Author Topic: killing bots  (Read 690 times)

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bando

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killing bots
« on: October 03, 2007, 08:17:52 am »
when i use old detected cheats , my caracter kills himself and a red line appears.
is there a way to kill all AI & bots in a coop game the same way?
actually is it possible to kill all players in a map the same way?

edit : UP , i wanna k those fxxxxxx coop campers
« Last Edit: October 04, 2007, 04:38:10 pm by bando »

Subsky

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Re: killing bots
« Reply #1 on: October 06, 2007, 09:09:31 am »
When I was fuxing around with directplay8- hooking IDirectPlay8Client->Send(); and filtering out the airstrike calls... I tried to spoof one of the packets using bogus playerID's...

Eventually I hit gold and managed to have an innocent player call an airstrike- funny as hell.  Thing was each time I found an okay ID- it wasn't an actual playerID- but some strange number that I could never figure out how to derive from.

Also managed to set one pin of a booby trap under a different player- but the other one would never get planted :(.

I Imagine it definately is possible to achieve what you've said, though  :icon_laugh.

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bando

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Re: killing bots
« Reply #2 on: October 06, 2007, 04:04:57 pm »
thanks for the answer.
that would be the ultimate weapon for coop  :smile