Author Topic: Hide kill name?  (Read 2486 times)

0 Members and 1 Guest are viewing this topic.

MrMedic

  • MasstKer
  • ********
  • Posts: 8900
  • programmer/dev/software engineer
    • View Profile
Re: Hide kill name?
« Reply #15 on: July 02, 2012, 03:14:41 pm »
50 meters in the air?

What? That's not normal?

Anti copy paste protection ?.
EnCoded Message: i3iy9yl8kr2xf3g2Txs3pr6ye3ya7jg5ty2z

https://www.youtube.com/watch?v=62_7-AYfdkQ
you need a paypal account for the private versions.

Website:
http://bit.ly/medic101

Teamspeak 3: 85.236.101.5:10157

DivX

  • Cheater Apprentice
  • *
  • Posts: 14
    • View Profile
Re: Hide kill name?
« Reply #16 on: July 02, 2012, 07:41:10 pm »
50 meters in the air?

What? That's not normal?

Anti copy paste protection ?.

with that friends u don't need enemy's  :icon_laugh :icon_laugh

MrMedic

  • MasstKer
  • ********
  • Posts: 8900
  • programmer/dev/software engineer
    • View Profile
Re: Hide kill name?
« Reply #17 on: July 02, 2012, 10:20:36 pm »
50 meters in the air?

What? That's not normal?

Anti copy paste protection ?.

lol i think he done it on purpose , anyone who copy pastes his script will die as soon as they change from falling.

with that friends u don't need enemy's  :icon_laugh :icon_laugh
EnCoded Message: i3iy9yl8kr2xf3g2Txs3pr6ye3ya7jg5ty2z

https://www.youtube.com/watch?v=62_7-AYfdkQ
you need a paypal account for the private versions.

Website:
http://bit.ly/medic101

Teamspeak 3: 85.236.101.5:10157

jcmomo

  • Relentless Teamkiller
  • **
  • Posts: 93
    • View Profile
Re: Hide kill name?
« Reply #18 on: July 03, 2012, 01:23:45 am »
Medic I have been using the darky's invisible script though I CAN see myself nobody else can which is FUN in life. But i dont know how to hide kill names without cloning me and the clones dont work in pvp game modes or domination, etc.
Momo is a homo. Que?

Buster

  • Klass Klown
  • ***
  • Posts: 295
  • Kool Kat
    • View Profile
Re: Hide kill name?
« Reply #19 on: July 03, 2012, 01:53:23 am »
Its easy to do, if you know what your doing, or ya have a good understanding of the scripting language in arma  :icon_thumbsup
Here's a pointer for you http://community.bistudio.com/wiki/setIdentity  :icon_thumbsup
It says it has to be defined in the Description.ext, but it can be defined in a config.cpp as well  :icon_thumbsup
So spawn an ai with the setidentity to 'whoever', then switch into it and start fraggin  :icon_cool2  :icon_laugh :icon_laugh
It should show name as 'whoever' when you kill someone  :icon_cool2

jcmomo

  • Relentless Teamkiller
  • **
  • Posts: 93
    • View Profile
Re: Hide kill name?
« Reply #20 on: July 03, 2012, 02:22:57 am »
Wow Buster thanks for that tip I THINK I understand hehe but I have one question for you, is the

"ins_soldier_ar" createunit [[(getpos player select 0), (getpos player select 1), 50], group player,"badger = this",  1.0, "PRIVATE"];
setPlayable badger;
selectPlayer badger;

the right way to do it? for some reason on domination it does NOT switch me to the ai it doesnt work is there some other command to switch?
Momo is a homo. Que?

Buster

  • Klass Klown
  • ***
  • Posts: 295
  • Kool Kat
    • View Profile
Re: Hide kill name?
« Reply #21 on: July 03, 2012, 03:06:16 am »
No its not that simple  :icon_sly

jcmomo

  • Relentless Teamkiller
  • **
  • Posts: 93
    • View Profile
Re: Hide kill name?
« Reply #22 on: July 03, 2012, 03:07:47 am »
damn. i know you already gave me a big enough one as it is but how bout a hint for my stupid ass
Momo is a homo. Que?

Buster

  • Klass Klown
  • ***
  • Posts: 295
  • Kool Kat
    • View Profile
Re: Hide kill name?
« Reply #23 on: July 03, 2012, 04:10:56 am »
ffs dont tell me this is for DayZ  :icon_rolleyes2

jcmomo

  • Relentless Teamkiller
  • **
  • Posts: 93
    • View Profile
Re: Hide kill name?
« Reply #24 on: July 03, 2012, 05:01:51 am »
no its for hgs and other life servers that i dont care about, and co op domination i dont play dayz with hacks after the ban
Momo is a homo. Que?

Buster

  • Klass Klown
  • ***
  • Posts: 295
  • Kool Kat
    • View Profile
Re: Hide kill name?
« Reply #25 on: July 04, 2012, 01:04:54 am »
Ok then...  :icon_thumbsup
Here's a big hint then
Code: [Select]
/*---------------
   Config.cpp
---------------*/
class CfgIdentities
{
    class John_Doe
    {
        name = "The Hacker";
        face = "Face20";
        glasses = "None";
        speaker = "Dan";
        pitch = 1.1;
    };
};
add into the config.cpp of your mod-app, then make a .sqf with the following code
Code: [Select]
/*---------------
  NewUnit.sqf
---------------*/
_grp = createGroup (west);
_TK_unit = _grp createUnit ["USMC_Soldier", position player, [], 100, "FORM"];
_TK_unit setIdentity "John_Doe";
setPlayable _TK_unit;
selectPlayer _TK_unit;
Change the obvious or you new name ingame will be...........  well, you can sort that am sure  :icon_cool2

jcmomo

  • Relentless Teamkiller
  • **
  • Posts: 93
    • View Profile
Re: Hide kill name?
« Reply #26 on: July 04, 2012, 01:06:59 am »
Thanks Buster, just woke up, gonna work on it now
Momo is a homo. Que?

jcmomo

  • Relentless Teamkiller
  • **
  • Posts: 93
    • View Profile
Re: Hide kill name?
« Reply #27 on: July 04, 2012, 02:03:14 am »
I opened config.cpp but theres nothing about the ai in there?
Momo is a homo. Que?

Buster

  • Klass Klown
  • ***
  • Posts: 295
  • Kool Kat
    • View Profile
Re: Hide kill name?
« Reply #28 on: July 04, 2012, 02:34:43 am »
Jesus wept, this is on a plate for you.  :icon_teehee
Honestly, if you can't make head nor tale of what I've given you, then you should give up trying because your going to loose your guid through a ban.  :icon_rolleyes2

Buster

  • Klass Klown
  • ***
  • Posts: 295
  • Kool Kat
    • View Profile
Re: Hide kill name?
« Reply #29 on: July 04, 2012, 02:36:18 am »
Maybee I could sell this, mmm.....   :icon_laugh