Author Topic: TKC ArmA Supercheatpack 1.0 Topic  (Read 15454 times)

0 Members and 1 Guest are viewing this topic.

Easy_tiger

  • Klass Klown
  • ***
  • Posts: 331
  • ArmA Anti-Christ
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #15 on: August 10, 2007, 08:40:14 pm »
is there a pistol in this release that shoots sabots or something similar?


looking at the script list i dont think so. Suppose a weapons.pbo modification would be required for that, however im sure the might Mullah will be able to clarify.

acks1

  • Cheater Apprentice
  • *
  • Posts: 14
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #16 on: August 10, 2007, 09:00:32 pm »
I think there is since there something called super weapons :icon_teehee

Easy_tiger

  • Klass Klown
  • ***
  • Posts: 331
  • ArmA Anti-Christ
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #17 on: August 10, 2007, 09:34:02 pm »
I think there is since there something called super weapons :icon_teehee


lol well a pistol firing a sabot roand aint super in my book , ive got some far nastier pistols  :icon_thumbsup

M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #18 on: August 10, 2007, 09:51:34 pm »
Release is today or tomorrow (probably). I haven't tested all scripts, some will not work always, some will work great for evolution only etc. Not sure about the superweapon one but if you feel something is missing you can always add it yourselves and post here. The SCP will be moddable (and still keep its security). That's the concept.
Heckling is an art, and game hacking a science.

M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #19 on: August 11, 2007, 04:20:59 am »
When I was recording a TK Tournament contribution with my forum nick I ran into some anonymous real time editor user that locked me once I joined etc. The SCP will include some counter-measures for this.

Edit:

I successfully went back without problems. I'll see if we can toggle that stuff from the start.
« Last Edit: August 11, 2007, 04:33:51 am by Mullah Omar »
Heckling is an art, and game hacking a science.

Lovestohackarma

  • Online Villain
  • ***
  • Posts: 105
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #20 on: August 11, 2007, 04:36:12 am »
Please let it come out soon!

I've been checking the boards every day around 5 times to see if it has!

Thank  you to all of you who have been working on this project and wish you luck!


malta

  • Cheater Apprentice
  • *
  • Posts: 12
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #21 on: August 11, 2007, 05:01:04 am »
was on the same server with Mullah Omar recently.. Martes.

I can't leave this chair before it's out.
HEY BIS, DO YOU SEE WHATS HAPPENING TO YOUR GAME?

M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #22 on: August 11, 2007, 06:13:13 am »
Ya, I never used this nick in-game (in ArmA) before. It can be a bit contra-productive sometimes.

Anyway, looks like we'll have a release tomorrow. There are many bugs but I haven't seen any yet.
Heckling is an art, and game hacking a science.

M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #23 on: August 11, 2007, 05:36:56 pm »
A not so short preview movie of the SCP:
This Topic
Heckling is an art, and game hacking a science.

d3dsh33p

  • Online Villain
  • ***
  • Posts: 220
  • fuck shit wtf is happening
    • View Profile
    • the harrasment authority
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #24 on: August 11, 2007, 08:18:10 pm »
om friggin gawd, who wants my sex, im all pent up


needs me some scp

Lovestohackarma

  • Online Villain
  • ***
  • Posts: 105
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #25 on: August 11, 2007, 09:39:22 pm »
oh my....

Im lost for words

M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #26 on: August 11, 2007, 11:43:03 pm »
Sorry for the delay folks. It will be released tomorrow unless something very unlikely happens. An installer will be added to it today.

We won't put extra time into cleaning up scripts of foul code, we rather prioritize a quick release plus functionality. We'll have updates "on the fly" later on. And of course feel free to contribute with your own scripts and ideas.
Heckling is an art, and game hacking a science.

[myg0t]Azide

  • Poptart
  • *
  • Posts: 7
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #27 on: August 12, 2007, 02:26:32 am »
Looks Awesome.

Thanks for doing all the hard work.

-A


M. O.

  • Administrator
  • MasstKer
  • *
  • Posts: 9185
    • View Profile
    • http://www.tkc-community.net
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #28 on: August 12, 2007, 04:08:06 am »
Lol, my credibility gets a hit every time I say tomorrow. But I got to do it again. I don't have the final word in this. There are some internet connection issues over in the dev section.

But enjoy the ID-Changer. It's a good thing to get used to. :icon_laugh
Heckling is an art, and game hacking a science.

malta

  • Cheater Apprentice
  • *
  • Posts: 12
    • View Profile
Re: TKC ArmA Supercheatpack 1.0 Topic
« Reply #29 on: August 12, 2007, 05:53:42 am »
But enjoy the ID-Changer. It's a good thing to get used to. :icon_laugh


Well, I'm enjoying it very much. Was really shocked when I saw it was released.

Thankyou.
« Last Edit: August 12, 2007, 06:15:05 am by malta »
HEY BIS, DO YOU SEE WHATS HAPPENING TO YOUR GAME?