have you ever wondered about how some players get the mc250cal or how they can jump 100 meters hight?
well heres the answer!
but first you have to
extract the demosuperjump: go to your vc folder>ini>players and choose a skin with net_ in front of the filename for example net_us_bronson.ini
but the best is when you change poorvcimmortal.ini (then you have the vest with 10.000 hp, normal skin has 180...)
now find the line "PL_JUMP= 6.5"
and change it to PL_JUMP= 30 (with 30 you can jump on every rock but can also set it to 1000 or whatever you prefer
now find the line "PL_HIT_HP= 190, 100"
and change it to "PL_HIT_HP= 0.00001, 0.00001"
thats it now you have superjump
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how to get the secret weapons:
go to vc>ini>mp.txt
copy and paste this over your soldier US:
// Soldier - US
`mp_class 1 1100 1101 1 2
`mp_class_w 1 27
`mp_class_w 2 20
`mp_class_w 3 2
`mp_class_w 3 6
`mp_class_w 3 23
`mp_class_w 3 15
`mp_class_w 5 59
`mp_class_w 6 14
`mp_class_w 7 1
`mp_class_w 8 28
`mp_class_w 9 21
`mp_class_w 10 58
`mp_class_eqpname soldier
this will give you 8 weapons for example the m2c50 cal and the hounting shotgun
a list of the weapons with their ids is in the items.txt (same folder)
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weapon modding:
unlimit ammo:
find this lines in the vc>ini>weap.txt:
`a_ammotype 1 0 126 // 5.56mm - --------------------m16, //m16m203,ar15
`a_ammotype 2 0 12 // 40mm grenade ----------------m79 //m203
`a_ammotype 3 0 140 // 7.62mm - --------------------ak47
// -----------------------------SKS
// -----------------------------RPD
`a_ammotype 4 0 24 // 7.62mm NATO -----------------M1 Garant
// -----------------------------m21
`a_ammotype 5 0 50 // 9mm CCCP (MAT-Parabellum)Makarov
`a_ammotype 6 0 213 // 7.62mm CCCP pistolov? -------
// -----------------------------K50M
// -----------------------------PPS-43
`a_ammotype 7 0 120 // Cal45, Us pistolovy ---------
// -----------------------------colt45
// -----------------------------M3
// -----------------------------Thompson
`a_ammotype 8 0 36 // Cal38, Us pistolovy----------
`a_ammotype 9 0 35 // shotgun shell, (gauge?) -----rem870
`a_ammotype 10 0 18 // 30-06 American Army----------win70 (3030)
`a_ammotype 11 0 30 // 7.62-54R---------------------dragunov
// -----------------------------Mosin
`a_ammotype 12 0 300 // 7.62mm - --------------------m60
`a_ammotype 13 0 300 // 7.62mm - --------------------RPD Degtarev
`a_ammotype 14 0 1000 // 12.7mm - --------------------M2c50
`a_ammotype 15 0 50 // US pistol -------------------S&W 39, M1911
`a_ammotype 16 0 60 // xxx - -----------------------M1/M2
`a_ammotype 17 0 5 // xxx - -----------------------M72
`a_ammotype 18 0 50 // xxx - --------7.62 CCCP------Tokarev
`a_ammotype 19 0 4 // Grenade - do not change id (19)
`a_ammotype 20 0 3 // Booby Trap - do not change id (20)
`a_ammotype 21 0 0 // knife
look at the third number behind the weapons
example:
`a_ammotype 1 0
126 // 5.56mm - --------------------m16, //m16m203,ar15
this numer stands for the maximum ammo of that weapon
so simplay change it to 10000 or something
now scroll down to the weapon you want to edit for example the Mosin nagant
find the line:
`w_magazine 0 11 5 4.30
the second numer is for the ammount of magazines and the third for the shots per mag
if you changed the maximum ammo of that weapon to 1000 simply change it to
`w_magazine 0 1 1000 4.30
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rapid fire:
go to vc>ini>weap.txt
and then scroll down to the weapon you want to edit
for example the "SVD Dragunov"
find this line:
`w_b_accur_aimlie 0.02 0.9 0 2
`w_b_accur_firechng 2.11
`w_b_accur_timechng 3.25
`w_b_shot 0 11 0 1 0.03
`w_b_shot_force_move 0.2 -2.09 1 0.1 -0.53 0.1
`w_b_shot_force_stand 0.1 -1.93 1 0.1 -0.33 0.1
`w_b_accur_run 5 8
he game you shoot 2 bullets with one shot
i prefer 20 shots (insert it 20 times)
now mark the whole line copy it and insert it directly below the original
now when you shoot in t
looks like this:
`w_b_accur_aimlie 0.21 0.51 1 3
`w_b_accur_firechng 2.81
`w_b_accur_timechng 3.05
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
`w_b_shot 0 1 0 1 0.1
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how to move VERY fast without using the speedhack or speeding up gameengine
were still in the weap.txt go to the weapon with that you want to move fast
find the line:
`w_ext 0.5 1.5 0.85
and change it to:
`w_ext 0.5 1.5 10
in combination with superjump you are now able to fly across the whole map with one jump!
ok thats it for now if you still have any questions eMail me or post them here