Author Topic: Some questions...  (Read 1184 times)

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Superskunk

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Some questions...
« on: March 11, 2007, 02:53:50 am »
I just figured out how funny it is to make some tk with the stinger  :icon_devil

But finally the "enemy" killed me and got my ID. Now I want to know you are working on a ID-Changer?
I have 2 different CD-Keys and I checked the registry for it.
I have exported the key and now I can change between the 2 keys. I also tried to change the Hex Code but that doesn't work.

I am sure it should be a similar coding as the ofp ID changer. Maybe someone can give me a hint how this works?

Sorry for my english... I am German.

Superskunk

[TKC]Wesker

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Re: Some questions...
« Reply #1 on: March 11, 2007, 03:16:38 am »
Quote
the "enemy" killed me and got my ID. Now I want to know you are working on a ID-Changer?
I don't know if it's worth the trouble making one since there is an ArmA keygen.

Quote
I have 2 different CD-Keys and I checked the registry for it.
I have exported the key and now I can change between the 2 keys. I also tried to change the Hex Code but that doesn't work.
You cant just randomly change some of the hex code in the registry and expect it to work. The game checks if that hex code is valid.

The Illusive Man

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Re: Some questions...
« Reply #2 on: March 11, 2007, 03:18:15 am »
We'll wait and see if Razor will reverse the keygen. If not, we'll see if we can release one ourselves in june or july. Maybe earlier if some dev has time. You say you found your ID in the registry? Are you sure?  :icon_sly
Heckling is an art, and game hacking a science.

[TKC]Wesker

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Re: Some questions...
« Reply #3 on: March 11, 2007, 03:20:16 am »
You say you found your ID in the registry? Are you sure?  :icon_sly

It's not the ID
It's a hash for the ID or something
HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA

I installed the game 4 times in a row and each time used a diff key and renamed the KEY in the registry to KEY1,  KEY2, KEY3, KEY4
so when I want to play with a diff ID I just rename one of the four to KEY and then run the game

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M. O.

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Re: Some questions...
« Reply #4 on: March 11, 2007, 04:53:39 am »
Oh, didn't find it before. The path is a bit different in x64. Thought the ID was stored in a file now. But ok, that makes the whole thing even better. Everything is like in OFP.

Btw. How long are the IDs you generate?
Heckling is an art, and game hacking a science.

[TKC]Wesker

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Re: Some questions...
« Reply #5 on: March 11, 2007, 11:15:53 pm »
The path is a bit different in x64.
wow32  :icon_laugh

Quote
Btw. How long are the IDs you generate?
10 numbers long. Altho I have seen allot of other players with 10.
« Last Edit: March 11, 2007, 11:43:42 pm by Wesker »

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Superskunk

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Re: Some questions...
« Reply #6 on: March 11, 2007, 11:28:18 pm »
Quote from: Wesker
You cant just randomly change some of the hex code in the registry and expect it to work. The game checks if that hex code is valid.
This is not possible. When I start the game with a different hex code it says "not valid" and I cannot start the game 100 times...  :icon_cry2
I need something fast!

Quote from: Wesker
It's not the ID
It's a hash for the ID or something
HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA

I installed the game 4 times in a row and each time used a diff key and renamed the KEY in the registry to KEY1,  KEY2, KEY3, KEY4
so when I want to play with a diff ID I just rename one of the four to KEY and then run the game
Are you sure this will work? I will try it! Isn't there a software to decrypt the hex code?

And how does the OFP ID changer work? Isn't it simillar?

Superskunk

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Re: Some questions...
« Reply #7 on: March 11, 2007, 11:34:00 pm »
We'll wait and see if Razor will reverse the keygen. If not, we'll see if we can release one ourselves in june or july. Maybe earlier if some dev has time.

It's good to see that someone already works on it! I also have some experience with programming and I would like to know more about that ID thing.

By the way:
my 2 ID's are 7 and 8 chars long.

[TKC]Wesker

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Re: Some questions...
« Reply #8 on: March 11, 2007, 11:48:12 pm »
Quote from: Wesker
You cant just randomly change some of the hex code in the registry and expect it to work. The game checks if that hex code is valid.
This is not possible. When I start the game with a different hex code it says "not valid" and I cannot start the game 100 times...  :icon_cry2
I need something fast!

Quote from: Wesker
It's not the ID
It's a hash for the ID or something
HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA

I installed the game 4 times in a row and each time used a diff key and renamed the KEY in the registry to KEY1,  KEY2, KEY3, KEY4
so when I want to play with a diff ID I just rename one of the four to KEY and then run the game
Are you sure this will work? I will try it! Isn't there a software to decrypt the hex code?

And how does the OFP ID changer work? Isn't it simillar?

I don't think you understand what I said.

The Illusive Man