Author Topic: A little help.  (Read 1104 times)

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steinario

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A little help.
« on: August 19, 2012, 07:29:14 am »
So i created a start.sqf file with hint "WE ARE LIVE! mod-app LOADED."; in it can anyone get me some good scripts for dayz?
« Last Edit: August 19, 2012, 07:41:00 am by steinario »

stealthstick

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Re: A little help.
« Reply #1 on: August 20, 2012, 04:54:36 am »
Code: [Select]
player setvehicleinit "hint 'I AM A HACKER!'";
player groupchat "godmode";
player groupchat "tkc";
player groupchat "mrmedic";

Wait for global ban.
It's been a good few years, becoming what I always wanted to be.

ZOldDude

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Re: A little help.
« Reply #2 on: August 20, 2012, 09:19:22 am »
Code: [Select]
player setvehicleinit "hint 'I AM A mod-appER!'";
player groupchat "godmode";
player groupchat "tkc";
player groupchat "mrmedic";

Wait for global ban.


 :icon_laugh
Fixed your color code so text shows up!

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stealthstick

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Re: A little help.
« Reply #3 on: August 20, 2012, 07:08:45 pm »
Code: [Select]
player setvehicleinit "hint 'I AM A mod-appER!'";
player groupchat "godmode";
player groupchat "tkc";
player groupchat "mrmedic";

Wait for global ban.

I don't know what you are talking about! AHHHH
 :icon_laugh
Fixed your color code so text shows up!
It's been a good few years, becoming what I always wanted to be.

Keel

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Re: A little help.
« Reply #4 on: August 21, 2012, 12:37:21 am »
An Hero script:

Code: [Select]
_MessageText = "GOOD BYE CRUEL WORLD";

_xscode = format ['titleText ["%1", "PLAIN"];', _MessageText];

player setdamage 1;
player setVehicleInit _xscode;
processInitCommands;

hint "No tears now, only dreams";
_xscode = nil;

 :icon_thumbsup

darkrounge

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Re: A little help.
« Reply #5 on: August 21, 2012, 02:01:28 am »
There's a "Downloads" section with 100s of scripts.
I mean, the majority of scripts you want are there!

MrMedic

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Re: A little help.
« Reply #6 on: August 21, 2012, 07:04:14 pm »
An Hero script:

Code: [Select]
_MessageText = "GOOD BYE CRUEL WORLD";

_xscode = format ['titleText ["%1", "PLAIN"];', _MessageText];

player setdamage 1;
player setVehicleInit _xscode;
processInitCommands;

hint "No tears now, only dreams";
_xscode = nil;

 :icon_thumbsup

lol..
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