Author Topic: [VC/FA 1.60] game.dll Exported Functions  (Read 847 times)

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okidoki

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[VC/FA 1.60] game.dll Exported Functions
« on: July 13, 2005, 10:11:31 pm »
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struct HWND__ * __cdecl CAM_GetHwnd(void)
// ?CAM_GetHwnd@@YAPAUHWND__@@XZ
// Addr:100316D0 Ord:   1 (0001h)
void __cdecl ED_BESDIR_Get(char *)
// ?ED_BESDIR_Get@@YAXPAD@Z
// Addr:10067EC0 Ord:   2 (0002h)
void __cdecl ED_BESDIR_Set(char *)
// ?ED_BESDIR_Set@@YAXPAD@Z
// Addr:10067E70 Ord:   3 (0003h)
void __cdecl ED_ChangeAxis(unsigned long)
// ?ED_ChangeAxis@@YAXK@Z
// Addr:1009C1F0 Ord:   4 (0004h)
void __cdecl ED_ChangeMode(unsigned long,int)
// ?ED_ChangeMode@@YAXKH@Z
// Addr:1004E910 Ord:   5 (0005h)
void __cdecl ED_ENT_Create(unsigned long)
// ?ED_ENT_Create@@YAXK@Z
// Addr:1005CD40 Ord:   6 (0006h)
void __cdecl ED_EditorProperties(void)
// ?ED_EditorProperties@@YAXXZ
// Addr:1007C4A0 Ord:   7 (0007h)
void __cdecl ED_EnterMenu(void)
// ?ED_EnterMenu@@YAXXZ
// Addr:10089250 Ord:   8 (0008h)
void __cdecl ED_EventsSelectator(void)
// ?ED_EventsSelectator@@YAXXZ
// Addr:1008CA40 Ord:   9 (0009h)
void __cdecl ED_FillDirMultFromSHM(void)
// ?ED_FillDirMultFromSHM@@YAXXZ
// Addr:1008C700 Ord:  10 (000Ah)
struct HWND__ * __cdecl ED_GetDialogHwnd(void)
// ?ED_GetDialogHwnd@@YAPAUHWND__@@XZ
// Addr:1005FE10 Ord:  11 (000Bh)
void __cdecl ED_HIDEWIN_CreateNextTime(void)
// ?ED_HIDEWIN_CreateNextTime@@YAXXZ
// Addr:10067E60 Ord:  12 (000Ch)
void __cdecl ED_HideSelected(void)
// ?ED_HideSelected@@YAXXZ
// Addr:1007B3F0 Ord:  13 (000Dh)
void __cdecl ED_LISTWIN_CreateNextTime(int)
// ?ED_LISTWIN_CreateNextTime@@YAXH@Z
// Addr:10066C10 Ord:  14 (000Eh)
void __cdecl ED_LocateSelected(unsigned long)
// ?ED_LocateSelected@@YAXK@Z
// Addr:10066C30 Ord:  15 (000Fh)
void __cdecl ED_LogSceneInfo(void)
// ?ED_LogSceneInfo@@YAXXZ
// Addr:10088090 Ord:  16 (0010h)
void __cdecl ED_LookAtSun(void)
// ?ED_LookAtSun@@YAXXZ
// Addr:1007B0D0 Ord:  17 (0011h)
void __cdecl ED_Menu_Pressed(unsigned long)
// ?ED_Menu_Pressed@@YAXK@Z
// Addr:100894C0 Ord:  18 (0012h)
unsigned long __cdecl ED_OBJ_Insert(char *,unsigned long,int)
// ?ED_OBJ_Insert@@YAKPADKH@Z
// Addr:1004E1C0 Ord:  19 (0013h)
void __cdecl ED_Redo(void)
// ?ED_Redo@@YAXXZ
// Addr:10066470 Ord:  20 (0014h)
void __cdecl ED_RunCollector(void)
// ?ED_RunCollector@@YAXXZ
// Addr:10089A10 Ord:  21 (0015h)
int __cdecl ED_SCN2_Open(char *)
// ?ED_SCN2_Open@@YAHPAD@Z
// Addr:10083F80 Ord:  22 (0016h)
void __cdecl ED_SCN2_Save(char *,int)
// ?ED_SCN2_Save@@YAXPADH@Z
