Author Topic: Eggorado Discussion  (Read 10827 times)

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ZOldDude

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Re: Eggorado Discussion
« Reply #75 on: October 01, 2009, 06:23:42 pm »
When I last was asked to test the engine seemed fine...it is the artwork that needs attention.

The artwork could be "barrowed" from other games but that is not what the development team wanted.
The whole project was meant to be 100% TKC with nothing used from other games (engine/art).

Also the quoted fps are on machines and GPU's from 3 years ago.
With today's CPU/GPU the fps would be far higher still!

« Last Edit: October 02, 2009, 08:56:51 pm by ZOldDude »

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hoax-ravenheckler

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Re: Eggorado Discussion
« Reply #76 on: October 01, 2009, 06:33:38 pm »
I like it. I still remember that I got a little job in it, when the game was more finished.
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M. O.

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Re: Eggorado Discussion
« Reply #77 on: October 01, 2009, 11:18:58 pm »
There's a non-cellshading version with textures we made ourselves (photos etc) but I have no screens there. It looks better though.
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M. O.

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Re: Eggorado Discussion
« Reply #78 on: March 16, 2011, 04:24:38 pm »
Tested the game and it still works.

Here's the title screen:
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Berger

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Re: Eggorado Discussion
« Reply #79 on: March 16, 2011, 05:19:44 pm »
any in game screens?

M. O.

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Re: Eggorado Discussion
« Reply #80 on: March 16, 2011, 05:53:48 pm »
Last page has a screen from a test level.

Heckling is an art, and game hacking a science.