Author Topic: Greetings  (Read 2452 times)

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katie1992

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Greetings
« on: June 03, 2012, 10:12:22 pm »
How would I go about makeing somes .sqf for mod-loader.
I.E:

The ability to teleport 'to' and 'give' players.

The ability to spawn vehicles?

The ability to god mode ingame?

The ability to have been able to change a person specie to something like; a bird, zombie or pig.

this is for all personal use and I will use a bypass I received.
please help,

thanks a lot dude :)

[TKC]phranz

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Re: Greetings
« Reply #1 on: June 03, 2012, 11:06:46 pm »
have you tryed the search function?  http://tkc-community.net/forum/index.php?action=search2
the iq's around here are god awfull low!

katie1992

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Re: Greetings
« Reply #2 on: June 03, 2012, 11:09:42 pm »
have you tryed the search function?  http://tkc-community.net/forum/index.php?action=search2

I have, prior to making this thread.
Else I wouldn't have made it.

I've also tried http://community.bistudio.com/wiki/

And http://www.arma2.com/comref/comref.html

Snuff

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Re: Greetings
« Reply #3 on: June 03, 2012, 11:27:00 pm »
Hunt around in downloads, they have most of the SQF files that you want.

katie1992

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Re: Greetings
« Reply #4 on: June 03, 2012, 11:28:28 pm »
Hunt around in downloads, they have most of the SQF files that you want.

Alright will do, quick question, this is for dayz, do you know how to turn one into a zombie/bird?

MrMedic

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Re: Greetings
« Reply #5 on: June 03, 2012, 11:32:21 pm »
Hunt around in downloads, they have most of the SQF files that you want.

Alright will do, quick question, this is for dayz, do you know how to turn one into a zombie/bird?


yes.
EnCoded Message: i3iy9yl8kr2xf3g2Txs3pr6ye3ya7jg5ty2z

https://www.youtube.com/watch?v=62_7-AYfdkQ
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Snuff

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Re: Greetings
« Reply #6 on: June 03, 2012, 11:44:48 pm »
I don't. Medic does. Try PMing him like 1000 times. That's what everyone else does.

katie1992

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Re: Greetings
« Reply #7 on: June 03, 2012, 11:47:53 pm »
I don't think he wants me to PM him 100 times.
If you know can you post here or if you wish to keep confidential, PM me it please <3 thanks.

Energizer

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Re: Greetings
« Reply #8 on: June 04, 2012, 12:40:31 am »
you better keep the confidentiality of this

katie1992

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Re: Greetings
« Reply #9 on: June 04, 2012, 01:00:44 am »
z_soldier
z_soldier_heavy
z_policeman
z_doctor


All i need to do is find a way to execute a command to make the player them.
any ideas?

katie1992

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Re: Greetings
« Reply #10 on: June 04, 2012, 01:26:41 am »
you better keep the confidentiality of this

OK, it's not like I can already random kill people in the game, spawn myself weapons, the ability to vote kick, use mrmedics aimbot etc.., is it.
I doubt turning into a zombie would effect anyone as much as that would ^

MrMedic

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Re: Greetings
« Reply #11 on: June 04, 2012, 03:26:05 am »
its easy katie , go look on bi forum , tell them your making a mission and youve hit a small hickup , youd like help with changing a char of a person m, they will be helpfull
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Eros

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Re: Greetings
« Reply #12 on: June 04, 2012, 03:23:26 pm »
its easy katie , go look on bi forum , tell them your making a mission and youve hit a small hickup , youd like help with changing a char of a person m, they will be helpfull

that's so funny, they don't know your real cause xD

MrMedic

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Re: Greetings
« Reply #13 on: June 04, 2012, 04:19:10 pm »
its easy katie , go look on bi forum , tell them your making a mission and youve hit a small hickup , youd like help with changing a char of a person m, they will be helpfull

that's so funny, they don't know your real cause xD

yep , it works as well.  :icon_laugh
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joopig

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Re: Greetings
« Reply #14 on: June 04, 2012, 06:46:56 pm »
To anyone else who wants it this is to select a new player

Code: [Select]
"BAF_Soldier_EN_MTP" createunit [[(getpos player select 0), (getpos player select 1), 10], group player,"newMe = this",  1.0, "PRIVATE"];
setPlayable newMe;
selectPlayer newMe;