Author Topic: Createunit, becoming a Bird aka seagull?  (Read 750 times)

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katie1992

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Createunit, becoming a Bird aka seagull?
« on: June 07, 2012, 06:28:58 pm »
I've made a number of posts regarding this, I'm still unable to do it.

"SeaGull" createUnit [[(getpos player select 0), (getpos player select 1), 50], group player,"newMe = this",  1.0, "PRIVATE"];
setPlayable newMe;
selectPlayer newMe;

Using the class from: http://www.armatechsquad.com/ArmA2Class

I'm unable to spawn as this class.
I can spawn as another animal, such as; Pig, Rabbit, Dog, Cow, Sheep, Wildboar, Hen, goat.

But unable to spawn as anything;

Mosquito,
Hawk,
HouseFly,
HoneyBee,
DragonFly,
Butterfly,
SeaGull.

Any help?

MrMedic

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Re: Createunit, becoming a Bird aka seagull?
« Reply #1 on: June 07, 2012, 07:01:07 pm »
onPlayerRespawnAsSeagull.sqs

Take a look at that file katie.
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M. O.

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Re: Createunit, becoming a Bird aka seagull?
« Reply #2 on: June 07, 2012, 09:04:34 pm »
TKers come in many shapes. Strong-minded seagulls and impressionable newbies are a deadly mix.  :icon_devil

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katie1992

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Re: Createunit, becoming a Bird aka seagull?
« Reply #3 on: June 07, 2012, 09:08:26 pm »
TKers come in many shapes. Strong-minded seagulls and impressionable newbies are a deadly mix.  :icon_devil



Haha.
I just want to become a seagull and fly around people.
Be kinda fun.

And yeah Mr.Medic, I'll have a look into it :)