Author Topic: Arma 2 Script Executer  (Read 2282 times)

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Arma 2 Script Executer
« on: November 12, 2012, 04:01:48 am »
Arma 2 Script Executer;sa=view;down=247

This is the successor of "Darky Arma 2 Multi-Hack 2011".

Some of the Improvements:
Fixed loads of bugs (local variables now working, comments, etc....).
No more dll, injection.
New CodeEditor.
Version Independent.

Script Executer + Pre-Processor
Code Editor (Call-Tips, Code-Completion, Syntax-Highlighting, Code-Folding, Auto-Indentation) + Find/Replace etc.....
Hot-keys (for quick execution)
Script Browser
BattleEye Script Detection Bypass (Experimental)
Extract the hack to a random folder.
Run It (Always before joining any game)
Wait for the "Scan Complete" Message.
Execute any script by Right-Clicking the editor or using the toolbar button.
Note 1: For improved Undetection, rename the hack file and pack /compress it (UPX, FSG, any....)

Note 2: This is bound to be detected sooner or later so use it at your own risk!

NOTE 3: For those who are not sure if this works or not, or is detected, test it first on a local server (Tophe's Arma 2 Dedicated Server Tool (TA2DST) updated - Tools - Armaholic)

NOTE 4: Disable DEP and Proactive Defense while using the hack (Data Execution Prevention - Wikipedia, the free encyclopedia)

Game Support:
Arma 2 OA/CO - 1.XX (1.60 tested)
Arma 2 OA/CO Beta - 9XXXX (94444 tested)
Detection status: BattlEye UNKNOWN (Last Check = 6/7/2012)

M. O.

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Re: Arma 2 Script Executer
« Reply #1 on: November 12, 2012, 04:03:49 am »
This DL has not been scanned yet. Use at your own risk!
Heckling is an art, and game hacking a science.