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gerk, i saw your edits. its much more simple to just scan the process's whole memory for the string (doesnt take too long actually) instead of trying to find a static base for the address.
Quote from: bouncer123 on May 29, 2012, 07:47:55 pmgerk, i saw your edits. its much more simple to just scan the process's whole memory for the string (doesnt take too long actually) instead of trying to find a static base for the address.Yep or that way, yeah had to edit this article since didn't have game installed for long time, forget some shit
Quote from: Gerk on May 29, 2012, 07:59:41 pmQuote from: bouncer123 on May 29, 2012, 07:47:55 pmgerk, i saw your edits. its much more simple to just scan the process's whole memory for the string (doesnt take too long actually) instead of trying to find a static base for the address.Yep or that way, yeah had to edit this article since didn't have game installed for long time, forget some shitoh i see you found a static base and pointer path. good job if it actually works
Quote from: bouncer123 on May 29, 2012, 08:02:38 pmQuote from: Gerk on May 29, 2012, 07:59:41 pmQuote from: bouncer123 on May 29, 2012, 07:47:55 pmgerk, i saw your edits. its much more simple to just scan the process's whole memory for the string (doesnt take too long actually) instead of trying to find a static base for the address.Yep or that way, yeah had to edit this article since didn't have game installed for long time, forget some shitoh i see you found a static base and pointer path. good job if it actually worksit works m8 tested on arma2, not sure about OA, didn't test it there
Quote from: Gerk on May 29, 2012, 08:03:44 pmQuote from: bouncer123 on May 29, 2012, 08:02:38 pmQuote from: Gerk on May 29, 2012, 07:59:41 pmQuote from: bouncer123 on May 29, 2012, 07:47:55 pmgerk, i saw your edits. its much more simple to just scan the process's whole memory for the string (doesnt take too long actually) instead of trying to find a static base for the address.Yep or that way, yeah had to edit this article since didn't have game installed for long time, forget some shitoh i see you found a static base and pointer path. good job if it actually worksit works m8 tested on arma2, not sure about OA, didn't test it therecool. how did you find it so quickly? i guess simply via breakpointing + tracing asm?
Quote from: bouncer123 on May 29, 2012, 08:14:59 pmQuote from: Gerk on May 29, 2012, 08:03:44 pmQuote from: bouncer123 on May 29, 2012, 08:02:38 pmQuote from: Gerk on May 29, 2012, 07:59:41 pmQuote from: bouncer123 on May 29, 2012, 07:47:55 pmgerk, i saw your edits. its much more simple to just scan the process's whole memory for the string (doesnt take too long actually) instead of trying to find a static base for the address.Yep or that way, yeah had to edit this article since didn't have game installed for long time, forget some shitoh i see you found a static base and pointer path. good job if it actually worksit works m8 tested on arma2, not sure about OA, didn't test it therecool. how did you find it so quickly? i guess simply via breakpointing + tracing asm?Why do you think that I found it now? I found this the first day patch 1.11 came out lol, and it wasn't pretty fast. No not Via breakpointing + tracing asm.