Author Topic: AIMBOT WIP  (Read 1781 times)

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Martin951

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AIMBOT WIP
« on: May 31, 2016, 12:41:56 am »
[youtube]https://www.youtube.com/watch?v=FdflXWJhBYA[/youtube]
Made my first aimbot ever. For vietcong..

MrCamo

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Re: AIMBOT WIP
« Reply #1 on: May 31, 2016, 01:00:04 am »
Nice one. Didn't know rocks and walls were penetrable :D
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ZOldDude

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Re: AIMBOT WIP
« Reply #2 on: May 31, 2016, 07:39:12 am »
Didn't know rocks and walls were penetrable :D

Crossmol,
Didn't know rocks and walls were penetrable :D

Croosmol,mReURO,my self and later MrMedic used to do that only we would run inside rocks or building without a door and knife people across the map!

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Martin951

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Re: AIMBOT WIP
« Reply #3 on: May 31, 2016, 02:09:27 pm »
Didn't know rocks and walls were penetrable :D

Crossmol,
Didn't know rocks and walls were penetrable :D

Croosmol,mReURO,my self and later MrMedic used to do that only we would run inside rocks or building without a door and knife people across the map!


Is there any way to contact these guys so they could help me a bit?
Made my first aimbot ever. For vietcong..

M. O.

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Re: AIMBOT WIP
« Reply #4 on: May 31, 2016, 08:33:33 pm »
These guys had their peak activity almost ten years ago.

Which reminds me there's a dev section with info that could be useful. It should probably be made public, but I'll review the issue along with other forum things this summer.

I've updated access now though.
Heckling is an art, and game hacking a science.

Martin9512

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Re: AIMBOT WIP
« Reply #5 on: May 31, 2016, 09:44:37 pm »
These guys had their peak activity almost ten years ago.

Which reminds me there's a dev section with info that could be useful. It should probably be made public, but I'll review the issue along with other forum things this summer.

I've updated access now though.

I had to make this account becouse u apperantely revoked forum access on my main acc. need help bro :D

ZOldDude

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Re: AIMBOT WIP
« Reply #6 on: May 31, 2016, 09:49:47 pm »
These guys had their peak activity almost ten years ago.

Which reminds me there's a dev section with info that could be useful. It should probably be made public, but I'll review the issue along with other forum things this summer.

I've updated access now though.

I had to make this account becouse u apperantely revoked forum access on my main acc. need help bro :D

What was the name of the other account?

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

M. O.

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Re: AIMBOT WIP
« Reply #7 on: May 31, 2016, 09:50:43 pm »
Fixed. For some reason it made it your primary usergroup.
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ZOldDude

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Re: AIMBOT WIP
« Reply #8 on: May 31, 2016, 09:56:40 pm »
Didn't know rocks and walls were penetrable :D

Crossmol,
Didn't know rocks and walls were penetrable :D

Croosmol,mReURO,my self and later MrMedic used to do that only we would run inside rocks or building without a door and knife people across the map!


Is there any way to contact these guys so they could help me a bit?

mReURO, and my self are still active on the forum.

You can use the games MAP EDITOR to alter any map to allow you to enter/shoot thru rocks/buildings...then save it in place of the original map.

You will be able to do these things while people with the normal map can't.


*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

Martin951

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Re: AIMBOT WIP
« Reply #9 on: May 31, 2016, 10:13:55 pm »
First of all, Map Editor doesn't want to install for me...

Also all I need help with is with game adresses. Like earching for HEAD position adress is so much time consuming it would be cool if they could just give me teh adresses ya know :D
Made my first aimbot ever. For vietcong..

Martin951

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Re: AIMBOT WIP
« Reply #10 on: May 31, 2016, 10:14:38 pm »
Fixed. For some reason it made it your primary usergroup.

Thank you m(o)y friend
Made my first aimbot ever. For vietcong..

Martin951

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Re: AIMBOT WIP
« Reply #11 on: June 01, 2016, 03:08:39 am »
[youtube]https://www.youtube.com/watch?v=I7EXhPgfwro[/youtube]
Made my first aimbot ever. For vietcong..

M. O.

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Re: AIMBOT WIP
« Reply #12 on: June 01, 2016, 10:33:50 pm »
Nice, there should be an option to aim at all! Team or no team! Beating both teams is the best. ;)
Heckling is an art, and game hacking a science.

Martin951

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Re: AIMBOT WIP
« Reply #13 on: June 02, 2016, 01:31:05 am »
Nice, there should be an option to aim at all! Team or no team! Beating both teams is the best. ;)

First of all I would have to actually make it aim at head.. Then I could work on some settings.

Damn.. I would really appreciate these adresses. I am not sure If I can find the head position honestly.
Made my first aimbot ever. For vietcong..

M. O.

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Re: AIMBOT WIP
« Reply #14 on: June 03, 2016, 02:23:57 am »
If you have the coordinates of a person it should just be a matter of an approx constant z-offset? That is, unless the person is lying down, where you would need to use his view direction. Of course, there are different approaches, you could get coordinates of models with face textures and so on as well.
Heckling is an art, and game hacking a science.