Author Topic: HB planns  (Read 1505 times)

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[TKC] ~<{LTC}>~

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HB planns
« on: July 27, 2004, 02:28:00 am »
i was just wandering how the whole hb works, i am planning to rewrite the whole #$@!# hb i need to know what file tells hb what to kick etc
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global warming is going to strike two days before the day after tomorrow

Blizzard

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« Reply #1 on: July 27, 2004, 01:25:10 pm »
I know only that when u unpack the cbf of HB u got the Actual directory, which is the same of which is into Vietcong\Hradba\. So u've to modify those files and repack them into cbf, and replace it with the one into Vietcong\Hradba\version folder. I know only this :(

[TKC] ~<{LTC}>~

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« Reply #2 on: July 27, 2004, 02:06:13 pm »
but what files do you get? and how to open them?
southpark:
global warming is going to strike two days before the day after tomorrow

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« Reply #3 on: July 27, 2004, 07:43:16 pm »
dunno which file u've to modify and how to modify it, i would know it too :(, I think old dude could explain us Better how to do that, say only "U've to modify the build #" doesn't be understod for me, i still cant understand.
I would like to know which file i've to modify, and if i've to modify it with a Debugger or an Hex editor or in another way.
And also for the repacking of files into cbf....it could be done with a debugger so.......but i've not the knowledge of ASM to do that :(

ZOldDude

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« Reply #4 on: July 28, 2004, 01:12:17 am »
HB/version

HB/actual has the dll....versions have the information and incoded build number.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

[TKC] ~<{LTC}>~

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« Reply #5 on: July 28, 2004, 01:19:04 am »
z we're on to somthing  :D
southpark:
global warming is going to strike two days before the day after tomorrow

ZOldDude

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« Reply #6 on: July 29, 2004, 11:40:33 pm »
Today I sent Mulla Omar a .rar file that I got from Marko which has ALL of the HB version files.

He may have it in the download section soon.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

[TKC]thejoker

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« Reply #7 on: July 30, 2004, 01:46:03 am »
great that will be good once me and blizzard finally find out how to do it  :cry:

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« Reply #8 on: July 30, 2004, 03:04:47 am »
i'll help you
southpark:
global warming is going to strike two days before the day after tomorrow

ZOldDude

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« Reply #9 on: July 31, 2004, 12:35:57 am »
When the .rar file pack is posted in the download area take a look at HB114 as they DISABLED (removed) the SPEEDHACK detection due to many false kicks.

Also if you want to just put up a "fun server" take all the files out of the HB/versions folder and only put HB114 into it.
Goto GAME OPTIONS and turn OFF "auto-update" (your server will not download any HB files).
In the server command list you can set HB "on"

Now you can serve a game that has the HB shield in fornt of it on the server list......and it will let people with HIGHER #'s of HB connect without any problems!

HB114 will let you use SPEEDHACK/WALLHACK/WIREFRAMS!!!!!!!!!!

If you compare HB114 to the other versions then it will be easyer to find the SPEEDHACK defenitions (spl?).

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

[TKC]thejoker

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« Reply #10 on: July 31, 2004, 12:39:19 am »
could you give a better hint as to what to search in the hex editor when looking in the cbf (if thats what we are even suposed to do)

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« Reply #11 on: September 13, 2004, 01:29:23 pm »
Quote from: [TKC]thejoker
could you give a better hint as to what to search in the hex editor when looking in the cbf (if thats what we are even suposed to do)

hoax-ravenheckler

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« Reply #12 on: September 13, 2004, 06:48:32 pm »
i think, but thats what I think...
You need to change something in the dll, not in the cbf...
Probally guys tried this but thats all i can help you out with...
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[TKC]thejoker

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« Reply #13 on: September 13, 2004, 08:10:22 pm »
we dont edit the cbf as we need to repack, so we need to extract edit something (DLL will probably be best bet) then repack into a cbf

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« Reply #14 on: November 03, 2004, 11:22:12 pm »
Quote from: [TKC]thejoker
we dont edit the cbf as we need to repack, so we need to extract edit something (DLL will probably be best bet) then repack into a cbf


Then what about this "something" ? What have we to change before repack back to cbf? At least give us infos about this :(