// Addr:100811A0 Ord:  23 (0017h)
int __cdecl ED_SCN_ChangedFromSave(void)
// ?ED_SCN_ChangedFromSave@@YAHXZ
// Addr:10066BE0 Ord:  24 (0018h)
int __cdecl ED_SCN_Init(char *,int,int)
// ?ED_SCN_Init@@YAHPADHH@Z
// Addr:10079BC0 Ord:  25 (0019h)
void __cdecl ED_SCN_New(int)
// ?ED_SCN_New@@YAXH@Z
// Addr:10064CF0 Ord:  26 (001Ah)
int __cdecl ED_SCN_Open(char *)
// ?ED_SCN_Open@@YAHPAD@Z
// Addr:10065850 Ord:  27 (001Bh)
void __cdecl ED_SCN_Save(char *,int)
// ?ED_SCN_Save@@YAXPADH@Z
// Addr:10065D00 Ord:  28 (001Ch)
void __cdecl ED_SHOWHIDE_NiceCursors(unsigned long)
// ?ED_SHOWHIDE_NiceCursors@@YAXK@Z
// Addr:1009C1C0 Ord:  29 (001Dh)
void __cdecl ED_SceneCentrator(void)
// ?ED_SceneCentrator@@YAXXZ
// Addr:1008C450 Ord:  30 (001Eh)
void __cdecl ED_SceneLighting(void)
// ?ED_SceneLighting@@YAXXZ
// Addr:10079C90 Ord:  31 (001Fh)
void __cdecl ED_SceneProperties(void)
// ?ED_SceneProperties@@YAXXZ
// Addr:10079EB0 Ord:  32 (0020h)
void __cdecl ED_SceneProps_SetIML(unsigned long,float)
// ?ED_SceneProps_SetIML@@YAXKM@Z
// Addr:10089680 Ord:  33 (0021h)
void __cdecl ED_SceneProps_SetShmOnGrow(int)
// ?ED_SceneProps_SetShmOnGrow@@YAXH@Z
// Addr:100896A0 Ord:  34 (0022h)
unsigned long __cdecl ED_SceneSareas(void)
// ?ED_SceneSareas@@YAKXZ
// Addr:1008B650 Ord:  35 (0023h)
void __cdecl ED_SearchForHvezdickaCollisions(void)
// ?ED_SearchForHvezdickaCollisions@@YAXXZ
// Addr:1008CF10 Ord:  36 (0024h)
void __cdecl ED_SelectBESTypesReload(int)
// ?ED_SelectBESTypesReload@@YAXH@Z
// Addr:10087470 Ord:  37 (0025h)
void __cdecl ED_SelectBESesReplace(int,char *)
// ?ED_SelectBESesReplace@@YAXHPAD@Z
// Addr:10087700 Ord:  38 (0026h)
void __cdecl ED_SelectObjForLM(void)
// ?ED_SelectObjForLM@@YAXXZ
// Addr:1007B4E0 Ord:  39 (0027h)
void __cdecl ED_SelectObjWithLM(void)
// ?ED_SelectObjWithLM@@YAXXZ
// Addr:1007B560 Ord:  40 (0028h)
void __cdecl ED_SelectObj_BESesMovePhs(void)
// ?ED_SelectObj_BESesMovePhs@@YAXXZ
// Addr:1007B660 Ord:  41 (0029h)
void __cdecl ED_SelectObj_SubDynFlNoPHS(void)
// ?ED_SelectObj_SubDynFlNoPHS@@YAXXZ
// Addr:1007B5E0 Ord:  42 (002Ah)
void __cdecl ED_SwitchStbarInfo(void)
// ?ED_SwitchStbarInfo@@YAXXZ
// Addr:10088340 Ord:  43 (002Bh)
void __cdecl ED_SwitchUsedLods(void)
// ?ED_SwitchUsedLods@@YAXXZ
// Addr:100882D0 Ord:  44 (002Ch)
void __cdecl ED_TB_IconPressed(unsigned long)
// ?ED_TB_IconPressed@@YAXK@Z
// Addr:1005B4E0 Ord:  45 (002Dh)
void __cdecl ED_TB_OpenClose(void)
// ?ED_TB_OpenClose@@YAXXZ
// Addr:1005D1E0 Ord:  46 (002Eh)
void __cdecl ED_Undo(void)
// ?ED_Undo@@YAXXZ
// Addr:10066460 Ord:  47 (002Fh)
void __cdecl ED_UnhideSelected(void)
// ?ED_UnhideSelected@@YAXXZ
// Addr:1007B400 Ord:  48 (0030h)
