_direction = getdir vehicle player;
_location = position vehicle player;
_location = [(_location select 0)+5,(_location select 1)];
_className = "Lada1";
_object = createvehicle[_className, _location, [], 0, "CAN_COLLIDE"];
_object = setVariable ["lada1", 654654, true];
PublicVariable (_object);
"dayz_serverObjectMonitor" addPublicVariableEventHandler {publicvariable(_object)};
this is what it looks at the moment
it spawns and stays where it is at the moment.
but kills me ofc