Sure I'll tell you how to do it; Hiding what is unhidden is easier than you might think, especially for OFP:
Prerequisites[/size]Hex-Editor:- I prefer HexWorkshop (
http://www.bpsoft.com)
MakePBO & UnPBO- Can be downloaded from the TKC site
Notepad:- For editing the Ini-Files (.sqs or whatever)
- Comes with every O/S
- I prefer proton (
http://www.meybohm.de/proton.html)[/list:u]
Unpacking[/size]CHEATS.pbo, CHEATACTIVATOR.pbo- Unpack both .pbo
- Folders for each .pbo will be created in the same directory where the .pbo are situated[/list:u]
Setting it up[/size]1. Renaming the just unpacked folders, and files:1.1 Rename the folder [CHEATACTIVATOR] to whatever you want; I will take "adata" as example --> [CHEATACTIVATOR] = [ADATA]
1.2 Rename cheat.p3d to whatever you want; --> CHEAT.p3d = BIATCH.p3d
1.3 Rename the folder [CHEATS] to whatever you want; --> [CHEATS] = [CDATA]
2. Editing the CONFIG.cpp:2.1 Open CONFIG.cpp in the folder [ADATA] with Notepad
- Replace all the paths that you have just altered with the new ones
- In my case it would look like that:
model="\CheatActivator\cheat.p3d"
-into-
model="\ADATA\BIATCH.p3d"
killed="this exec ""\cheats\init.sqs""";
-into-
killed="this exec ""\CDATA\init.sqs""";
3. Edtiting the INIT.sqs:3.1 Open INIT.sqs in the folder [CDATA] with Notepad
- Replace all the paths that you have just altered with the new ones
- E.g.:
b=player addaction ["Move Object","\cheats\move.sqs"]
-into-
b=player addaction ["Move Object","\CDATA\move.sqs"]
- Do the same replacing with the file SEAGULL.sqs, if you still want to use this feature in the future
4. Make them PBOs again:4.1 Use MakePBO on both new folders
4.2 Erase the old CHEATS.pbo, and CHEATACTIVATOR.pbo[/list:u]
Final step[/size]1. Editing the .WRP files1.1 Open the .WRP files that came with the SuperPack with a Hex-Editor
- Replace all the paths that you have altered with the new ones
- Due to the fact that you have less letters in the paths than the original one, you have to replace it cleverly
- For no letter you write 00 in Hex, e.g.:
[ASCII]cheatactivator\cheat.p3d
[HEX..]6368656174616374697661746F725C63686561742E703364
-into-
[ASCII]ADATA\BIATCH.p3d
[HEX..]61646174615C6269617463682E7033640000000000000000
- Do this with all the .WRP in that folder, and make use of the REPLACEALL button, comes in pretty handy if you have 19000 occurences ...
2. Final comment:- Nonetheless, you should apply RND.exe on your Supercheat.exe to rename the folders
- If you use the TKC ID Changer then your ID will be 10-12 digits long; same as mine
- Now you are ready for going online, undetected of course
[/list:u]
Have fun
Junfan