Author Topic: ArmA MultiHack 1.08 version 4  (Read 9265 times)

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dave7802

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Re: ArmA MultiHack 1.08 version 4
« Reply #15 on: July 25, 2007, 12:49:26 am »
lol wesker great work, finaly got around to having a blast of it, lol awsom

Just one thing i would  say make the ghost even better than it is .
a quick toggle key, a single key instad of having to hit 2 keys,
so a quick in building out, hit key and shoot ;p

But amazing work love it thanks and keep up the awsom work

Bellend

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Re: ArmA MultiHack 1.08 version 4
« Reply #16 on: July 25, 2007, 08:13:16 am »
Nice one Wesker, going to try some features later on.

The only drawback is if you TK your score decreases in multiples.
Now that's going to look nice on the scoreboard. ;)

yoghurt

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Re: ArmA MultiHack 1.08 version 4
« Reply #17 on: July 26, 2007, 06:02:17 pm »
hehe, this is fun, thx  :icon_laugh

Easy_tiger

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Re: ArmA MultiHack 1.08 version 4
« Reply #18 on: July 26, 2007, 06:06:10 pm »
lol wesker great work, finaly got around to having a blast of it, lol awsom

Just one thing i would  say make the ghost even better than it is .
a quick toggle key, a single key instad of having to hit 2 keys,
so a quick in building out, hit key and shoot ;p

But amazing work love it thanks and keep up the awsom work

i agree the above mentioned addition would be the icing on the cake

d3dsh33p

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Re: ArmA MultiHack 1.08 version 4
« Reply #19 on: July 26, 2007, 06:21:50 pm »
oh damn i didnt even notice

thx man will be using it, prolly tonight

Jonas

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Re: ArmA MultiHack 1.08 version 4
« Reply #20 on: July 26, 2007, 07:27:35 pm »
good job !

Wesker, how do you make to get "angry AI" who can kill your team ?  :icon_teehee

ZOldDude

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Re: ArmA MultiHack 1.08 version 4
« Reply #21 on: July 26, 2007, 09:09:04 pm »
good job !

Wesker, how do you make to get "angry AI" who can kill your team ?  :icon_teehee

AI on same team when wounded fire back which makes the game more fun.

Moral of the story:
"Check your fire!"

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

[TKC]Wesker

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Re: ArmA MultiHack 1.08 version 4
« Reply #22 on: July 27, 2007, 02:41:08 am »
good job !

Wesker, how do you make to get "angry AI" who can kill your team ?  :icon_teehee
Super cheat pack does that stuff.

The Illusive Man

Lovestohackarma

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Re: ArmA MultiHack 1.08 version 4
« Reply #23 on: July 27, 2007, 06:22:37 am »
Wesker and team.

You guys are gold.

I've had so much fun with all versions of the multihack, so this should be real enjoyable.

I'm new by the way, but I hope you guys welcome me :).

P.S - When is the Super Cheat pack coming, I had it for OFP and had a ball with it. Cant wait to see this in ArmA. A rough ETA would be cool:)

P.SS - Wesker i love your vids on youtube. So funny, I REALLY loved the MP Spawner and the M4 Minigun  :icon_cool2 :icon_laugh


[TKC]Symantic

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Re: ArmA MultiHack 1.08 version 4
« Reply #24 on: July 27, 2007, 07:37:59 am »
I'm new by the way, but I hope you guys welcome me :).
In behalf of me and the entire Symantic population everywhere, i welcome you. soooo..
your welcome?
Enjoy your creative game-play, whatever that may include.

marre

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Re: ArmA MultiHack 1.08 version 4
« Reply #25 on: July 30, 2007, 01:32:55 pm »
i dont knwo if anybody else has this problem. I have a geforce 8800gtx card. When i turn on no-fog option I get a black screen in the horizont and when i increase the viewdistance it only increases the black screen. It works fine on 1000m but hey i want to shoot people further away specially when you are flying chopper. Can anyone help with this?

[TKC]Wesker

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Re: ArmA MultiHack 1.08 version 4
« Reply #26 on: July 30, 2007, 03:26:47 pm »
8800's have had nothing but problems with this hack
We're not entirely sure why and there is not much I can do about it. I will have to get hold of one of these cards before I can try fixing it.

Would someone actually post some screen shots of this problems because I have absolutely no idea of what's going on.

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d3dsh33p

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Re: ArmA MultiHack 1.08 version 4
« Reply #27 on: July 30, 2007, 07:29:41 pm »
well, i can tell you that when i use the no fog / view distance  when i go higher in the #'s the fog gets closer so 1 equals furthest at about 1000 and 6 is like 200 lol

marre

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Re: ArmA MultiHack 1.08 version 4
« Reply #28 on: July 30, 2007, 09:22:10 pm »
The first picture is on 1200m the second one is n 5000m

[TKC]Wesker

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Re: ArmA MultiHack 1.08 version 4
« Reply #29 on: July 30, 2007, 09:43:19 pm »
What a mess...
Its gotta be something to do with DX10 cards.

Supposed to be like this.
« Last Edit: July 30, 2007, 09:53:37 pm by [TKC]Wesker »

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