Author Topic: ArmA - Weapon Damage ?  (Read 2535 times)

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Lovestohackarma

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ArmA - Weapon Damage ?
« on: July 27, 2007, 04:00:30 pm »
Hey guys,

Incase you dont know. Im new here. but i have been playing ArmA for quite a while.

I have noticed people shooting and its like a explosion, or Rockets come out instead of just normal rounds.

I'd like to know / learn how to do this. It seems quite fun.

Anyway, sorry if this is in the wrong area  :unsure

Thanks :) :icon_teehee :icon_devil

Oh and seeing im new, i dont expect that much help.
But ill try my best to be active and contribute :)
« Last Edit: July 27, 2007, 04:06:32 pm by Lovestohackarma »

dave7802

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Re: ArmA - Weapon Damage ?
« Reply #1 on: July 27, 2007, 05:33:40 pm »
If you have a look in the AmrA section in the forum, you will see a section about the Weapoins PBO
Follow instructions i and everyone has posted to editing this and enjoy,

But when editing this, 6/10 times when joining a server  you will see a messege and so will everyone els saying modified weapons.pbo file

But you can skip that and download the Hack wesker made and use the Inc ammo on the rocket luncher and have a rocket machine gun,

a note on that, is there anyway to remove to recoil on the rocket luncher, as was causing soe hassle on some servers last night an i could not control it lolol

Lovestohackarma

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Re: ArmA - Weapon Damage ?
« Reply #2 on: July 27, 2007, 06:26:28 pm »
Yeh sorry,

I only just found that out.

Uhh yeh. I sent you a PM too.

Easy_tiger

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Re: ArmA - Weapon Damage ?
« Reply #3 on: July 27, 2007, 06:44:41 pm »
hehehe ive managed to create a super stealth rifle that has the hit power of a rpg but with no indirect dammage or explosion, damn thats fun cuz if you hit a player it'll kill them like a normal shot  :icon_thumbsup

watch out though if your a bad shot and he is in front of a wall a badly aimed burst will take down the building behind em instead lolol  :icon_teehee

another useful application is sitting there dropping buildings one by one in Hexe and no one has a clue whoes going it  :icon_devil

This hack actually makes Hexe more fun as you can create new avenues of assault instead of camping round the same corners

[TKC]Wesker

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Re: ArmA - Weapon Damage ?
« Reply #4 on: July 27, 2007, 06:57:46 pm »
a note on that, is there anyway to remove to recoil on the rocket luncher, as was causing soe hassle on some servers last night an i could not control it lolol
Mebbe no recoil will be in the next multihack.
I'm still trying to make that map hack  :icon_sad2

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Easy_tiger

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Re: ArmA - Weapon Damage ?
« Reply #5 on: July 27, 2007, 07:03:37 pm »
If you have a look in the AmrA section in the forum, you will see a section about the Weapoins PBO
Follow instructions i and everyone has posted to editing this and enjoy,

But when editing this, 6/10 times when joining a server  you will see a messege and so will everyone els saying modified weapons.pbo file

But you can skip that and download the Hack wesker made and use the Inc ammo on the rocket luncher and have a rocket machine gun,

a note on that, is there anyway to remove to recoil on the rocket luncher, as was causing soe hassle on some servers last night an i could not control it lolol

thats strange, when i modify my weapons i never get a "modified pbo" msg when connecting to servers

a quick fix for the recoil problem is to give it the same recoil as a prone M249 in ur weapons.pbo (though this fix isnt AAC proof unless you connect BEFORE they enable it, then AAC is useless lol)

[TKC]Anothercheater

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Re: ArmA - Weapon Damage ?
« Reply #6 on: July 27, 2007, 07:26:56 pm »
use mutlihack

Lovestohackarma

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Re: ArmA - Weapon Damage ?
« Reply #7 on: July 28, 2007, 04:15:15 am »
Yeh,

I've been having alot of fun with the M136 no recoil ( simple to do )

Havnt tried on multiplayer yet. But i know a few servers that dont even have AAC :)

Also, If you changed the values on the Stinger ( Doesnt show Team kill if you kill someone with it )
Does that mean its the same principle, or not? ( aka, 5000 hit / splash will not show as a TK if you kill a team mate )

thanks in advance

Thanks for the replies :):)

P.S - PM if you want my msn / Aol
« Last Edit: July 28, 2007, 04:23:11 am by Lovestohackarma »

[TKC]Wesker

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Re: ArmA - Weapon Damage ?
« Reply #8 on: July 28, 2007, 04:30:18 am »
Also, If you changed the values on the Stinger ( Doesnt show Team kill if you kill someone with it )
Does that mean its the same principle, or not? ( aka, 5000 hit / splash will not show as a TK if you kill a team mate )
That sounds like a good idea! Must try it.

Edit:
It failed for me :(
« Last Edit: July 28, 2007, 04:48:53 am by [TKC]Wesker »

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Lovestohackarma

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Re: ArmA - Weapon Damage ?
« Reply #9 on: July 28, 2007, 06:51:42 am »
Alright i have returned!

After modding my Ak47 to have 5000 damage / splash and 5000 bullets.

I managed to take out the whole of corazol by myself on evo, and peoples comments were the funniest things i've ever seen.

And Wesker, that sucks. I was hoping that would work cause then it would be a TK fest without the TK :)

Feel free to add my MSN at anytime or pm me for it.

Thanks :)

ZOldDude

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Re: ArmA - Weapon Damage ?
« Reply #10 on: July 28, 2007, 08:15:05 am »
I honestly avoid cheating in any form of contest but when I have tested ArmA cheats I always teleport to the FARTHEST city/town and practice away from others so as not to bother them.

TKC cheats work very well and are 100% undetected.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Lovestohackarma

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Re: ArmA - Weapon Damage ?
« Reply #11 on: July 28, 2007, 04:29:52 pm »
Olddude,

i HAVE to have some fun ;)

Anyway,     Wesker, is there anyway to change sounds? or will it be that only i can hear it?

Thanks in advance.

[TKC]Wesker

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Re: ArmA - Weapon Damage ?
« Reply #12 on: July 28, 2007, 06:26:33 pm »
I honestly avoid cheating in any form of contest
Jesus Z, how many times have you said this?
Anyway I practice it bang in the middle of all the on looking players without a care in the world! Admin or no admin.

The Illusive Man

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Re: ArmA - Weapon Damage ?
« Reply #13 on: July 28, 2007, 06:56:49 pm »
thats the spirit, and when they all say, omg wtf is that i say proudly "yes im fucking up your server ban me if oyu want ill be back when the admins not on"

and even if i never come back hes still thinking about it

Doc2

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Re: ArmA - Weapon Damage ?
« Reply #14 on: July 28, 2007, 11:18:14 pm »
I honestly avoid cheating in any form of contest but when I have tested ArmA cheats I always teleport to the FARTHEST city/town and practice away from others so as not to bother them.

TKC cheats work very well and are 100% undetected.

Same here, but sometimes i just like to have an advantage and dont usualy do anything extream lol unless im pissed off with a cetain player i will then prey on him haha.