Author Topic: CodeSkyWolf and keygen  (Read 1970 times)

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ZOldDude

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CodeSkyWolf and keygen
« on: August 14, 2007, 06:03:10 am »
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CodeSkyWolf
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Joined: July 2005  Posted: Aug. 13 2007,17:46 

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no version of 1.08 of my arma if you do -server it does not work thats why thare is a server.exe you must be on 1.06 or 1.05 or maby it is my us versions that it does not work on. ?anywazy i gave the keygen to suma so he can ad the ranges to ban to gamespy but i think im going ot go to atari now with it it has been 3 weeks now.

Good luck....it generates 6-12 number valid keys using the games install data information.
The easy way to ban all keys it makes is to just tell GameSpy to not allow ANY keys.

Then again any game that uses the GS Master server to check keys can be played online with ANYTHING entered as a key if you know the never fixed exploit.

If you reverse the key-gen you can make a program that takes user input and turns ID#'s into keys.
Abusive people ID#s can be used online...and run the risk of being banned.

Eh,what was your ID# again?

Z
"Running BBS's since before the 'internet'."
« Last Edit: August 15, 2007, 09:41:48 pm by ZOldDude »

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

M. O.

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Re: CodeSkyWolf and keygen
« Reply #1 on: August 14, 2007, 06:13:36 am »
Better remove the whole ID system, it just uses bandwidth. People can change their IDs as they want anyway.
Heckling is an art, and game hacking a science.

Easy_tiger

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Re: CodeSkyWolf and keygen
« Reply #2 on: August 14, 2007, 01:21:10 pm »
Better remove the whole ID system, it just uses bandwidth. People can change their IDs as they want anyway.


Indeed  :icon_thumbsup


This boys a fool, now ive had my new BIS forum account authorised, its time to pop back and ask him why im not in his "Hall of Shame"
« Last Edit: August 14, 2007, 01:42:12 pm by Easy_tiger »

d3dsh33p

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Re: CodeSkyWolf and keygen
« Reply #3 on: August 14, 2007, 06:13:10 pm »
lol usm leadership is a bit egotistical in thinking that a company like atari gives a rats ass about him and his issues

M. O.

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Re: CodeSkyWolf and keygen
« Reply #4 on: August 15, 2007, 07:11:34 am »
Looks like our fav anticheater got himself banned from the official forum.   :icon_cry2
Heckling is an art, and game hacking a science.

ZOldDude

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Re: CodeSkyWolf and keygen
« Reply #5 on: August 15, 2007, 07:30:24 am »
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CodeSkyWolf
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Joined: July 2005  Posted: Aug. 04 2007,11:04 

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i think i have goten 12 people to buy the game already when i was admin on bda i would kick the 10+ers and thay come back why u ban me! id say go by the game. if i see em in one week =BAN then thay came back with a ligit id

Try before you buy   and if you are a scruge Ban!
 
Yeah right...keep thinking.
They just generate a smaller ID #.
I wonder if your still around in December if people will give you the Xmas gift of just using -your- ID# ?

Let me know if you want me to put a word in to Santa...I "date" a few of his Elfs.
« Last Edit: August 15, 2007, 07:51:56 am by ZOldDude »

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

ZOldDude

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Re: CodeSkyWolf and keygen
« Reply #6 on: August 15, 2007, 07:46:44 am »
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Deady
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Joined: Aug. 2001  Posted: Aug. 15 2007,02:20 

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When are BIS going to contact Gamespy and tell them to block all 10 11 and 12 digit ID keys?

Even with signature checking ON, hackers still get around it and with the only ban ability being to ban by ID, these people are unstoppable.

You already blacklist keys that were released with the some of the original pirate versions, why not 10 and 11 digit ones? 

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When are BIS going to contact Gamespy and tell them to block all 10 11 and 12 digit ID keys?
Probably never as the publisher owns the game.

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Even with signature checking ON, hackers still get around it and with the only ban ability being to ban by ID, these people are unstoppable.
Yes cheaters and hackers always "get around it".
I don't know about other teams/sites but TKC has always been 'unstoppable'.

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You already blacklist keys that were released with the some of the original pirate versions, why not 10 and 11 digit ones?

Blacklisting keys found in a P2P download are so that the PUBLISHER can sale as many copy's as they can during the first 30 days a product is on the shelf.
Over 90% of all sales happen in this time frame and the DEVELOPOR has already been paid for the product.

This is why people who "prepay" for a product before it can be bought in stores pay MORE for it than those who drive down and buy it the first week it is for sale.

Besides any game that uses GameSpy to check keys does not even need a valid key,or anything entered,to be able to play on line in the first place...and GameSpy will never bother to fix their server exploit as MILLIONS of games already out would no longer work on-line.
« Last Edit: August 20, 2007, 05:16:08 am by ZOldDude »

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

ZOldDude

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Re: CodeSkyWolf and keygen
« Reply #7 on: August 15, 2007, 07:47:26 am »
Looks like our fav anticheater got himself banned from the official forum.   :icon_cry2

Who?
Link?

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Easy_tiger

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Re: CodeSkyWolf and keygen
« Reply #8 on: August 15, 2007, 02:38:18 pm »
Looks like our fav anticheater got himself banned from the official forum.   :icon_cry2


LMAO probably because he was asking ppl to RE the installer LMAO  :icon_laugh

[TKC]Wesker

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Re: CodeSkyWolf and keygen
« Reply #9 on: August 15, 2007, 03:21:09 pm »
Looks like our fav anticheater got himself banned from the official forum.   :icon_cry2

Who?
Link?

Ahahahaha funny as fuck
CodeSky & the BAN STICK!

I love how these guys try to play the roll of Mr.Integrity

The Illusive Man

Easy_tiger

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Re: CodeSkyWolf and keygen
« Reply #10 on: August 15, 2007, 03:28:43 pm »
Looks like our fav anticheater got himself banned from the official forum.   :icon_cry2

Who?
Link?

Ahahahaha funny as fuck
CodeSky & the BAN STICK!

I love how these guys try to play the roll of Mr.Integrity


OMG thats made my morning!

d3dsh33p

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Re: CodeSkyWolf and keygen
« Reply #11 on: August 15, 2007, 06:19:07 pm »
hahahahahahahahah

it seems he might be turning for the better tho check out what he sent me thru aim

http://forum.mininova.org/lofiversion/index.php?t234985634.html
« Last Edit: August 15, 2007, 07:13:20 pm by d3dsh33p »

ZOldDude

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Re: CodeSkyWolf and keygen
« Reply #12 on: August 15, 2007, 09:50:00 pm »
So all they did was lock that topic not ban him.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

[TKC]Wesker

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Re: CodeSkyWolf and keygen
« Reply #13 on: August 15, 2007, 09:55:32 pm »
So all they did was lock that topic not ban him.
His warning level is red, so he is banned.

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ZOldDude

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Re: CodeSkyWolf and keygen
« Reply #14 on: August 15, 2007, 10:47:16 pm »
I don't post on that forum...so I take it that is the purpose of the color bar under a persons nic.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*