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************************************************** **************************** 1.01Performance:- Significantly improved general performance of the German version- Improved performance on shading detail and texture detail very low- Optimized grass implementation- Fixed bug in texture management: All textures could have been thrown away under certain conditionsStability and Security:- Some crash opportunities in multiplayer fixed.- Crash when out of videomemory fixed- Removed function exportLandscapeXYZAI:- Pathfinding improvements- Combat reaction improvementsMultiplayer:- Dedicated server related improvementsCampaign:- Improved missions endings in various conditions- Fixed mission duration infoENGINE CHANGE LOG=================1.01 - Fixed: Some users disconnected from the MP session after several minutes1.01 - Fixed: Modified config test is obsolete and no longer supported.Use verifySignatures=1 in the server.cfg to verify data are not modified by clients.Note: this currently prevents using any 3rd party addons as they are not signed.1.01 - Fixed: Lowering terrain grid increased overall settings indication.1.01 - Fixed: Window flags changed to improve full-screen window border handling.1.01 - New: Support for improved UI in dialogs during joining to dedicated server1.01 - Changed: normal maps are not used when using "shading quality" "very low"1.01 - Improved: AI pathfinding failing less often now1.01 - Removed: function exportLandscapeXYZ1.01 - Fixed: Tonemapping was not involved in the flare color calculation1.01 - Fixed: NULL RT texture can be created now if possible as a shadow buffer resource - it will save some video RAM when using nVidia SB technique1.01 - Fixed: 1x1 texture is created now as a shadow buffer resource, when using retail version of the DX - it will save some video RAM when using nVidia or ATI SB techniques1.01 - Fixed: Fixed bug in texture management. All textures could have been thrown away under certain conditions1.01 - Fixed: crash when out of videomemory1.01 - Fixed: AI sometimes did not react to change formation command1.01 - Fixed: AI more actively scanning visually for enemy when his position is not known.1.01 - Fixed: AI sometimes planned path through walls1.01 - Fixed: AI sometimes did not found path around mountains1.01 - Fixed: Message: No entry 'bin\config.bin/CfgMarkers.'1.01 - Fixed: Dedicated server can retranslate Voice Over Net packets1.01 - Fixed: Possible crash when exiting multiplayer game.1.01 - Fixed: Possible crash when hosting MP session1.01 - Fixed: LOD selection for clutters was not working properly1.01 - Fixed: Very low shading quality settings now invoke usage of very cheap shader for trees1.01 - Fixed: Display for mission selecting / voting on dedicated server - mission list fixed1.01 - Fixed: Crash in multiplayer lobby screen1.01 - Fixed: Debriefing - mission duration info was wrong in campaign1.01 - Fixed: Command interface, with ALT held should move cursor1.01 - Fixed: Improved AI reaction to soldier being hit nearby.1.01 - Fixed: Improved AI reaction to friendly units observed being killed.1.01 - Fixed: AI reaction improved for enemies disembarking vehicles.1.01 - Fixed: Unicode used for dedicated server console output.1.01 - Fixed: Unicode used for debugger output (OutputDebugString)