Author Topic: ArmA MultiHack 1.08 version 3  (Read 10767 times)

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[TKC]Wesker

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Re: ArmA MultiHack 1.08 version 3
« Reply #15 on: June 28, 2007, 05:39:51 pm »
Well only thing i have found, is when i use the Speed hack, i can activate it, but not Disbale it, unless i tab out and do it manuly,
The shortcut does not work for me :p
Goddamnit.
I'll attach a version 3.5 with it fixed.

I plan to make the next version of this even bigger and better with maybe a map hack that shows everyones position.

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[myg0t]Azide

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Re: ArmA MultiHack 1.08 version 3
« Reply #16 on: June 29, 2007, 08:40:40 am »
Thanks for the help.

The CD version works great.  The hack now works fine.

Cheers!

A

dave7802

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Re: ArmA MultiHack 1.08 version 3
« Reply #17 on: June 29, 2007, 03:31:48 pm »
Thanks Wesker :)
Another New one, Bigger. am liking the sound of this.

Nice work buddy  :icon_thumbsup thanks

[TKC]Anothercheater

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Re: ArmA MultiHack 1.08 version 3
« Reply #18 on: June 30, 2007, 03:36:34 am »
Nice work mate.  :icon_thumbsup

d3dsh33p

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Re: ArmA MultiHack 1.08 version 3
« Reply #19 on: July 04, 2007, 12:31:58 am »
haha your hack works perfect for the new anti cheat maddog made up (wasted all that time lololol)

Quote
I didnt know anything about ARMAAC until i played in a MP game just now and it read 'this server is protected by ARMAAC' .... so i think ok neato , very much like PB, ArmA needs something to protect players in MP.

And guess what in that very game on that very server, a guy from some clan called Mygot shows up and cheats left & right , tking deliberately everyone just to show off that he can do so even with Armaac on , then he put on some wierd sound file which played the sound of a man screaming bloody murder on and on and on ..... untill it forced us all playing to shutdown the volume of our radios in options. he kept on asking for an admin to ban him so he could come back and prove how worthless bans are as he was changing his game ID's on the fly according to him.
It was a real pain playing like that.

Now i dont know how it all works but BIS should do better with in game security. If cheats like this get out, MP is doomed. or will only be enjoyed behind closed doors locked sessions  :( .

P.S: It was the 22SAS server the one on which this happened

oh man good times on my lunch break




[TKC]Wesker

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Re: ArmA MultiHack 1.08 version 3
« Reply #20 on: July 04, 2007, 01:06:46 am »
haha your hack works perfect for the new anti cheat maddog made up (wasted all that time lololol)
LOL that ARMAAC don't stop any of my ArmA releases. :icon_laugh

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oh man good times on my lunch break
You play ArmA on lunch breaks? Damn you got it good!

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d3dsh33p

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Re: ArmA MultiHack 1.08 version 3
« Reply #21 on: July 04, 2007, 01:37:15 am »
yea i live 2 secs from work

come home get high as hell, rage some games, then go back

forgot to add my favorite quote form the thread

Quote
Jack-UK (22SAS)

Not only can these stop the cheaters it can prove who is and who isnt! :P
« Last Edit: July 04, 2007, 02:52:31 am by d3dsh33p »

ZOldDude

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Re: ArmA MultiHack 1.08 version 3
« Reply #22 on: July 04, 2007, 03:40:34 am »
Well they can't stop the public cheats and the PRIVET ones have been redone as well.

All the ARMAA was ment to do was stop moded files that are commen to the game/map being played and in that function it should work well for them.
Even if they scanned active memory they would never detect the privet hacks.

Your rotating your ID #'s?
Here is a fun idea...get the admins ID # and use the revers key tool to make the correct key and rotate into THAT and stop.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

d3dsh33p

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Re: ArmA MultiHack 1.08 version 3
« Reply #23 on: July 04, 2007, 09:42:42 am »
Well they can't stop the public cheats and the PRIVET ones have been redone as well.

All the ARMAA was ment to do was stop moded files that are commen to the game/map being played and in that function it should work well for them.
Even if they scanned active memory they would never detect the privet hacks.

Your rotating your ID #'s?
Here is a fun idea...get the admins ID # and use the revers key tool to make the correct key and rotate into THAT and stop.


if only this asshole had it

also insurgency mod is out... we on it as of today

[TKC]Wesker

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Re: ArmA MultiHack 1.08 version 3
« Reply #24 on: July 04, 2007, 06:40:26 pm »
Does anyone think the hot keys should be moved from Q,A,Z,W,S,X to the number pad?
I think where they are currently placed they are prone to accidental activation.

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dave7802

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Re: ArmA MultiHack 1.08 version 3
« Reply #25 on: July 04, 2007, 10:15:17 pm »
Would be nice yes,
As i know with the speed hack the amount of times i have pressed it while working in a squad and people are like wtf lol :p

The whole Anti cheat thing, does this even work,
I have been on soo many servers with chaging my Weapons.pbo and nothing has happend to me yet?

acks1

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Re: ArmA MultiHack 1.08 version 3
« Reply #26 on: July 04, 2007, 10:46:30 pm »
I think you should just change the alt key, i got a laptop so no numpad  :icon_o_o

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Re: ArmA MultiHack 1.08 version 3
« Reply #27 on: July 05, 2007, 02:17:51 pm »
Since stated by wesker a little while ago that "we don't do anything illegal" maybe you should read up on current law regarding...

'308D Unauthorized modification of data with intent to cause impairment' this is Australian law but as far as I know its exactly the same as American Law, even so you as American citizens can be prosecuted under Australian law....

Google search the law and see for yourselfs....

dave7802

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Re: ArmA MultiHack 1.08 version 3
« Reply #28 on: July 05, 2007, 02:52:35 pm »
Your lappy has a nuber pad :p they all do,
look on your Keys around the K L O P I H N M area, (hard to tell am in work and not on my laptop)
You have numbers above these keys, (there either in a different color or got a box around the number)

You will have a key on your Keybored that you have to Press down while pressing on of these keys to be able to use the number pad.
I am right here aint it  :icon_confused2 lol

[TKC]Wesker

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Re: ArmA MultiHack 1.08 version 3
« Reply #29 on: July 05, 2007, 02:57:16 pm »
@TKCfhead
Why don't you just goto the police and report me?
Here is a simple answer, you cant!  :icon_razz2

The point you are miss is that this here is a memory hack.
It don't modify any of BIS's copyrighted data, it only makes a small change to the data in the computers memory.
If this was against the law then all the largest pay-for-hacks sites would of been out of business a long time ago (poor MSX).


@all
From BIS forum
Quote from: Myke
Then my friend activated his Multihack. First we tried infinite ammo. Result: cheat worked, no reaction from ARMAAC. Then increased Speed. Still no reaction from ARMAAC. Same with noFog and noGrass. The cheats worked all and no reaction from ARMAAC.
Quote from: MadDog
I would like to point out that ArmAAC does not yet detect every single possible cheat. It currently only covers weapons modifications and, toa certain extent, modded menus. It can also only detect modifications of configs.

It's official from the author himself. ArmAAC cant stop ArmA MultiHack.

The Illusive Man