Author Topic: ArmA SCP v1.0 OFFICIAL Release  (Read 34965 times)

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #15 on: September 09, 2007, 07:13:03 pm »
press ESC. Then TKC SCP. Press run. Then do the same again but enter instead of init.sqf enter the cheat script like suicidebomberhim.sqs . remember to keep your thing there like 45jhjf23446\scripts\SCRIPT.sqs

NotTheNoob

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #16 on: September 09, 2007, 07:17:07 pm »
I have tried simply typing in "unlimitedammo.sqs,sqf" I have tried "sciprts\unlimitedammo.sqs,sqf" IT WONT WORK!!!!
PLEASE HELP US!!!

MULLAAAAHHH!!

eurofighter1

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #17 on: September 09, 2007, 07:21:12 pm »
thanks avator ill try it now.

NotTheNoob

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #18 on: September 09, 2007, 07:22:02 pm »
I tried that avatar and no luck :( this is annoying!!

PLEASE! i'm begging you! Someone help me!!

Is he helping me?


I want SCP to work but no one will help me.

Why can't you help me? You're right there. You are talking to me.
« Last Edit: September 09, 2007, 08:03:32 pm by NotTheNoob »

[TKC]Wesker

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #19 on: September 09, 2007, 07:53:11 pm »
Stop spamming NotTheNoob!
Edit your posts instead of posting consecutively. You have been warned.
Also if you mentioned a problem before DONT post it again & again!

EDIT: Post removed again!
You already asked for someone to help you. Don't ask again.
Someone will help you in their own time.
« Last Edit: September 09, 2007, 08:01:09 pm by [TKC]Wesker »

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eurofighter1

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #20 on: September 09, 2007, 08:07:18 pm »
press ESC. Then TKC SCP. Press run. Then do the same again but enter instead of init.sqf enter the cheat script like suicidebomberhim.sqs . remember to keep your thing there like 45jhjf23446\scripts\SCRIPT.sqs
Quote

Thanks it worked :) kinda mest up the server bad but then the admin came on and my scripts didnt work cuz i kinda deleted part of that thing in the box where u put the scrips so ime reinstalling again and it will work.
So thanks guys brilliant scrips in there. :)

NotTheNoob

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #21 on: September 09, 2007, 08:18:02 pm »
Euro what EXACTLY did you do?

NotTheNoob

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #22 on: September 09, 2007, 08:28:19 pm »
WOOOT ITS WORKING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

sorry for double post,wesker...

eurofighter1

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #23 on: September 09, 2007, 08:29:19 pm »
ok u got it working, nice 1 :)

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #24 on: September 09, 2007, 08:38:22 pm »
I tested the scripts themselfs over the past 4 month and they work 100%. Perhaps the installer screwed up when it renamed all the files (no two installs have same file names!)....or perhaps your using VISTA!  :icon_rolleyes2

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alexcheung

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #25 on: September 09, 2007, 08:40:26 pm »
when godmode enable, how to disable it in game?

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #26 on: September 09, 2007, 08:55:47 pm »
Would it be possible to construct a menu similar to OFPS. So chinit.sqf had
player addAction ["Spawn","blahblah\scripts\spawn.sqf
player addAction ["Player","blahblah\scripts\Player.sqf
player addAction ["Object","blahblah\scripts\Object.sqf

Then in object, player spawn .sqf's have the scripts of each section. I know this is probably possible BUT if you dont want intros to replay it looks like you have to "preprocessfile" so would you be able to do that without screwing all the addaction things?

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evilbert

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #27 on: September 09, 2007, 09:15:28 pm »
where can i download it?!

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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #28 on: September 09, 2007, 09:33:49 pm »
Download is in the third post or similar. It'll be put on the main page soon as well.

GodMode can't be disabled if you don't respawn manually or drown (I think). It's possible to turn it off, but that script is not included per default (I haven't got it). Would probably not require any big modifications.

The init.sqf is just a concept show-off. One can add items to that list pretty easily by extracting the cheatpack .pbo file.


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Re: ArmA SCP v1.0 OFFICIAL Release
« Reply #29 on: September 09, 2007, 09:50:23 pm »
yer i done that but there are alot of scripts = big list. So i wanted to try make the init similar to ofp one with like 5 seperate menus