Author Topic: somehow Cheats are detectable  (Read 4050 times)

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GRU_sniper

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somehow Cheats are detectable
« on: September 01, 2005, 03:15:49 pm »
OK OK, this is maybe strange but I really get detected using SuperCheatPack 1.25.

Just 5 min ago. GPS server, map corridor CTF.
I played nice, half game go avay, I was in middle of scores. Just normal player. Then I selected one building from our side of spawn, run more forward and hit delete it. Ofcourse other players see that one house missing, but In 30s I was kicked. HOW. When I comeback I read only fuck u cheater and kick again.

The same yesterday. I make on every CTF map mess with houses. Delete spawn protections, add fountains on map in random places, blocking tunels with sandbags etc. In 80% map I was kicked. Somethimes 20s from fist cheat using. Or when I do nothing and then make Delete World. I get kicked by admin.

Its impossible to see who make delete wold or spawn bombs from Game level. There must be any way to see that. Special server logs ? where they see who make what on map ? Becouse sometimes it was really super fast kick and Im sure I was not unmask.

Some admins may be too stupid to see who cheat, but sometimes they are werry fast. Anyone have the same situations or only me
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joeb1

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somehow Cheats are detectable
« Reply #1 on: September 01, 2005, 03:38:06 pm »
the best way is to just get rid of the admins with by freezing their keyboards or using the crash scripts (needs to be added to cheat pack manually)

and yes some admins are quick to kick because they are always playing with the same boring people whom they trust, and they are on team speak with the other team as well (pretty stupid if you think about it)

GRU_sniper

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somehow Cheats are detectable
« Reply #2 on: September 01, 2005, 03:38:54 pm »
can u send me CHP with this crash script ?
I cant add it manually, im noob :)
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[TKC]Wesker

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somehow Cheats are detectable
« Reply #3 on: September 01, 2005, 03:45:55 pm »
Quote from: joeb1
the best way is to just get rid of the admins with by freezing their keyboards

hahaha yea
one admin was like "nice flying truck mate, time to ban"
then *bam* keyboard freeze  :D

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[TKC]BlueGrass

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Re: somehow Cheats are detectable
« Reply #4 on: September 01, 2005, 06:28:03 pm »
Quote from: GRU_sniper
OK OK, this is maybe strange but I really get detected using SuperCheatPack 1.25.

Just 5 min ago. GPS server, map corridor CTF.
I played nice, half game go avay, I was in middle of scores. Just normal player. Then I selected one building from our side of spawn, run more forward and hit delete it. Ofcourse other players see that one house missing, but In 30s I was kicked. HOW. When I comeback I read only *f!ck* u cheater and kick again.

The same yesterday. I make on every CTF map mess with houses. Delete spawn protections, add fountains on map in random places, blocking tunels with sandbags etc. In 80% map I was kicked. Somethimes 20s from fist cheat using. Or when I do nothing and then make Delete World. I get kicked by admin.

Its impossible to see who make delete wold or spawn bombs from Game level. There must be any way to see that. Special server logs ? where they see who make what on map ? Becouse sometimes it was really super fast kick and Im sure I was not unmask.

Some admins may be too stupid to see who cheat, but sometimes they are werry fast. Anyone have the same situations or only me


Even though it would REALLY seem as though they know some way to detect to 1.25 SCP, there are still many questions to ask.

Firstly, were you the only one kicked?

When you joined the server were you one of the last to join? (Because Admin?s will suspect new people if no cheating occurred the game before)

Had you cheated on any servers before that? (Sometimes if you connected with players from the server you cheated on, and similar cheats occurred, then those players will tell the admin... almost always in team side channel so you can?t see lol)


What kind of name did you have, was it a clan name?

If so, did you have the XML for that exact player or just for the clan + did the XML work?

If you faking a clan member; we're you trying to act like them or did you remain 'silent'?

If you were faking the clan member; did you check the player who you were faking first?

For example:

-Did you know who that player knew (other clan members/player etc)?

-Did you check to see if that player had any cheating issues in the past?

-Did you check to see if that player may have had a mutual grudge with the admin/one on the players in the admin?s clan/on their teamspeak?


Did your ping spike at any time after the cheats were done? (Sometimes admin?s suspect this as the SCP 1.25)

Any dysnc after the cheats were done? (Same here as for ping in the many admin's eyes)

GRU_sniper

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Re: somehow Cheats are detectable
« Reply #5 on: September 01, 2005, 07:00:31 pm »
Firstly, were you the only one kicked?

