Author Topic: More Weapons  (Read 2117 times)

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[TKC]King-M2o

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More Weapons
« on: March 11, 2007, 02:52:57 am »
Can anyone tell me what i have to do for have like 10 weapons on the right side ?
Thx
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LazyPig

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Re: More Weapons
« Reply #1 on: March 11, 2007, 03:25:41 am »
                           
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50 cent

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Re: More Weapons
« Reply #2 on: March 11, 2007, 04:08:51 am »
what hack is this

Crossmol

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Re: More Weapons
« Reply #3 on: March 11, 2007, 05:21:15 am »
@ LazyPig

Check my screenshot on forum from like half a year ago, got at least double the guns you have. Lost the fookin' code due PCcrash but I will look into it again. Nice project  :icon_thumbsup
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Pwntj00

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Re: More Weapons
« Reply #4 on: March 11, 2007, 05:24:53 am »
Is it possible to get more weapons without getting kicked immediately?

Crossmol

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Re: More Weapons
« Reply #5 on: March 11, 2007, 05:26:21 am »
My version didn't get you kicked at all on 1.60 patch but dunno about LazyPig's version. Prolly undetected as well  :icon_thumbsup
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Pwntj00

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Re: More Weapons
« Reply #6 on: March 11, 2007, 05:29:27 am »
Do you remember how you did it?

[TKC]King-M2o

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Re: More Weapons
« Reply #7 on: March 11, 2007, 05:43:59 am »
OHO nice !! Do you remember how you did it?
 :bounce2
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[TKC]ViruS

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Re: More Weapons
« Reply #8 on: March 11, 2007, 09:52:41 am »
OHO nice !! Do you remember how you did it?
 :bounce2

Yeap how I can make this? With Total Comander?

LazyPig

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Re: More Weapons
« Reply #9 on: March 11, 2007, 10:25:19 am »
@Crossmol,
I saw that one, that looked really cool :D
I can pick up more guns but somehow they don't show.
btw, this one I have is made by micro, not by me. And I don't actually get the weapons, I can pick them up and use them.
                           
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Crossmol

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Re: More Weapons
« Reply #10 on: March 11, 2007, 02:16:09 pm »
Hehe, I remember explaining to Micro how I did it so he prolly used my method. Here's how to do it:

As everybody knows you respawn with a primairy and secondairy weapon. The trick is to change the slot the gun is using for a gun you don't use often. Example:

Quote
//-------------------------------------------------------------------------------------
// SKS - Simonov
//-------------------------------------------------------------------------------------
`w_new          15 2212 7963
`w_animgroup      F
`w_slot       3  //  <---- change for claymore ID
`w_model       VvH_Simonov
`w_use          1 0 30
`w_magazine       0 3 10 2.98
`w_mag_reload       0 1.78 0
`w_ext          0.1 6  0.9 1
`w_aimswing      0 0 0 0 0 0 0
`w_hud         1 43 11 1
`w_tracer      1 174 254 7 1
`w_reload_signal    10 0.5
`w_bayonet 2.1 2.1 0.5 0.6

Now you can pick up a dropped SKS - Simonov and bayonet with it. Not shooting (yet), therefor you have to do some memory editing. Step one is done, now go and try to edit some memory to get it fully working.

I tried a differend method on Vietcong 2 and got it fully working as well. Respawning with 2 sniper-rifles, an AK47 and M16, 2 pistols, a machinegun, 2 knifes, a radio, medkit and ammokit.  :icon_laugh
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LazyPig

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Re: More Weapons
« Reply #11 on: March 11, 2007, 02:49:01 pm »
Well micro's method is similair but he worked the cbf part out a little bit more. No memory hacking involved, only cbf.
With this you spawn as normal but you can keep on picking up guns as you come across them, either in DM mode or when somebody dies.
Only the first guns bullets kill but all guns have an extra firemode where instead of bullets they shoot bajonets and that works, it's fun to kill everybody with m60 bajonet or mossin nagant bajonet :D
Shows us that cbf hacking is not over and done yet by far...
                           
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Micro

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Re: More Weapons
« Reply #12 on: March 11, 2007, 02:52:47 pm »
:)

[TKC]King-M2o

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Re: More Weapons
« Reply #13 on: March 11, 2007, 03:15:09 pm »
Thx Crossmol !
Yo micro can you explain how you made that?
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Marecek

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Re: More Weapons
« Reply #14 on: March 11, 2007, 03:33:27 pm »
yes crossmol show us your cbf.hacking...
I want to know how you make it shooting