Its my final try to make hack for multiplayer RTS game, based on Peer to Peer application architecture. I made more than 50 cheatengine tables for it and i know all stuff about units, maps and mechanic of this game. Problem is that i cant hack it correctly in multiplayer- i can change any statistic of units that i want but still game desynces. Summary: I need help with hacking it but i have a lot of knowledge about game mechanics so it gonna be probably easy to do.
Regards