========
looks like only me alvays, noone was kicked after or before me, so Im sure Admin know who cheat, he not play in russian rulette to search cheater and kick less known ppl.


When you joined the server were you one of the last to join? (Because Admin?s will suspect new people if no cheating occurred the game before)

========
You think they remember who join when and who they are ?
With max 10 players maybe, but with 15 ? Its impossible.


Had you cheated on any servers before that? (Sometimes if you connected with players from the server you cheated on, and similar cheats occurred, then those players will tell the admin... almost always in team side channel so you can?t see lol)

=========
its possible, but I never see this (they cant alvays say it in team channel)

What kind of name did you have, was it a clan name?

========
no, but new one Red Devil with verry nice XML :)

If you faking a clan member; we're you trying to act like them or did you remain 'silent'?

========
I told You, few times I was kicked after 15-30s, no time for reaction.
If I will be first and only one who will scream aaaaaa cheater then I will be kicked first :)

Did your ping spike at any time after the cheats were done? (Sometimes admin?s suspect this as the SCP 1.25)

=======
nundo
My ping is alvays OK

Any dysnc after the cheats were done? (Same here as for ping in the many admin's eyes)

==========
no
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[TKC]BlueGrass

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somehow Cheats are detectable
« Reply #6 on: September 01, 2005, 07:55:00 pm »
Well there you are; you were playing as an unknown player 'Red Devil'. Purely because of the fact that you are unknown will insure that you are always the first to go when cheating is spotted.

There?s no way of knowing who a admin knows and doesn?t know, but in this case I think its safe to say that he knew more or less everyone else but 'Red Devil'  :wink:

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« Reply #7 on: September 01, 2005, 09:03:22 pm »
im more than sceptical.
there are always a FEW other unknown noobs, not only me.
Also sometimes I was surprised how FAST I was kicked. It was faster than think who is cheater, write #userlist, write #kick. Thats why I also thinked about any CHP automatic detect & kick system or something.
Without my surprise I will not make here a new stupid topic. But Im surprised :)
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[TKC]BlueGrass

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« Reply #8 on: September 01, 2005, 09:39:20 pm »
Yeah your thinking of the slow method of kicking '#userlist, #kick #'.

All the admin had to do is press 'P' and click on 'Red Devil' in the list and then click 'Kick off'. Trust me it can be done very quickly, much less than 30, 20, or even 10 seconds.

GRU_sniper

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« Reply #9 on: September 01, 2005, 11:08:44 pm »
and there is any way to see XML on waiting screen or map/green screen ?
Becouse I remember that sometimes where I was f.e. any DevGRU or other clan (before 1.96B server) thay say, he is nick stealer becouse he dont have XML :)
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Death

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somehow Cheats are detectable
« Reply #10 on: September 02, 2005, 12:47:56 am »
the xml appears after the persons name in dialogue and in the waiting screen it appears besides the players name once they are slotted in

[TKC]BlueGrass

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« Reply #11 on: September 02, 2005, 01:49:49 am »
That?s right, so if you make your own XML to fit say 'MCY' then you can connect to a server with your: 'Name [MCY]' in the player list.

However, you are in real trouble if the admin knows exactly what the pic and even text format should look like for that XML in the PlayerList view. So I advice screen shotinging the clans XML's before you attempting to re-crate them.

...And I think its safe to say you don?t want to connect at the same time as another clan member, even if you do have the same XML lol.

joeb1

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« Reply #12 on: September 02, 2005, 03:51:45 am »
also remember you have to use the same ID as the persons XML you are using

some clans are now using extra long xml links to make it harder to impersonate them

joeb1

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« Reply #13 on: September 02, 2005, 04:05:36 am »
Quote from: GRU_sniper
can u send me CHP with this crash script ?
I cant add it manually, im noob :)


check your pms i sent you instructions

if you need more help i can talk to you on msn

[TKC]Hubertus

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« Reply #14 on: September 02, 2005, 04:35:05 am »
Quote from: joeb1
some clans are now using extra long xml links to make it harder to impersonate them


Long XML URLs are no problem. You have to get a packet sniffer, Ethereal is one of the best freeware sniffers. Start capturing the packets and connect to the server. If you are already connected, you have to reconnect. Now stop capturing and use a filter to search for ".xml", you can now see the xml URL in in its full length.