Author Topic: Real invisibility  (Read 1706 times)

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BliZZa

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« on: March 04, 2004, 01:41:42 pm »
Maybe this topic was discussed in the old forum.I havent found it.
How u can see at the pic and of course how u all know, its possible to shoot away body-parts in VC.

If this is possible i think real invisibility must be possible too.

[TKC] ~<{LTC}>~

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« Reply #1 on: March 04, 2004, 02:51:13 pm »
well we already have a invisible cheat :wink:  put your body under the map and your guns and view at the normal place
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BliZZa

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« Reply #2 on: March 04, 2004, 03:32:57 pm »
yes, i know that.its pretty cool.as i took the pic i was underground.

Warrior

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« Reply #3 on: March 28, 2004, 03:35:35 am »
Ok guys,  perhaps you could be a little more specific about which lines alter what.  Because so far all I've been able to do is make my view way under the map, and still look normal to all others.

PL_VIEW_HEIGHT= 1.62, 1.59, 0.70, 1.15, 0.16, 0.4, 1.0

I know the first number (1.62) controls my 3pv height to me.  But all the others seem to have no effect.  What do I change?

Vicious

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« Reply #4 on: March 28, 2004, 03:43:30 am »
You need to change the COL (Collison) propertys. I think it's mentioned somewhere here or on the old forum, can someone be more specific?
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Warrior

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« Reply #5 on: March 28, 2004, 03:50:02 am »
I'm not sure what you mean by more specific.  I'm trying to figure out what lines and numbers I need to change in order to make it work.  Where do can I locate the collision properties?  I'm still experimenting right now..

Vicious

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« Reply #6 on: March 28, 2004, 04:37:11 am »
Quote from: Warrior
I'm not sure what you mean by more specific.  I'm trying to figure out what lines and numbers I need to change in order to make it work.  Where do can I locate the collision properties?  I'm still experimenting right now..


These need to be changed:

PL_COL_SPHERE= 0, 0, 0, 0.33, 0.33 // phase,x,y,z,rad
PL_COL_SPHERE= 0, 0, 0, 0.93, 0.32
PL_COL_SPHERE= 0, 0, 0, 1.50, 0.30

Bottom two need to be set to zero, and top needs to be changed alittle
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[TkC]ballbreaker

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« Reply #7 on: March 28, 2004, 04:54:46 am »
Quote from: Vicious
You need to change the COL (Collison) propertys. I think it's mentioned somewhere here or on the old forum, can someone be more specific?
its in the downloads.

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AVP-Predator

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« Reply #8 on: May 22, 2004, 01:37:13 pm »
yo i tryed the editing with the collision things and got nuthin.like the other guy said if you change the pl_hight you can se your self under the map but when others see ya you look da same..   i tryed to edit these


PL_COL_SPHERE= 0, 0, 0, 0.33, 0.33 // phase,x,y,z,rad
PL_COL_SPHERE= 0, 0, 0, 0.93, 0.32
PL_COL_SPHERE= 0, 0, 0, 1.50, 0.30

but there are 2 of them in ther yo .. maybe you can post it in here on how you did it so we can just copy and paste it to our's.. i tryed to do it my self but when i got in to a server my guy wouldent move at all...

jazznas

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« Reply #9 on: May 22, 2004, 01:58:42 pm »
PL_COL_SPHERE= 0, 0, 0, 4.0, 0.33 // phase,x,y,z,rad
PL_COL_SPHERE= 0, 0, 0, 0, 0 //
PL_COL_SPHERE= 0, 0, 0, 0, 0 //

AVP-Predator

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« Reply #10 on: May 22, 2004, 02:23:16 pm »
nice  thakz jazznass....you da man..i put it on and made my own server to test it out i notice that when you shot it looks like im shoting the ground..is my bulles capable of killing someone..i know the m79 can go through the ground and kill but what about the bullets.? :!:

jazznas

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« Reply #11 on: May 22, 2004, 02:28:06 pm »
right, i forgot the pl height thing, here it comes:

PL_VIEW_HEIGHT= 5.29, 5.26, 0.70, 1.15, 0.16, 0.36, 1.0

now your view is as normal

AVP-Predator

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« Reply #12 on: May 22, 2004, 06:03:17 pm »
dam jazznass you da man i give you the fuckin golden thumb's up :D