Author Topic: TKC ArmA Supercheatpack 1.0 Topic  (Read 12679 times)

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Lovestohackarma

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #60 on: August 17, 2007, 11:16:14 am »
so... i been thinking we will need  killer sheep when the wildlife packs come out  :icon_biggrin2 :icon_laugh :icon_teehee :icon_rolleyes2 :icon_devil

Oh my... the fun.

haha, sheep runs at you then detonates xD

Easy_tiger

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #61 on: August 17, 2007, 02:57:02 pm »
i loved the expoding sheep in Worms that would be wicked to have a suicide rush sheep attack lol

Lovestohackarma

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #62 on: August 17, 2007, 06:30:33 pm »
Geez,

When is the SCP going to be released :(

Jonas

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #63 on: August 17, 2007, 08:59:22 pm »
I look forward to seeing SCP even if my own console contains most of these scripts. :icon_thumbsup

ZOldDude

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #64 on: August 18, 2007, 01:55:43 am »
so... i been thinking we will need  killer sheep when the wildlife packs come out  :icon_biggrin2 :icon_laugh :icon_teehee :icon_rolleyes2 :icon_devil

Oh my... the fun.

haha, sheep runs at you then detonates xD

I think a RABID sheep that runs to bite people and can't die is a funny thought.
Set the damage it does so it takes like 100 bites...and make it "Baaaa" all the time and follow some poor guy all over the map. :icon_biggrin2

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

ZOldDude

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #65 on: August 18, 2007, 01:58:25 am »
hehe...put a TREE on another players hat like in VC.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Lovestohackarma

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #66 on: August 18, 2007, 04:40:34 pm »
* taps foot *

When is the SCP expected :(


Easy_tiger

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #67 on: August 18, 2007, 08:19:15 pm »
so... i been thinking we will need  killer sheep when the wildlife packs come out  :icon_biggrin2 :icon_laugh :icon_teehee :icon_rolleyes2 :icon_devil

Oh my... the fun.

haha, sheep runs at you then detonates xD

I think a RABID sheep that runs to bite people and can't die is a funny thought.
Set the damage it does so it takes like 100 bites...and make it "Baaaa" all the time and follow some poor guy all over the map. :icon_biggrin2

LMFAO
who needs wallhacks and ESP when you can just follow the flock...... lolololol

ZOldDude

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #68 on: August 18, 2007, 11:15:48 pm »
You should already be able to do basically the same think with the seagulls in the game minus the damage.

"Damn fu*king seagulls!!"

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Lovestohackarma

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #69 on: August 19, 2007, 07:37:40 am »
cmon guys

Can you please give us a ETA, it was supposivley coming out 2 weeks ago  :icon_sad2

[TKC]Anothercheater

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #70 on: August 19, 2007, 07:50:36 am »
i work on it tomorrow (sunday) wjhich means it will most likely to be relased tomorrow or monday.

ZOldDude

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #71 on: August 19, 2007, 07:54:24 am »
When we feel that it's 100% ready.
You don't want a server to detect the installer and have the owners IP ban you now do you?

Remember that this is a TKC development section release and those working on it don't want to act like all the software companies who sale you buggy games that need allot of patches which never seem to fix all the issues.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Lovestohackarma

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #72 on: August 19, 2007, 08:29:26 am »
Sorry if i sounded rude,

its just i reallllllllllllllllllllllllllllllllllllllllllllllllly want to use the SCP :)

ZOldDude

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #73 on: August 19, 2007, 10:20:25 am »
Well that's understandable and the developers and staff of TKC understand that it's allot like waiting to get that pony you asked Santa for...or maybe that Asian sex slave.

Anyhow the best laid plans and ideas often take a while to get into gear...so I thought everyone might enjoy a video dealing with one of our planning meetings to help illustrate some of the problems that can turn up and reasons for delays:

http://www.superdeluxe.com/sd/contentDetail.do?id=D81F2344BF5AC7BB7FC3553A83F3BC257E475E5C96147D5C
« Last Edit: August 19, 2007, 10:31:40 am by ZOldDude »

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Lovestohackarma

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Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #74 on: August 19, 2007, 10:54:07 am »
So have you guys got down to the brains in a jar yet  :icon_razz2

well good to know you guys are putting soo much work into it

Random vid btw