void __cdecl ED_WIN_OpenClose(void)
// ?ED_WIN_OpenClose@@YAXXZ
// Addr:1005D0D0 Ord:  49 (0031h)
void __cdecl ED_WIN_TAB_ShowHide(unsigned long)
// ?ED_WIN_TAB_ShowHide@@YAXK@Z
// Addr:10065E90 Ord:  50 (0032h)
void __cdecl ED_WPS_Export(void)
// ?ED_WPS_Export@@YAXXZ
// Addr:1008CC90 Ord:  51 (0033h)
void __cdecl ED_WPS_Import(void)
// ?ED_WPS_Import@@YAXXZ
// Addr:1008CCD0 Ord:  52 (0034h)
void __cdecl GAM_BF_Callback(unsigned long,void *,void *)
// ?GAM_BF_Callback@@YAXKPAX0@Z
// Addr:100D3BB0 Ord:  53 (0035h)
void __cdecl GAM_CAM_DoTick(float)
// ?GAM_CAM_DoTick@@YAXM@Z
// Addr:100310E0 Ord:  54 (0036h)
void __cdecl GAM_CAM_Init(void)
// ?GAM_CAM_Init@@YAXXZ
// Addr:10030F50 Ord:  55 (0037h)
void __cdecl GAM_CAM_Release(void)
// ?GAM_CAM_Release@@YAXXZ
// Addr:10031020 Ord:  56 (0038h)
void __cdecl GAM_CameraAnimation(void)
// ?GAM_CameraAnimation@@YAXXZ
// Addr:10139AB0 Ord:  57 (0039h)
void __cdecl GAM_CarShipPathSave(void)
// ?GAM_CarShipPathSave@@YAXXZ
// Addr:100D0F50 Ord:  58 (003Ah)
void __cdecl GAM_ChangeEditor_Game(int,int,int,int)
// ?GAM_ChangeEditor_Game@@YAXHHHH@Z
// Addr:1013C240 Ord:  59 (003Bh)
void __cdecl GAM_ChoosePlayerWeapon(void)
// ?GAM_ChoosePlayerWeapon@@YAXXZ
// Addr:10138900 Ord:  60 (003Ch)
void __cdecl GAM_CollisionsCalculator(void)
// ?GAM_CollisionsCalculator@@YAXXZ
// Addr:1013A170 Ord:  61 (003Dh)
int __cdecl GAM_CommandEnabled(unsigned long)
// ?GAM_CommandEnabled@@YAHK@Z
// Addr:1007B3B0 Ord:  62 (003Eh)
void __cdecl GAM_CryptDefinitions(void)
// ?GAM_CryptDefinitions@@YAXXZ
// Addr:10003180 Ord:  63 (003Fh)
int __cdecl GAM_CustomGamesInit(int)
// ?GAM_CustomGamesInit@@YAHH@Z
// Addr:10036EC0 Ord:  64 (0040h)
void __cdecl GAM_CustomGamesSet(char *)
// ?GAM_CustomGamesSet@@YAXPAD@Z
// Addr:10036ED0 Ord:  65 (0041h)
int __cdecl GAM_DED_CheckCmdLine(char *,unsigned long,void *,unsigned long)
// ?GAM_DED_CheckCmdLine@@YAHPADKPAXK@Z
// Addr:10137B10 Ord:  66 (0042h)
unsigned long __cdecl GAM_DED_DoTick(int)
// ?GAM_DED_DoTick@@YAKH@Z
// Addr:10137990 Ord:  67 (0043h)
void __cdecl GAM_DED_GMNU_Init(void *)
// ?GAM_DED_GMNU_Init@@YAXPAX@Z
// Addr:10139A30 Ord:  68 (0044h)
int __cdecl GAM_DED_Init(struct s_GAM_Init *)
// ?GAM_DED_Init@@YAHPAUs_GAM_Init@@@Z
// Addr:10137A90 Ord:  69 (0045h)
int __cdecl GAM_DED_Release(void)
// ?GAM_DED_Release@@YAHXZ
// Addr:10003190 Ord:  70 (0046h)
void __cdecl GAM_DeleteAll_SCC_MAX_PSD_C_SDB(void)
// ?GAM_DeleteAll_SCC_MAX_PSD_C_SDB@@YAXXZ
// Addr:10139D70 Ord:  71 (0047h)
int __cdecl GAM_DoTick(int,int *)
// ?GAM_DoTick@@YAHHPAH@Z
// Addr:10136B10 Ord:  72 (0048h)
void __cdecl GAM_DoTickDedicated(void)
// ?GAM_DoTickDedicated@@YAXXZ
// Addr:10136890 Ord:  73 (0049h)
