Author Topic: Dayz no mischief!  (Read 4183 times)

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joopig

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Re: Dayz no mischief!
« Reply #15 on: June 14, 2012, 04:51:54 pm »
Zombie horde body guard mod-app



Lol he shat him self



[TKC]Symantic

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Re: Dayz no mischief!
« Reply #16 on: June 14, 2012, 04:55:59 pm »

I love it. they attack others? or are they just null bullet stops?
Enjoy your creative game-play, whatever that may include.

joopig

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Re: Dayz no mischief!
« Reply #17 on: June 14, 2012, 04:57:27 pm »
I love it. they attack others? or are they just null bullet stops?
Yep they attack others just like normal, I will upload some pics of them attacking someone. :icon_magician
« Last Edit: June 14, 2012, 05:51:48 pm by joopig »

joopig

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Re: Dayz no mischief!
« Reply #18 on: June 14, 2012, 05:07:13 pm »
Some more pics








O_GREEN_O

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Re: Dayz no mischief!
« Reply #19 on: June 14, 2012, 05:27:08 pm »

Coronel_Niel

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Re: The Dayz rape, murder and pillage raid..
« Reply #20 on: June 14, 2012, 08:07:55 pm »
Public= Public...always has and always will.

I have been on TKC's TS with most server admin (good people) and Sable reads the forums all the time.

Yeah, Sable trawls this forum and blacklists every script in sight.

He's really doing some of the devs here a service making sure that people don't copy-paste scripts and learn themselves. :)

Actually he doesn't blacklist scripts, the server owners do. He just wrote the code to detect the scripts the server owners want to detect (When it works)
"Now we are going to watch my boys do it" - Joopig

Massive

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Re: Dayz no mischief!
« Reply #21 on: June 14, 2012, 08:11:53 pm »
I'm a bit late to the party. What exactly did he write?

I assume it has something to do with spreading attention on certain popular websites, correct?



Also that is hilarious, Joopig. Now if only I'd be possible to transform completely into a zombie with animations and your very own group of loyal minions.

joopig

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Re: Dayz no mischief!
« Reply #22 on: June 14, 2012, 08:14:16 pm »
Also that is hilarious, Joopig. Now if only I'd be possible to transform completely into a zombie with animations and your very own group of loyal minions.
You can become a zombie, I've been working on getting it so that you can attack like a normal zombie, basically become one and no one will be any wiser. :wink2

stealthstick

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Re: Dayz no mischief!
« Reply #23 on: June 14, 2012, 10:34:28 pm »
Joopig ftw. lol
It's been a good few years, becoming what I always wanted to be.

Temo

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Re: Dayz no mischief!
« Reply #24 on: June 14, 2012, 10:56:40 pm »
how (or with which command) can i place the markers on the screen?


ZOldDude

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Re: Dayz no mischief!
« Reply #25 on: June 15, 2012, 02:40:46 am »
how (or with which command) can i place the markers on the screen?


How about reading one of the many threads about markers?

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

darkrounge

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Re: Dayz no mischief!
« Reply #26 on: June 15, 2012, 02:49:22 am »
Becoming a zombie is easy but I'd like to know how you managed to manipulate them to not attack you but others..

ZOldDude

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Re: Dayz no mischief!
« Reply #27 on: June 15, 2012, 02:59:28 am »
Becoming a zombie is easy but I'd like to know how you managed to manipulate them to not attack you but others..


Set them as your team and boss them around.

*While we crash and burn, small, low tech, agrarian societies such as the Hmong in the mountains of Laos will continue on without so much as blinking an eye.*

joopig

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Re: Dayz no mischief!
« Reply #28 on: June 15, 2012, 03:05:16 am »
Set them as your team and boss them around.
They are agents so its a little different.

darkrounge

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Re: Dayz no mischief!
« Reply #29 on: June 15, 2012, 03:19:27 am »
Becoming a zombie is easy but I'd like to know how you managed to manipulate them to not attack you but others..


Set them as your team and boss them around.

Would setting them in your group work?

_group = createGroup east;
[_civilianname] joinsilent _group;