Author Topic: Editing mod.?? weapon  (Read 777 times)

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TheTest

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Editing mod.?? weapon
« on: September 10, 2005, 10:57:38 pm »
how i edit the mod.XX weapons??? cant find it in the weap.txt

Oynky

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Editing mod.?? weapon
« Reply #1 on: September 10, 2005, 11:05:16 pm »
You mean that machinegun!
someting like mod. 58!

i cant finded that one ether.. :( maybe its under an other name...

just like the the usmc,.. many players thought that the hip shooting gun didint exist in the game but its just under an other name... so

wtvr..

i dont know.
i think it sunder an other name...

TheTest

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Editing mod.?? weapon
« Reply #2 on: September 10, 2005, 11:32:44 pm »
WTF is the red code?????


//-- -----------------------------------------------------------------------------------
// AK47
//-------------------------------------------------------------------------------------
`w_new          2 2030 2230
`w_animgroup      K
`w_slot       3
`w_stamina      180
`w_model       AK47
`w_ai_props       0 0 10
`w_use          1 0 0
`w_magazine       0 3 999 4.52
`w_mag_reload       0  1.93  0
`w_aimswing      0.1   0.1    0.1  0.01     0.93  1.97  6.11

`w_reload_signal    10    0.3
`w_bayonet       2.1 2.1 0.5 0.6
`w_aim_rotmult      0.76  0.42  0.25
`w_aim_zoom      1.4  3.6
`w_noaim_zoom      1.32

//--------------------------
`w_b_new       1 2130
`w_b_heardist       60  1  1
`w_b_repeat       99.9
`w_b_magazine       0      1
`w_b_camshock       0 -0  0   0.0   0.0 -0.0  0.00  0.0
`w_b_camshock_aim    0 -0  0   0.0    0   0.0  0.00  0.0


`w_b_ai_use       0   0    0.1   0.3   0.2   10
`w_b_ai_use       -1  -1   0.1   3.0   0.0   10

`w_b_ai_use       0   10   0.0   0.8   0.0   3
`w_b_ai_use       10  20   0.2   0.3   0.2   4
`w_b_ai_use       10  20   0.2   0.5   0.0   1
`w_b_ai_use       20  30   0.2   0.5   0.0   3
`w_b_ai_use       30  40   0.2   0.5   0.0   1
`w_b_ai_use       40  50   0.3   0.3   0.1   5
`w_b_ai_use       50  60   0.1   0.2   0.0   3
`w_b_ai_use       60  70   0.2   0.8   0.0   4
`w_b_ai_use       70  1000 0.3   0.1   0.5   3
`w_b_ai_use       80  1000 0.3   0.2   0.0   1

`w_b_accur_run      0.00  0.00
`w_b_accur_walk    0.00  0.00
`w_b_accur_stand    0.00  0.00     1   4
`w_b_accur_crouch    0.00  0.00     1   3
`w_b_accur_lie       0.00  0.00     1   2

`w_b_accur_aimmove    0.00  0.00
`w_b_accur_aimstand    0.00  0.00     1   4
`w_b_accur_aimcrouch    0.00  0.00     1   3
`w_b_accur_aimlie    0.00  0.00     1   3

`w_b_accur_firechng     2.51
`w_b_accur_timechng    3.41

`w_b_shot       0  3  0


`w_b_shot_force2_move        0.0000001  1.6  1.8  1.4   63    1.8 1.8 1.9 1.8  40     0.5
`w_b_shot_force2_move_aim     0.0000001  1.0  0.7  1.0    67    0.7 1.0 0.9 1.0  30     0.3

`w_b_shot_force2_stand       0.0000001  1.2  1.1  1.3    64    1.4 1.5 1.7  1.5   40    0.5
`w_b_shot_force2_stand_aim     0.0000001  0.3  0.5  0.4    64    0.4 0.5 0.4 0.31   34    0.3

`w_b_shot_force2_crouch     0.0000001 0.82 0.83 0.85   65    0.8  0.8  0.88 0.75  40   0.5
`w_b_shot_force2_crouch_aim     0.0000001  0.3  0.31  0.28  65    0.3 0.21 0.25 0.34   37   0.2

`w_b_shot_force2_prone_aim     0.0000001  0.10  0.11  0.12   65  0.12  0.11 0.11 0.10  37  0.2


 
 
`w_b_shot_snd      4000   4100   4200
`w_b_snd      4054   4053   4053


`w_b_shot_light    243 217 171   2.01  0.12    0.0  0.1  0.71   0.1  0.2  0.0




`w_b_new_bayonet
`w_b_repeat       2

`w_b_shot       0.0 25 0
`w_b_shot       0.6 23 0
`w_b_shot       0.6 24 25
`w_b_shot       0.6 24 25
 

`w_b_shot_snd           10241 0 0


`w_b_new_butthit
`w_b_repeat       2.5


`w_b_shot       0.0 35 0
`w_b_shot       0.3 33 0
`w_b_shot       0.3 34 25
`w_b_shot       0.3 34 25

 


//--------------------------
`w_b_new       0 2129
`w_b_heardist       60 1 1
`w_b_repeat           10.3
`w_b_magazine       0  1
`w_b_camshock       0 4  0   0.0   0.0 -0.0  0.00  0.0
`w_b_camshock_aim    0 4  0   0.00   0   0.0  0.00  0.0


`w_b_accur_run      2.81  3.71
`w_b_accur_walk    2.10  3.03
`w_b_accur_stand    1.51  2.62    1   4
`w_b_accur_crouch    0.83  2.08    1   3
`w_b_accur_lie       0.61  1.41    1   2

`w_b_accur_aimmove    1.11  2.41
`w_b_accur_aimstand    0.52  1.52     1   4
`w_b_accur_aimcrouch    0.33  0.81     1   3
`w_b_accur_aimlie    0.21  0.45     1   3

`w_b_accur_firechng     2.51
`w_b_accur_timechng    3.41

`w_b_shot       0  3  0


`w_b_shot_force2_move        0.0000001  1.6  1.8  1.4   63    1.8 1.8 1.9 1.8  40     0.5
`w_b_shot_force2_move_aim     0.0000001  1.0  0.7  1.0   67    0.7 1.0 0.9 1.0  30     0.3

`w_b_shot_force2_stand       0.0000001  1.7  1.1  1.7   64    1.7 1.6 1.8 1.7   40    0.5
`w_b_shot_force2_stand_aim     0.0000001  0.3  0.5  0.4   64    0.4 0.5 0.4 0.31  34    0.3

`w_b_shot_force2_crouch     0.0000001  0.9  0.9   0.9  65    0.8 0.8  0.9  0.7   40   0.5
`w_b_shot_force2_crouch_aim     0.0000001  0.3  0.31  0.28 65    0.3 0.21 0.25 0.34  37   0.2

`w_b_shot_force2_prone_aim     0.0000001  0.10  0.11  0.12   65  0.12  0.11 0.11 0.10  37  0.2


`w_b_shot_snd      4000   4100   4200
`w_b_snd      0 0 0


`w_b_shot_light    243 217 171   2.5  0.12    0.0  0.0  0.45   0.1  0.2  0.0


The yellow parts are double, maybe the mod.58????

Oynky

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Editing mod.?? weapon
« Reply #3 on: September 10, 2005, 11:34:33 pm »
ITs dubble :o  *O!*

try to remove it look ifts still works.. in anyway!

Jimmy

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Editing mod.?? weapon
« Reply #4 on: September 11, 2005, 03:06:04 am »
Only edit the first parts, double stuff can stay.