well if your taking the piss...
im serious in what i say. i will make myself more clear.
what i would like to know is. what would it take for you to stop your cheat packs going public?
i would hope in the end maybe we could both gain a bit from this.
What would it take to STOP public (minor) Cheat Packs?
Not likely to ever happen as that is what TKC does.
You have to understand that what is made public is not ALL that can be done but what the developers think is "safe enough" for the public hands and do not mind letting everyone have.
twas cheating in ladders that killed OFP for me. Dicking around on public servers having FUN is one thing but in a true contest of skill hacks are worthless IMO
I agree 99%.
Cheating in ladder contests which often have bets/gambling involved sucks ass.
I said 99% because hacks that DO bypass anticheats -mostly in PB and VALVE protected games- are "useful" and big business.
I am all for business!
@ Jimmy...if ArmA gets a large ladder community and the leaders/admin can't control gambling level cheats then contact the staff here at TKC.
We will see what can be done along the lines of what we did for N.A.T.O. but remember...WE WILL NOT SUPPLY ANY ANTI-CHEAT SOFTWARE.
It would involve a team that I hand pick to help admin and some "after game" software that I get to them.
Basically if they cheat in a gambling game they will get busted after the fact and be busted 100%.
For references contact N2DEEP on the PTERODON forums as he was the N.A.T.O. Vietcong ladder leader we assisted.
He can also give you contacts of many other official game testers that can vouch for me and what TKC has done (without providing any software) for gambling level ladders.
Basically cheaters do not want to see a game die off with nobody left in public games to have fun with.