Author Topic: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app  (Read 42183 times)

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Cgibigigbi

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #75 on: July 30, 2012, 02:21:45 pm »
how can turn on this menu in warband 1.153?

Skull1Death

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #76 on: August 06, 2012, 12:02:26 am »
Seems to be working in general for others... So I'm not sure why my Warband CTDs upon injection. Shader settings are as advised for "chams" to work. And I'm sure I've misinterpreted this but I took "run in D3D9" as DX9, so I've put that in the settings too. Still CTDs... is there something I'm missing? And could someone clarify what D3D9 is? How are you guys fixing your CTD errors?


I thought I mentioned it here, you must run injector after pressing "Play Mount & Blade" button, otherwise it's crash. dll hooks as soon as it's injected and before game actually starts these stuff doesn't exist. So whenever you want, while game is initializing stuff, in main menu or in battle.

Still doesn't work. I hit "Play Mount & Blade" the game loads, then I alt-tab out and run the injector, immediately after it says "Mr. Ludijak's crap injected successfully" it CTDs.

I'm running Warband v1.153 / Napoleonic Wars v1.005, is compatible correct? So I'm rather at a loss as to what's causing the crash.




It works only on non steam version(game downloaded from taleworlds), if mod can add that to the title of the thread it would be nice.

But anyone with steam version can download game from taleworlds and play it.

(10 Character)
« Last Edit: August 06, 2012, 01:27:58 am by Skull1Death »

darkrounge

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #77 on: August 23, 2012, 02:10:35 am »
This no longer works?

ludijak

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #78 on: August 23, 2012, 02:30:28 am »
This no longer works?

It still works.

bot4fun

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #79 on: August 30, 2012, 05:23:11 am »
ive been trying to start the injector, but the injector itself doesnt seem to startup, it shuts itself down emmediatly,

some days ago i it starts up normally, with the yellow text and all. but not it instantly closes,

i tried redownloading it, but it changes nothing,

anyone else having this problem?

No - I never cheat!

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #80 on: August 30, 2012, 03:55:16 pm »

how can turn on this menu in warband 1.153?

I have the same problem. Can't access the menue  :icon_o_o :icon_o_o
Btw. The cham-skins works great and also the new zoom TY!

I ESC'ed out of the fight, tried the RMB - but no menu appears. I just can't believe that i am too f***ing stupid the get the menu working.
Any hints pleeease?

Addtional Info:
I did try it only in a singleplayer custom battle and only in Warband.....  Just need to get it fully working until I can start to annoy a good ,"warband-addicted", friend on a duel-server :icon_laugh :icon_laugh.

papakarla

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #81 on: September 02, 2012, 04:15:33 pm »
Good job.But I don't understand how work autoblock?

Goobert

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #82 on: September 07, 2012, 05:49:55 am »
Hey, a new update was released today version 1.006 and it no longer works. Will this be updated for the new version, we've really been enjoying your work!

ludijak

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #83 on: September 07, 2012, 10:59:03 am »
Hey, a new update was released today version 1.006 and it no longer works. Will this be updated for the new version, we've really been enjoying your work!

It will.

theplayer

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #84 on: September 07, 2012, 11:04:26 am »
Can you make a new auto block please?

Goobert

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #85 on: September 07, 2012, 11:12:26 am »
Hey, a new update was released today version 1.006 and it no longer works. Will this be updated for the new version, we've really been enjoying your work!

It will.
Thank you so much for the update, I'd actually be willing to pay money for a version where I could toggle some features on and off with hotkeys. If this isn't possible, i'd be happy to donate for the cause as well just let me know.

ludijak

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #86 on: September 07, 2012, 11:22:53 am »
Hey, a new update was released today version 1.006 and it no longer works. Will this be updated for the new version, we've really been enjoying your work!

It will.
Thank you so much for the update, I'd actually be willing to pay money for a version where I could toggle some features on and off with hotkeys. If this isn't possible, i'd be happy to donate for the cause as well just let me know.


What features, someone mentioned those before but I forgot, so say what features you want toggleable and with which keys before I update.

Goobert

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #87 on: September 07, 2012, 11:43:03 am »
It'd be great if the autoblock could be toggled on and off with F1 and the chams with F2 and perhaps some of the other features like perfect reticule with F3 and so on. Any key works really, I'm just glad you're thinking of implementing this you're definitely one of the best!

Oh, I also forgot to mention that I could never get bullet ESP to work despite enabling it everytime I play is there a special trick to getting this to work, am I missing some resources?
« Last Edit: September 07, 2012, 12:06:29 pm by Goobert »

theplayer

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #88 on: September 07, 2012, 11:48:00 am »
Any links?

ludijak

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Re: [RELEASE] Mount & Blade: Napoleonic Wars/Warband multimod-app
« Reply #89 on: September 07, 2012, 07:44:11 pm »
ive been trying to start the injector, but the injector itself doesnt seem to startup, it shuts itself down emmediatly,

some days ago i it starts up normally, with the yellow text and all. but not it instantly closes,

i tried redownloading it, but it changes nothing,

anyone else having this problem?

Did you forgot to start game first?

Injector will close itself if it game is not running.