Is it possible to hack Peer to Peer strategy game like Total War with packet editor? I mean making some of units(like cavalry) better by editing statistics, without desync so changes would be visible by all players and saved on replay(which is basicly a list of commands and moves by all players who played particular battle)? I have a lot of experience with TW games and made many trainers for them(more than 50) so its just a matter of doing it same in multiplayer without desync, but i havent any experience with packet editing.