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Create a loop and move it by a specific distance after by a specific time interval. Or use setVelocity...Might be better ways though, haven't played for some time now
create a soldier , make him invisible , attach whatever object you want to him , then give the toy soldier a waypoint , when he gets there do whatever , delete him and the object etc or make him go to another waypoint , looks good and confuses the fuck out of the pricks
iirc do hideObject globally