Author Topic: new napoleanic wars multiplayer sniper hack!  (Read 2223 times)

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bettywarband

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new napoleanic wars multiplayer sniper hack!
« on: October 31, 2014, 11:48:27 pm »
never miss a shot with rifle

vastly improved sniper hack
coded to sync with player

so it isnt no longer `random` shooting as most of mount and blade is
video here


https://www.youtube.com/watch?v=oTkJmJstPTM

when approved download here

http://tkc-community.net/forum/index.php?action=downloads;sa=view;down=357

workachev

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #1 on: November 01, 2014, 03:18:26 am »
Would this work with warband too?

feldmarschall

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #2 on: November 01, 2014, 04:05:01 pm »
How? Soldiers used Baker's Rifle in the damn middle ages?
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MrMedic

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #3 on: November 01, 2014, 04:13:53 pm »
nice !  :icon_laugh
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https://www.youtube.com/watch?v=62_7-AYfdkQ
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FriendsKnow

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #4 on: November 01, 2014, 09:59:35 pm »
this cheat doesn't increase chance to hit in any way.

I tried it miss a shot as before.

 ebolas even shoots more accurately.
« Last Edit: November 01, 2014, 10:25:50 pm by FriendsKnow »

bettywarband

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #5 on: November 01, 2014, 11:22:09 pm »
this cheat doesn't increase chance to hit in any way.

I tried it miss a shot as before.

 ebolas even shoots more accurately.

maybe you have a high pong that could be why

« Last Edit: November 02, 2014, 02:59:26 pm by bettywarband »

FriendsKnow

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #6 on: November 01, 2014, 11:39:55 pm »
this cheat doesn't increase chance to hit in any way.

I tried it miss a shot as before.

 ebolas even shoots more accurately.

maybe you have a high pong that could be why



ping: 34

explain me in logical way how these file're gonna improve rifle accuracy.

bettywarband

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #7 on: November 02, 2014, 12:59:39 am »
it forces the bullet to sync with the agent
this is not just simply a smaller reticle
you are now guaranteed to kill
i didnt just add accuracy to item, as that would only be a server side
i forced it to over ride the normal settings where the server sets random accuracy
if you go on a server with decent ping, and you shoot on target you will rarely miss now

MrMedic

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #8 on: November 02, 2014, 01:01:29 am »
it forces the bullet to sync with the agent
this is not just simply a smaller reticle
you are now guaranteed to kill
i didnt just add accuracy to item, as that would only be a server side
i forced it to over ride the normal settings where the server sets random accuracy
if you go on a server with decent ping, and you shoot on target you will rarely miss now

i havent actually tested this.

but that sounds very interesting if its true.


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workachev

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #9 on: November 02, 2014, 04:12:30 am »
How? Soldiers used Baker's Rifle in the damn middle ages?

There's little to no difference between the rifles and crossbows as far as the game engine is concerned, rifles just have higher damage and velocity numbers. I'm just asking does this only modify rifles or is it across the board on all ranged weapons?

bettywarband

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Re: new napoleanic wars multiplayer sniper hack!
« Reply #10 on: November 02, 2014, 02:41:02 pm »
How? Soldiers used Baker's Rifle in the damn middle ages?

There's little to no difference between the rifles and crossbows as far as the game engine is concerned, rifles just have higher damage and velocity numbers. I'm just asking does this only modify rifles or is it across the board on all ranged weapons?

Rifles because they are virtually crossbows retextured, (not exactly but you get my drift they are set to itp_crossbow  in module system, as you know from warband, crossbows naturally are more precise and accurate
Muskets have a standard 63 - 73 per cent accuracy rate, and are entirely hard coded random
only way you can change that for muskets is if YOU are running the server and set the musket accuracy higher yourself

Also i got my mount and blade certificate today


« Last Edit: November 02, 2014, 02:58:50 pm by bettywarband »