void __cdecl GAM_DuplicateScene(void)
// ?GAM_DuplicateScene@@YAXXZ
// Addr:1009AAB0 Ord:  74 (004Ah)
void __cdecl GAM_ED_AdjustClientRect(struct tagRECT *)
// ?GAM_ED_AdjustClientRect@@YAXPAUtagRECT@@@Z
// Addr:100935C0 Ord:  75 (004Bh)
void __cdecl GAM_ED_CBFDDS_Export(void)
// ?GAM_ED_CBFDDS_Export@@YAXXZ
// Addr:10097470 Ord:  76 (004Ch)
void __cdecl GAM_ED_CheckDDSfiles(void)
// ?GAM_ED_CheckDDSfiles@@YAXXZ
// Addr:10096760 Ord:  77 (004Dh)
void __cdecl GAM_ED_DoRandomSelection(void)
// ?GAM_ED_DoRandomSelection@@YAXXZ
// Addr:100396F0 Ord:  78 (004Eh)
void __cdecl GAM_ED_GetClientRect(struct tagRECT *)
// ?GAM_ED_GetClientRect@@YAXPAUtagRECT@@@Z
// Addr:10093570 Ord:  79 (004Fh)
unsigned long __cdecl GAM_ED_GetNumBESes(void)
// ?GAM_ED_GetNumBESes@@YAKXZ
// Addr:10080ED0 Ord:  80 (0050h)
unsigned long __cdecl GAM_ED_GetNumEntities(void)
// ?GAM_ED_GetNumEntities@@YAKXZ
// Addr:10080F10 Ord:  81 (0051h)
unsigned long __cdecl GAM_ED_GetSaveLoadOptions(void)
// ?GAM_ED_GetSaveLoadOptions@@YAKXZ
// Addr:100A0C10 Ord:  82 (0052h)
void __cdecl GAM_ED_GrassEditor(void)
// ?GAM_ED_GrassEditor@@YAXXZ
// Addr:100A7AE0 Ord:  83 (0053h)
void __cdecl GAM_ED_InitEditorMenuItemStates(struct HMENU__ *)
// ?GAM_ED_InitEditorMenuItemStates@@YAXPAUHMENU__@@@Z
// Addr:1009C5D0 Ord:  84 (0054h)
void __cdecl GAM_ED_InitSaveLoadOptions(unsigned long)
// ?GAM_ED_InitSaveLoadOptions@@YAXK@Z
// Addr:100A0B80 Ord:  85 (0055h)
int __cdecl GAM_ED_MAP_ContourLinesManager(int)
// ?GAM_ED_MAP_ContourLinesManager@@YAHH@Z
// Addr:1008E5C0 Ord:  86 (0056h)
void __cdecl GAM_ED_OnGridPlaneChange(unsigned long)
// ?GAM_ED_OnGridPlaneChange@@YAXK@Z
// Addr:10039650 Ord:  87 (0057h)
void __cdecl GAM_ED_ReadProps(void)
// ?GAM_ED_ReadProps@@YAXXZ
// Addr:100A0B00 Ord:  88 (0058h)
int __cdecl GAM_ED_SCN2_Export(void)
// ?GAM_ED_SCN2_Export@@YAHXZ
// Addr:1008FBD0 Ord:  89 (0059h)
void __cdecl GAM_ED_SCN2_Export_Pip(void)
// ?GAM_ED_SCN2_Export_Pip@@YAXXZ
// Addr:10038280 Ord:  90 (005Ah)
int __cdecl GAM_ED_SCN2_Import(void)
// ?GAM_ED_SCN2_Import@@YAHXZ
// Addr:10091080 Ord:  91 (005Bh)
void __cdecl GAM_ED_SCN2_Inport_All_Pips(void)
// ?GAM_ED_SCN2_Inport_All_Pips@@YAXXZ
// Addr:100387B0 Ord:  92 (005Ch)
void __cdecl GAM_ED_SCN2_Inport_Pip(int,int,int)
// ?GAM_ED_SCN2_Inport_Pip@@YAXHHH@Z
// Addr:10038430 Ord:  93 (005Dh)
void __cdecl GAM_ED_SelectCameraSector(void)
// ?GAM_ED_SelectCameraSector@@YAXXZ
// Addr:10038A90 Ord:  94 (005Eh)
void __cdecl GAM_ED_ShowBESinfo(void)
// ?GAM_ED_ShowBESinfo@@YAXXZ
// Addr:10093290 Ord:  95 (005Fh)
int __cdecl GAM_ED_SnapManager(unsigned long,void *)
// ?GAM_ED_SnapManager@@YAHKPAX@Z
// Addr:100A3AE0 Ord:  96 (0060h)
