Author Topic: Oh The fun  (Read 2745 times)

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Easy_tiger

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Re: Oh The fun
« Reply #15 on: July 20, 2007, 08:52:42 pm »
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without buildings being possible

Leave the buildings...just walk through the walls.
It is more fun that way.


lolol if only i had the knowledge to fuck with Arma's collision detection......

[TKC]Wesker

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Re: Oh The fun
« Reply #16 on: July 20, 2007, 09:18:36 pm »
It will be in the next public MultiHack
Also an evo rank boost will be in it.

That's all so far.

The Illusive Man

Easy_tiger

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Re: Oh The fun
« Reply #17 on: July 21, 2007, 12:25:52 am »
again awesome work!

this incremental ammo is off the hook!

check out the screen below lmao shinobi thinks hes been shot down from a sabot round, wot a noob it was infact one of the 30/40 rpgs i was letting off at him lololololol


http://www.mooload.com/new/file.php?file=file01/200707/1184959459/TK.JPG&s=t

acks1

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Re: Oh The fun
« Reply #18 on: July 21, 2007, 01:16:01 am »
I was just on that game lol :icon_laugh

he was convinced you had aimbot

ZOldDude

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Re: Oh The fun
« Reply #19 on: July 21, 2007, 06:39:45 am »
I was just on that game lol :icon_laugh

he was convinced you had aimbot

An aimbot for ArmA was made in about 5 minutes when the demo came out.
I was on TS when the person who programed it did it.
Quote
lolol if only i had the knowledge to fuck with Arma's collision detection
Entry lvl programming.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Easy_tiger

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Re: Oh The fun
« Reply #20 on: July 21, 2007, 04:03:37 pm »
I was just on that game lol :icon_laugh

he was convinced you had aimbot

An aimbot for ArmA was made in about 5 minutes when the demo came out.
I was on TS when the person who programed it did it.
Quote
lolol if only i had the knowledge to fuck with Arma's collision detection
Entry lvl programming.

ive only dealt with 2d collision detction (lol bitmaps etc...) 3d collision detection is new one 4 me. its encouraging to hear its entry lvl stuff tho.

any tuts  or reference sites available that can shed some light on how i can do this?

Easy_tiger

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Re: Oh The fun
« Reply #21 on: July 21, 2007, 04:07:35 pm »
I was just on that game lol :icon_laugh

he was convinced you had aimbot

hehehe no aimbot required when ur firing off rpgs at the rate of a gatling gun lololol


[TKC]Wesker

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Re: Oh The fun
« Reply #22 on: July 21, 2007, 04:49:49 pm »
hehehe no aimbot required when ur firing off rpgs at the rate of a gatling gun lololol
You should try my macro pack!
When it's on it can click the left mouse button 33 times a second.
http://tkc-community.net/forum/index.php?topic=5476.0

Also in the next version is a REAL nofog (made this last night)
It's a massive improvement over the old "No mission fog".
I'm sure you'd all agree


The Illusive Man

Easy_tiger

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Re: Oh The fun
« Reply #23 on: July 21, 2007, 05:02:32 pm »
lol i'll give that macro a go  :icon_thumbsup

That real no fog is  a big improvement good job!


oh btw wesker im looking thru the t search tuts, is t search all that useful in ArmA hacking?

Jonas

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Re: Oh The fun
« Reply #24 on: July 21, 2007, 05:06:07 pm »
Wesker, can you explain me how do you modify the serial Key for ID please ?

[TKC]Wesker

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Re: Oh The fun
« Reply #25 on: July 21, 2007, 07:06:37 pm »
oh btw wesker im looking thru the t search tuts, is t search all that useful in ArmA hacking?
ArmA is not the best game for Tsearch first timers
so work your way to a confident level with Tsearch before you attempt ArmA

Also note that CheatEngine is better than Tsearch, it has more advanced functions.

Wesker, can you explain me how do you modify the serial Key for ID please ?
Reinstall?
No ID changers are available yet.

The Illusive Man

Easy_tiger

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Re: Oh The fun
« Reply #26 on: July 21, 2007, 07:12:49 pm »
thanks for the advice


lmao just had a bash at hacking the weapons.pbo. I tuned the base ammo child classes up to rpg dammage level.

i managed 1 shot and 2 TKs before being banned of a Evolution server lololol

Interesting how the pbo does not show as modified upon logon to a server, i thought it was standard server behaviour to list modified data files
« Last Edit: July 21, 2007, 07:30:36 pm by Easy_tiger »

ZOldDude

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Re: Oh The fun
« Reply #27 on: July 21, 2007, 07:39:19 pm »
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can you explain me how do you modify the serial Key for ID please

No plans to make this or how to reverse the ID# into a cd-key public anytime soon as it would kill the game.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

ZOldDude

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Re: Oh The fun
« Reply #28 on: July 21, 2007, 07:48:20 pm »
I was just on that game lol :icon_laugh

he was convinced you had aimbot

An aimbot for ArmA was made in about 5 minutes when the demo came out.
I was on TS when the person who programed it did it.
Quote
lolol if only i had the knowledge to fuck with Arma's collision detection
Entry lvl programming.

ive only dealt with 2d collision detction (lol bitmaps etc...) 3d collision detection is new one 4 me. its encouraging to hear its entry lvl stuff tho.

any tuts  or reference sites available that can shed some light on how i can do this?

Look at the items in the games map editor and start from that.

Kind of funny to run in and out of walls while people are trying to kill you. More fun to DRIVE thru the walls or lift/lower a choper in a skyscraper...hehehe.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Jonas

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Re: Oh The fun
« Reply #29 on: July 21, 2007, 09:37:57 pm »
No plans to make this or how to reverse the ID# into a cd-key public anytime soon as it would kill the game.

Yes but there is bi.bikey file, I think we can change this file and the file KEY in the register but it's more delicate ....