umm...
Wesker 100 , RX-Tirb 0 ?
have a nice christmas!!
Score sounds correct.
In all games TKC deals with it leads the world's path and any efforts to "get around TKC" have only met with compleat and total failure in as little as 5 minutes depending on the game/patch/update over the past 4 years.
Part of TKC's Dev program function is to help train skilled people to be able to find jobs in programming or -start their own company's-.
So far that idea seems to have gatered very skilled people and attracted others with a high degree of knowledge/skills wanting Dev access. We have many levels/sub forums inside each Dev section biased on talent/knowledge/skill,trust ability based on long term conduct in/outside TKC's site,which entry Dev people almost NEVER see as we weed them out.
The top level people are invited to the TKC game project.
Last year TKC tested it's Alpha game engine.
When the Game Project is compleated I have hosting set up for it and the original demo will be free for the public.
After "X" amount of downloads and feedback it will then go into faze two and become a retail product and those involved will see a Dollar return..the hosting and retail part is part of my own idea and function here when and if the project is compleated.
Those involved stand to earn/share millions of USD's for what they do here in that respect.
In the past many who had a TKC entry level Dev section access were removed and some even banned from TKC.
Some very highly skilled programmers even gave up Moderator positions over the years which was part of TKC's entry to the end project and we lost some very high end talent because of that.
But those accepted to the TKC Game Project must not only have high end skills in programming they must be dedicated to TKC and the Dev program is it is laid out to show that dedication over the long haul. As long as the rules laid down by Staff are followed things will work as planed.
Z