void __cdecl GAM_ED_StartMpEditor(void)
// ?GAM_ED_StartMpEditor@@YAXXZ
// Addr:1009A110 Ord:  97 (0061h)
void __cdecl GAM_ED_StartSoundEditor(void)
// ?GAM_ED_StartSoundEditor@@YAXXZ
// Addr:100965B0 Ord:  98 (0062h)
void __cdecl GAM_ED_SwitchMenuItemCheckState(unsigned long)
// ?GAM_ED_SwitchMenuItemCheckState@@YAXK@Z
// Addr:1009C330 Ord:  99 (0063h)
void __cdecl GAM_ED_SwitchSaveLoadOptions(unsigned long)
// ?GAM_ED_SwitchSaveLoadOptions@@YAXK@Z
// Addr:100A0C30 Ord: 100 (0064h)
void __cdecl GAM_ED_SwitchSectorAutomatUsage(struct HMENU__ *)
// ?GAM_ED_SwitchSectorAutomatUsage@@YAXPAUHMENU__@@@Z
// Addr:1009C4D0 Ord: 101 (0065h)
void __cdecl GAM_ED_SwitchSectorOptimisationState(struct HMENU__ *)
// ?GAM_ED_SwitchSectorOptimisationState@@YAXPAUHMENU__@@@Z
// Addr:1009C3C0 Ord: 102 (0066h)
void __cdecl GAM_ED_TB_ReadProps(void)
// ?GAM_ED_TB_ReadProps@@YAXXZ
// Addr:10137EB0 Ord: 103 (0067h)
void __cdecl GAM_ED_TB_SwitchIconSize(void)
// ?GAM_ED_TB_SwitchIconSize@@YAXXZ
// Addr:10137E50 Ord: 104 (0068h)
void __cdecl GAM_ED_TB_SwitchOrientation(void)
// ?GAM_ED_TB_SwitchOrientation@@YAXXZ
// Addr:10137E80 Ord: 105 (0069h)
void __cdecl GAM_ED_UpdateClientRectChangeMessage(unsigned int,unsigned int,long)
// ?GAM_ED_UpdateClientRectChangeMessage@@YAXIIJ@Z
// Addr:100935F0 Ord: 106 (006Ah)
void __cdecl GAM_EnableCapture(void)
// ?GAM_EnableCapture@@YAXXZ
// Addr:10128C60 Ord: 107 (006Bh)
void __cdecl GAM_GMNU_Init(int)
// ?GAM_GMNU_Init@@YAXH@Z
// Addr:101398E0 Ord: 108 (006Ch)
char * __cdecl GAM_GetAppWindowName(void)
// ?GAM_GetAppWindowName@@YAPADXZ
// Addr:10137DC0 Ord: 109 (006Dh)
void __cdecl GAM_GetLevelDir(char *)
// ?GAM_GetLevelDir@@YAXPAD@Z
// Addr:1012A060 Ord: 110 (006Eh)
int __cdecl GAM_GetLevelNameForPipa(char *)
// ?GAM_GetLevelNameForPipa@@YAHPAD@Z
// Addr:101393C0 Ord: 111 (006Fh)
char * __cdecl GAM_GetLevelSubDir(void)
// ?GAM_GetLevelSubDir@@YAPADXZ
// Addr:10139390 Ord: 112 (0070h)
void __cdecl GAM_GetLevelSubDir(char *)
// ?GAM_GetLevelSubDir@@YAXPAD@Z
// Addr:10139370 Ord: 113 (0071h)
int __cdecl GAM_GetSaveLevelBitmapStatus(char *)
// ?GAM_GetSaveLevelBitmapStatus@@YAHPAD@Z
// Addr:10139310 Ord: 114 (0072h)
void __cdecl GAM_GetSubLevel(char *)
// ?GAM_GetSubLevel@@YAXPAD@Z
// Addr:1012A0C0 Ord: 115 (0073h)
void __cdecl GAM_Get_LoadedFilename(char *)
// ?GAM_Get_LoadedFilename@@YAXPAD@Z
// Addr:10139820 Ord: 116 (0074h)
void __cdecl GAM_Gvar_Init(void)
// ?GAM_Gvar_Init@@YAXXZ
// Addr:1013B0B0 Ord: 117 (0075h)
int __cdecl GAM_Init(struct s_GAM_Init *)
// ?GAM_Init@@YAHPAUs_GAM_Init@@@Z
// Addr:10129980 Ord: 118 (0076h)
int __cdecl GAM_InitExValues(unsigned long *)
// ?GAM_InitExValues@@YAHPAK@Z
