The disscussion in the past was that boobytraps where serverbased. Well, it's not.
File: vietcong_160.cbf
Location: ini/dat/7CAC3C0C973A7874.DAT
Add this:
`a_ammotype 20 0 8000 // 8000 boobytraps :)
The US long range kniving:
File: vietcong_160.cbf
Location: ini/dat/7CAC3C0C973A7874.DAT
Add this:
// Us knife, 6x zoom with M16 data
//-------------------------------------------------------------------------------------
`w_new 29 2224 7985
`w_animgroup A
`w_slot 1
`w_model VvH_M16
`w_use 1 0 0
`w_magazine 0 1 23 2.84
`w_mag_reload 0 1.71 0
`w_ext 0.1 6 0.85 0
`w_aimswing 0 0 0 0 0 0 0
`w_hud 1 42 3 1
`w_tracer 3 250 95 86 1
`w_reload_signal 10 0.5
`w_flashrot 120
`w_pickinfo 0 0 0
`w_bayonet 2.1 2.1 0.5 0.6
//--------------------------
`w_b_new 1 2751
`w_b_heardist 50 1 1
`w_b_repeat 13 0
`w_b_magazine 0 1
`w_b_ai_use 0 0 0.1 0.3 0.2 10
`w_b_ai_use -1 -1 0.1 3.0 0.0 10
`w_b_ai_use 0 10 0.0 0.8 0.0 1
`w_b_ai_use 10 20 0.1 0.3 0.2 4
`w_b_ai_use 10 20 0.1 0.5 0.0 1
`w_b_ai_use 20 100 0.1 0.1 0.3 3
`w_b_ai_use 100 10800 0.1 0.3 0.0 1
`w_b_accur_run 0 0
`w_b_accur_walk 0 0
`w_b_accur_stand 0 0 0 0
`w_b_accur_crouch 0 0 0 0
`w_b_accur_lie 0 0 0 0
`w_b_accur_aimmove 0 0
`w_b_accur_aimstand 0 0 0 0
`w_b_accur_aimcrouch 0 0 0 0
`w_b_accur_aimlie 0 0 0 0
`w_b_accur_firechng 0 0
`w_b_accur_timechng 0 0
`w_b_shot 0 1 0 1 0.1
`w_b_shot_force_move 0 0 0 0 0 0
`w_b_shot_force_stand 0 0 0 0 0 0
`w_b_shot_force_crouch 0 0 0 0 0 0
`w_b_shot_force_lie 0 0 0 0 0 0
`w_b_shot_snd 3
`w_b_snd 12000
`w_b_shot_snd_rev 362
`w_b_shot_light 255 240 200 3.0 0.1 0 0 0.1 0.05 0.2 0.0
`w_b_shot 0.0 25 0 0 0
`w_b_shot 0.6 23 0 0 0
`w_b_shot 0.6 24 25 0 0
`w_b_shot 0.6 24 25 0 0
``w_b_shot_snd 3
`w_b_shot_snd_rev 0
//--------------------------
`w_b_new 0 2750
`w_b_heardist 50 1 1
`w_b_repeat 13 0
`w_b_magazine 0 1
`w_b_accur_run 0 0
`w_b_accur_walk 0 0
`w_b_accur_stand 0 0 0 0
`w_b_accur_crouch 0 0 0 0
`w_b_accur_lie 0 0 0 0
`w_b_accur_aimmove 0 0
`w_b_accur_aimstand 0 0 0 0
`w_b_accur_aimcrouch 0 0 0 0
`w_b_accur_aimlie 0 0 0 0
`w_b_accur_firechng 0 0
`w_b_accur_timechng 0 0
`w_b_shot 0 1 0 1 0.1
`w_b_shot_force_move 0 0 0 0 0 0
`w_b_shot_force_stand 0 0 0 0 0 0
`w_b_shot_force_crouch 0 0 0 0 0 0
`w_b_shot_force_lie 0 0 0 0 0 0
`w_b_shot_snd 2
`w_b_snd 1000
`w_b_shot_snd_rev 362
`w_b_shot_light 255 240 200 3.0 0.1 0 0 0.1 0.05 0.2 0.0
The VC long distance knife:
Add this:
// VC Knife, 6x zoom with AK-47 data
//-------------------------------------------------------------------------------------
`w_new 30 2224 7985
`w_animgroup A
`w_slot 3
`w_model VvH_AK47
`w_use 1 0 0
`w_magazine 0 3 33 2.91
`w_mag_reload 0 1.71 0
`w_ext 0.1 6 0.85 0
`w_aimswing 0 0 0 0 0 0 0
`w_hud 1 43 0 1
`w_tracer 3 174 254 7 1
`w_reload_signal 10 0.3
`w_bayonet 2.1 2.1 0.5 0.6
//--------------------------
`w_b_new 1 2751
`w_b_heardist 60 1 1
`w_b_repeat 11.1 0
`w_b_magazine 0 1
`w_b_ai_use 0 0 0.1 0.3 0.2 10
`w_b_ai_use -1 -1 0.1 3.0 0.0 10
`w_b_ai_use 0 10 0.0 0.8 0.0 3
`w_b_ai_use 10 20 0.2 0.3 0.2 4
`w_b_ai_use 10 20 0.2 0.5 0.0 1
`w_b_ai_use 20 30 0.2 0.5 0.0 3
`w_b_ai_use 30 40 0.2 0.5 0.0 1
`w_b_ai_use 40 50 0.3 0.3 0.1 5
`w_b_ai_use 50 60 0.1 0.2 0.0 3
`w_b_ai_use 60 70 0.2 0.8 0.0 4
`w_b_ai_use 70 1000 0.3 0.1 0.5 3
`w_b_ai_use 80 1000 0.3 0.2 0.0 1
`w_b_accur_run 0 0
`w_b_accur_walk 0 0
`w_b_accur_stand 0 0 0 0
`w_b_accur_crouch 0 0 0 0
`w_b_accur_lie 0 0 0 0
`w_b_accur_aimmove 0 0
`w_b_accur_aimstand 0 0 0 0
`w_b_accur_aimcrouch 0 0 0 0
`w_b_accur_aimlie 0 0 0 0
`w_b_accur_firechng 0 0
`w_b_accur_timechng 0 0
`w_b_shot 0 3 0 1.5 0.1
`w_b_shot_force_move 0 0 0 0 0 0
`w_b_shot_force_stand 0 0 0 0 0 0
`w_b_shot_force_crouch 0 0 0 0 0 0
`w_b_shot_force_lie 0 0 0 0 0 0
`w_b_shot_snd 10
`w_b_snd 12003
`w_b_shot_snd_rev 362
`w_b_shot_light 255 240 200 3.0 0.1 0 0 0.1 0.05 0.2 0.0
`w_b_new_bayonet
`w_b_repeat 2 0
`w_b_shot 0.0 25 0 0 0
`w_b_shot 0.6 23 0 0 0
`w_b_shot 0.6 24 25 0 0
`w_b_shot 0.6 24 25 0 0
`w_b_shot_snd 10241
`w_b_shot_snd_rev 0
Now Us and VC knife are replaced by a M16 and a Ak-47. Be sure to take a M16 as your main weapon on Us side and a AK-47 on VC side.
Don't overdo the knifing, it will get you kicked for ammo-cheat. If you 'knife' some peeps once in a while it will not get you kicked.
If you replace the AK-47 knifing by M16 data you will do Knife-Bayonet kills

Start with FIST ALPHA.