In all seriousness, if you can suggest effective methods for dealing with nukes - I'm all ears.
I trialed methods, but as the more advanced of you know - the code i have is pretty heavy on frames as it is. To have it constantly searching for bombs, vehicles, and all sorts - it kills the game experience. Also, I believe this should be solved in architecture (engine), not in the design scripts. It is the only way to be reasonably effective. And even then, there would still be ways. Monitoring at the database end is the other option, but that takes time to get right too.
In short, look - seriously - if you can suggest a better idea I would push to overturn the bans and do that.