Hey guys,
Kind of giving rebirth to this older post- but I'm interested in knowing if you guys ever figured it out?
I've got a really cool idea for flooding the server with medpack/ammobag refills every iteration through the main game refresh loop...
It involves finding the DMA address in T-Search- setting a hardware breakpoint on this DMA address in a debugger like olly/windbg; then healing/refilling yourself to trigger the breakpoint. By examining the call stack carefully in the debugger- it should be possible to pin point which function 'does' the recover/refill- and if you the parameters are known- it can be called each time through the main game loop via a code cave... Complex? Sure- but definately do-able...
I'm not at home at the moment, but I will try it later
.
Fuck CBF edits... lol...
Subsky