// Addr:10128A40 Ord: 119 (0077h)
int __cdecl GAM_InitI3D(char *,unsigned long,unsigned long)
// ?GAM_InitI3D@@YAHPADKK@Z
// Addr:101282B0 Ord: 120 (0078h)
void __cdecl GAM_InitParticleEditor(void)
// ?GAM_InitParticleEditor@@YAXXZ
// Addr:10138970 Ord: 121 (0079h)
void __cdecl GAM_InitPhysicTest(void)
// ?GAM_InitPhysicTest@@YAXXZ
// Addr:10138A40 Ord: 122 (007Ah)
int __cdecl GAM_InitPtcSysEx(struct HINSTANCE__ *,unsigned char *)
// ?GAM_InitPtcSysEx@@YAHPAUHINSTANCE__@@PAE@Z
// Addr:100DB440 Ord: 123 (007Bh)
void __cdecl GAM_InitSoundTest(void)
// ?GAM_InitSoundTest@@YAXXZ
// Addr:10138A00 Ord: 124 (007Ch)
int __cdecl GAM_IsGameMode(void)
// ?GAM_IsGameMode@@YAHXZ
// Addr:1013BEA0 Ord: 125 (007Dh)
void __cdecl GAM_KeyDown(int)
// ?GAM_KeyDown@@YAXH@Z
// Addr:1013BCB0 Ord: 126 (007Eh)
void __cdecl GAM_LF_Add(char *)
// ?GAM_LF_Add@@YAXPAD@Z
// Addr:10138500 Ord: 127 (007Fh)
void __cdecl GAM_LF_LoadScene(unsigned long)
// ?GAM_LF_LoadScene@@YAXK@Z
// Addr:101386F0 Ord: 128 (0080h)
int __cdecl GAM_LGS_DoTick(float)
// ?GAM_LGS_DoTick@@YAHM@Z
// Addr:10128550 Ord: 129 (0081h)
int __cdecl GAM_LGS_Init(struct GAM_LGS_init_info *)
// ?GAM_LGS_Init@@YAHPAUGAM_LGS_init_info@@@Z
// Addr:10128450 Ord: 130 (0082h)
int __cdecl GAM_LGS_Release(void)
// ?GAM_LGS_Release@@YAHXZ
// Addr:10128960 Ord: 131 (0083h)
int __cdecl GAM_LGS_Render(void)
// ?GAM_LGS_Render@@YAHXZ
// Addr:10128610 Ord: 132 (0084h)
int __cdecl GAM_LGS_SetBreak(float)
// ?GAM_LGS_SetBreak@@YAHM@Z
// Addr:101285C0 Ord: 133 (0085h)
int __cdecl GAM_LGS_WholeDone(void)
// ?GAM_LGS_WholeDone@@YAHXZ
// Addr:10128910 Ord: 134 (0086h)
int __cdecl GAM_LoadScene(char *)
// ?GAM_LoadScene@@YAHPAD@Z
// Addr:10137F20 Ord: 135 (0087h)
void __cdecl GAM_MP_InetStats_Init(void)
// ?GAM_MP_InetStats_Init@@YAXXZ
// Addr:10149AB0 Ord: 136 (0088h)
int __cdecl GAM_OPT_GetControlsSettings(struct s_OPT_Item *,unsigned long *)
// ?GAM_OPT_GetControlsSettings@@YAHPAUs_OPT_Item@@PAK@Z
// Addr:1010AC60 Ord: 137 (0089h)
int __cdecl GAM_OPT_GetInventorySettings(unsigned long *,unsigned long *)
// ?GAM_OPT_GetInventorySettings@@YAHPAK0@Z
// Addr:1010AF50 Ord: 138 (008Ah)
void __cdecl GAM_PHS_Init(void)
// ?GAM_PHS_Init@@YAXXZ
// Addr:10138A80 Ord: 139 (008Bh)
void __cdecl GAM_PLSINFO_SelectPayerProps(void)
// ?GAM_PLSINFO_SelectPayerProps@@YAXXZ
// Addr:100D2CD0 Ord: 140 (008Ch)
void __cdecl GAM_PL_CreateCustomePlayer(int)
// ?GAM_PL_CreateCustomePlayer@@YAXH@Z
// Addr:10190490 Ord: 141 (008Dh)
void __cdecl GAM_PL_CreateDefaultPlayer(int)
// ?GAM_PL_CreateDefaultPlayer@@YAXH@Z
// Addr:10190670 Ord: 142 (008Eh)
void __cdecl GAM_PTE_EnablePlayersFlashLight(void)
