Author Topic: Maphacks in 1.96..........did they think they could stop us?  (Read 5899 times)

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~|h?lySHit|~

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Maphacks in 1.96..........did they think they could stop us?
« Reply #45 on: June 21, 2004, 05:04:58 pm »
Hi,

i'm very new to this forum, but i would like to make mapcheats. I found some scripts, but how can i make run in the map?

You wrote that it is imposible with 1.96, is it true? Or does it now work, to change the foldername?

holy
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[YENG]Gurkendieb

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HEYHO
« Reply #46 on: June 21, 2004, 06:43:48 pm »

~|h?lySHit|~

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Maphacks in 1.96..........did they think they could stop us?
« Reply #47 on: June 21, 2004, 11:53:16 pm »
But their i cant find mapcheats for 1.96, that means their is not possible, to cheat?!  :(
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M. O.

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Maphacks in 1.96..........did they think they could stop us?
« Reply #48 on: June 22, 2004, 12:09:49 am »
It's very possible to cheat.
Heckling is an art, and game hacking a science.

Trocadero

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Maphacks in 1.96..........did they think they could stop us?
« Reply #49 on: June 22, 2004, 12:42:47 am »
;) post some more, give some ideas, and help and maybe we can let you in the devs area ;)

[YENG]Gurkendieb

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Maphacks in 1.96..........did they think they could stop us?
« Reply #50 on: June 22, 2004, 03:58:31 am »
It is possible to cheat in 1.96, but this is not a thing do make at public ?vailable, show that we can trust you and you will get acces to internal area.

GreetingZ  :D

~|h?lySHit|~

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Maphacks in 1.96..........did they think they could stop us?
« Reply #51 on: June 22, 2004, 01:07:34 pm »
That's fair!
Maybe, i have not as much script-skill as some others here, but i'm creative and i'm learning fast! I've done some map-cheats myself in the past, but since new ofp-version, i'm not able to do it anymore.

For example i added Kegetys (i guess he made it) spec-script to a map, was very funny, especially bcs the other people did not noticed it.  :lol:
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Jesus

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Maphacks in 1.96..........did they think they could stop us?
« Reply #52 on: June 22, 2004, 04:29:57 pm »
True Guyz
So soon i ll show you what i can do  8)
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Jesus

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Maphacks in 1.96..........did they think they could stop us?
« Reply #53 on: June 29, 2004, 01:42:03 pm »
I have a question about map hack: is it true that not work with map name that it has underscores? like CTF_blablabal_v2
Let me know that or i missed sumthing.
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~|h?lySHit|~

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Maphacks in 1.96..........did they think they could stop us?
« Reply #54 on: June 29, 2004, 04:40:09 pm »
As far as i know, that's not true.
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Jesus

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Maphacks in 1.96..........did they think they could stop us?
« Reply #55 on: June 30, 2004, 09:29:21 pm »
If u know sumthing just add me bad boy :) o help you with mod weapon

firefox19832@hotmail.com :roll:

i need a really help for mod sum maps..i mean just cut off fog.I have tried in all modes but seems to not working
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Big B.

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Maphacks in 1.96..........did they think they could stop us?
« Reply #56 on: July 07, 2004, 02:09:31 pm »
Okey.
I believe than I found the way of making the map hack.
First of all you have to disassemble game exe file (use W32Dasm). Then find map  authentication checks. I think there are several check such as file name, date of creation, size and CRC. It's necessary to change all check exept first: file name check. Then your map hack is ready.

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Maphacks in 1.96..........did they think they could stop us?
« Reply #57 on: July 08, 2004, 12:54:46 am »
It's much easier than that. You seem to know what you are talking about however. Have you got programming (well ASM) knowledge? What debugger do you use, if you use any?
Heckling is an art, and game hacking a science.

Big B.

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Maphacks in 1.96..........did they think they could stop us?
« Reply #58 on: July 08, 2004, 11:45:30 am »
Quote from: Mullah Omar
It's much easier than that. You seem to know what you are talking about however. Have you got programming (well ASM) knowledge? What debugger do you use, if you use any?


I use IDA Pro 4.30, W32dsmv10, OllyDbg v1.09b, Numega SoftIce 4.2.7.
I'm noob in game hack. I know VBA well and C++ a little. I begin to study ASM only now. But anyway I'll try to do this. At least now I know what is AX, CX, DX, BX :roll: