Anyone here that could tell me how i can get a players-name while creating markers? For vehicles, i currently use typeOf() to get a string with the type of the vehicle. Now i would like to get a players-name.
_list = nearestObjects [player, ["Player"], 20000];
nearest = _list select _x;
Is there any way i can get the name of the player from the object nearest?
@MrMedic, why should he use locals in his script?