// ?GAM_PTE_EnablePlayersFlashLight@@YAXXZ
// Addr:101B6FD0 Ord: 143 (008Fh)
int __cdecl GAM_PTE_RUNS_Is(void)
// ?GAM_PTE_RUNS_Is@@YAHXZ
// Addr:1013BE10 Ord: 144 (0090h)
void __cdecl GAM_PTE_RUNS_Set(unsigned long)
// ?GAM_PTE_RUNS_Set@@YAXK@Z
// Addr:1013BE60 Ord: 145 (0091h)
void __cdecl GAM_PatchDataCreate(void)
// ?GAM_PatchDataCreate@@YAXXZ
// Addr:1013B780 Ord: 146 (0092h)
void __cdecl GAM_ProfileSounds(void)
// ?GAM_ProfileSounds@@YAXXZ
// Addr:10139AD0 Ord: 147 (0093h)
void __cdecl GAM_RecompileAllScripts(void)
// ?GAM_RecompileAllScripts@@YAXXZ
// Addr:10139EB0 Ord: 148 (0094h)
void __cdecl GAM_Reinit_GAM_Status(void)
// ?GAM_Reinit_GAM_Status@@YAXXZ
// Addr:1013BD00 Ord: 149 (0095h)
int __cdecl GAM_Release(void)
// ?GAM_Release@@YAHXZ
// Addr:1012A0F0 Ord: 150 (0096h)
int __cdecl GAM_ReleaseI3D(void)
// ?GAM_ReleaseI3D@@YAHXZ
// Addr:10128340 Ord: 151 (0097h)
void __cdecl GAM_ReloadFiles(void)
// ?GAM_ReloadFiles@@YAXXZ
// Addr:10139620 Ord: 152 (0098h)
void __cdecl GAM_ResetCamera(void)
// ?GAM_ResetCamera@@YAXXZ
// Addr:10138400 Ord: 153 (0099h)
void __cdecl GAM_ReturnedFromPause(void)
// ?GAM_ReturnedFromPause@@YAXXZ
// Addr:101384B0 Ord: 154 (009Ah)
void __cdecl GAM_SAV_DoLoad(void)
// ?GAM_SAV_DoLoad@@YAXXZ
// Addr:101B73B0 Ord: 155 (009Bh)
void __cdecl GAM_SAV_DoSave(void)
// ?GAM_SAV_DoSave@@YAXXZ
// Addr:101B7340 Ord: 156 (009Ch)
int __cdecl GAM_SAV_Load(char *)
// ?GAM_SAV_Load@@YAHPAD@Z
// Addr:101B7E50 Ord: 157 (009Dh)
void __cdecl GAM_SCN_PROP_Set_LBM_scale(void)
// ?GAM_SCN_PROP_Set_LBM_scale@@YAXXZ
// Addr:10139400 Ord: 158 (009Eh)
int __cdecl GAM_SCO_OPEN_ReadInfo(char *,struct s_GAM_SCO_OPEN_info *)
// ?GAM_SCO_OPEN_ReadInfo@@YAHPADPAUs_GAM_SCO_OPEN_info@@@Z
// Addr:10080F20 Ord: 159 (009Fh)
void __cdecl GAM_SNDS_CallbackMusic(unsigned long,unsigned long,void *)
// ?GAM_SNDS_CallbackMusic@@YAXKKPAX@Z
// Addr:1013B7A0 Ord: 160 (00A0h)
void __cdecl GAM_SetCursor(void)
// ?GAM_SetCursor@@YAXXZ
// Addr:10129EC0 Ord: 161 (00A1h)
void __cdecl GAM_SetGameProgressValue(void)
// ?GAM_SetGameProgressValue@@YAXXZ
// Addr:1013B810 Ord: 162 (00A2h)
void __cdecl GAM_SetLevelDir(char *)
// ?GAM_SetLevelDir@@YAXPAD@Z
// Addr:1012A030 Ord: 163 (00A3h)
void __cdecl GAM_SetReleasing(void)
// ?GAM_SetReleasing@@YAXXZ
// Addr:1013B7F0 Ord: 164 (00A4h)
void __cdecl GAM_SetSubLevel(char *)
// ?GAM_SetSubLevel@@YAXPAD@Z
// Addr:1012A090 Ord: 165 (00A5h)
void __cdecl GAM_SetUserCamera(unsigned long)
// ?GAM_SetUserCamera@@YAXK@Z
// Addr:10138420 Ord: 166 (00A6h)
void __cdecl GAM_Set_LoadedFilename(char *)
// ?GAM_Set_LoadedFilename@@YAXPAD@Z
// Addr:10139850 Ord: 167 (00A7h)
void __cdecl GAM_StartCampaignFrom(void)
// ?GAM_StartCampaignFrom@@YAXXZ
