40331
      MENUITEM "Log",  40443
      MENUITEM "Placeator",  40330
      MENUITEM "Properties\tEnter",  40328
      MENUITEM "Scene Properties",  40453
      MENUITEM "Transform",  40327
   }
   POPUP "&Toolbar"
   {
      MENUITEM "On",  40325
      MENUITEM SEPARATOR
      MENUITEM "Small/Large icons",  40490
      MENUITEM "Horizontal/Vertical",  40491
   }
   MENUITEM "Disable stbarinfo update",  40480
   MENUITEM "Show/Hide Nice Cursors",  40495
   MENUITEM SEPARATOR
   POPUP "Main &Window resolutions"
   {
      MENUITEM "&1 By Setup",  40456
      MENUITEM SEPARATOR
      MENUITEM "&2 640x480",  40460
      MENUITEM "&3 800x600",  40461
      MENUITEM "&4 1024x768",  40462
      MENUITEM "&5 1280x1024",  40464
      MENUITEM "&6 1600x1200",  40465
      MENUITEM SEPARATOR
      MENUITEM "&7 640x360",  40466
      MENUITEM "&8 480x270",  40467
      MENUITEM "&9 320x180",  40468
      MENUITEM "&A 1024x256",  40469
      MENUITEM "&B 1920x480",  40470
      MENUITEM SEPARATOR
      MENUITEM "&C Custom",  40471
   }
   MENUITEM SEPARATOR
   MENUITEM "Disable sector usage",  40511
   MENUITEM "Disable sector automat usage",  40513
}
POPUP "&Settings"
{
   MENUITEM "&I3D",  40002
   MENUITEM "&Game",  40007
   POPUP "&Erikovo"
   {
      MENUITEM "Generate CRPT keys",  40509
      MENUITEM "Certificate HradBa",  40510
      MENUITEM "Save Scene for v130",  40514
      MENUITEM "Compare CBF versions (\"compare\" folder)",  40515
      MENUITEM "Create version.dat",  40516
      MENUITEM "Generate Betas CRD",  40517
      MENUITEM "Disable level for customers",  40522
      MENUITEM "Translate #27 data",  40526
      MENUITEM "Translate #133 data",  40525
      MENUITEM "Translate #147 data",  40529
      MENUITEM "Calculate Hashes",  40527
      MENUITEM "Calculate EXE hash",  40528
   }
   MENUITEM SEPARATOR
   MENUITEM "S&nap Settings\tShift+N",  40523
   MENUITEM "Edi&tor settings\tCtrl-E",  40347
   MENUITEM "Engine &Setup",  40148
}
POPUP "&Help"
{
   MENUITEM "&Contents",  40492
   MENUITEM "&Index ...",  40507
   MENUITEM "&Search ...",  40493
   MENUITEM "Sh&ortcuts",  40494
   MENUITEM SEPARATOR
   MENUITEM "&About Ptero-Engine-II",  40004
}
}
  over the for costumers menu?
southpark:
global warming is going to strike two days before the day after tomorrow

Uplink

  • Online Villain
  • ***
  • Posts: 126
    • View Profile
    • http://www.acidice.net
Faking editor version to 1.6
« Reply #7 on: March 28, 2004, 10:58:22 pm »
Just copy from the first "{" all the way down.

ZOldDude

  • The Unknown Rank!
  • Administrator
  • MasstKer
  • *
  • Posts: 20874
  • Old School TKC
    • View Profile
    • Admin
Re: Faking editor version to 1.6
« Reply #8 on: March 29, 2004, 01:09:47 am »
Quote from: Uplink
Has anyone been able to fake the editor version? I mean make it think that it's 1.6 and be able to play on servers that way.
 
  With the developers menu, you can change pretty much everything. Game Speed, FOV, Crosshair Always on...


I think that the possible answere is in a post I made when this new site went up "get FA maps now" or somthing like that.

You just use REG EDIT to change the revision #!!!!!!!!!!

The post had to do with installing the editor after the game had been patched "past the point of no return"......so it would follow that the same idea should work for the patch # for the editor.

It should also work to say run a 1.01 game on a 1.60 server with HB off!

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*