Author Topic: Avoiding Desync in RTS games  (Read 336 times)

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Avoiding Desync in RTS games
« on: October 17, 2014, 09:44:36 pm »
I was edditing some units stats in one of Total War games and im curious if its possible for example edditing a accuracy of unit or morale and avoid the desync when playing in multiplayer? Write what you think and possibilites how to do it.
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