// Addr:1013BDA0 Ord: 168 (00A8h)
void __cdecl GAM_SwitchToAnimEditor(void)
// ?GAM_SwitchToAnimEditor@@YAXXZ
// Addr:10139880 Ord: 169 (00A9h)
void __cdecl GAM_SwitchToLevelBitmap(int)
// ?GAM_SwitchToLevelBitmap@@YAXH@Z
// Addr:10139110 Ord: 170 (00AAh)
void __cdecl GAM_TexOptim(void)
// ?GAM_TexOptim@@YAXXZ
// Addr:1013AC00 Ord: 171 (00ABh)
void __cdecl GAM_TryToLoadEntity(char *)
// ?GAM_TryToLoadEntity@@YAXPAD@Z
// Addr:101383D0 Ord: 172 (00ACh)
void __cdecl GAM_TryToLoadScene(char *)
// ?GAM_TryToLoadScene@@YAXPAD@Z
// Addr:10138160 Ord: 173 (00ADh)
void __cdecl GAM_WM_Char(int)
// ?GAM_WM_Char@@YAXH@Z
// Addr:1013BCD0 Ord: 174 (00AEh)
void __cdecl GAM_WaypointsTester(void)
// ?GAM_WaypointsTester@@YAXXZ
// Addr:100CDBC0 Ord: 175 (00AFh)
void __cdecl GAM_set_Controls_Properties(struct s_GAM_Controls *)
// ?GAM_set_Controls_Properties@@YAXPAUs_GAM_Controls@@@Z
// Addr:10137EE0 Ord: 176 (00B0h)
void __cdecl GAM_set_I3D_Properties(struct s_GAM_Properties *)
// ?GAM_set_I3D_Properties@@YAXPAUs_GAM_Properties@@@Z
// Addr:10137DE0 Ord: 177 (00B1h)
int __cdecl GG_SPLASH_DoTick(void)
// ?GG_SPLASH_DoTick@@YAHXZ
// Addr:100E55D0 Ord: 178 (00B2h)
void __cdecl GG_SPLASH_Exit(void)
// ?GG_SPLASH_Exit@@YAXXZ
// Addr:100E5870 Ord: 179 (00B3h)
int __cdecl GG_SPLASH_Init(unsigned long,char *)
// ?GG_SPLASH_Init@@YAHKPAD@Z
// Addr:100E5010 Ord: 180 (00B4h)
int __cdecl GUI_OPT_AUDIO_GetSNDSInitData(unsigned long,struct s_SNDS_InitData *,int *)
// ?GUI_OPT_AUDIO_GetSNDSInitData@@YAHKPAUs_SNDS_InitData@@PAH@Z
// Addr:1010B670 Ord: 181 (00B5h)
int __cdecl GUI_OPT_AUDIO_GetSettings(struct s_GUI_OPT_AUDIO_Settings *)
// ?GUI_OPT_AUDIO_GetSettings@@YAHPAUs_GUI_OPT_AUDIO_Settings@@@Z
// Addr:1010B640 Ord: 182 (00B6h)
int __cdecl GUI_OPT_GENERAL_GetSettings(struct s_GUI_OPT_GENERAL_Settings *)
// ?GUI_OPT_GENERAL_GetSettings@@YAHPAUs_GUI_OPT_GENERAL_Settings@@@Z
// Addr:1010EF40 Ord: 183 (00B7h)
int __cdecl GUI_OPT_GRAPHICS_GetSettings(struct s_GUI_OPT_GRAPHICS_Settings *)
// ?GUI_OPT_GRAPHICS_GetSettings@@YAHPAUs_GUI_OPT_GRAPHICS_Settings@@@Z
// Addr:1010FA90 Ord: 184 (00B8h)
int __cdecl MM_CheckForGameSpy(char *)
// ?MM_CheckForGameSpy@@YAHPAD@Z
// Addr:10104C10 Ord: 185 (00B9h)
int __cdecl OPT_AUDIO_SaveCompatibilitySettings(void)
// ?OPT_AUDIO_SaveCompatibilitySettings@@YAHXZ
// Addr:1010B210 Ord: 186 (00BAh)
void __cdecl W_Exit(void)
// ?W_Exit@@YAXXZ
// Addr:10023E60 Ord: 187 (00BBh)
unsigned long __cdecl W_Init(struct s_W_Init *)
// ?W_Init@@YAKPAUs_W_Init@@@Z
// Addr:10023E10 Ord: 188 (00BCh)
unsigned long __cdecl W_Init(struct s_W_Init *,char *)
// ?W_Init@@YAKPAUs_W_Init@@PAD@Z
// Addr:10023DB0 Ord: 189 (00BDh)